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  1. Any success with balancing or historical games
  2. Help with rules
  3. Fabuki?
  4. Kamikaze
  5. Would this help balance?
  6. Any good results attacking west coast?
  7. game length
  8. AAII
  9. dumb question
  10. extra parts
  11. Hainan or Hunan?...and a few other questions!
  12. Airbase Question!
  13. Kamakasi Use
  14. Substalling
  15. Missing Plastic Components?
  16. Mid-Way naval base
  17. Axis&Allies Europe/Pacific Linked Rules
  18. Convoy Routes/Centers
  19. CAP
  20. Need More Pieces
  21. Playing Piece Breakdown
  22. Is it true???
  23. "Historical" rules are bad
  24. A and A pacific
  25. Pacific Axis Advantage!!!!
  26. Getting Rid of Victory Points
  27. What slots are each piece/token supposed to go in?
  28. Question about US Bombing
  29. Japans long reach
  30. Other ways to change gamebalance???
  31. About pacific.
  32. Kamikaze attacks
  33. guys,,something terrible just happened to me...
  34. A&A Revised rules: For A&AP?
  35. A&A players in NYC???
  36. AAP Great game
  37. Important Airmovement question
  38. AA gun question
  39. balance adjustment
  40. Don't buy anything for Britain
  41. origins/Gen con
  42. Subs
  43. Stickers for AAP
  44. Shantung and Korea
  45. Optional way of playing
  46. How many pieces
  47. Good cost ideas for Kamakazes
  48. Victory points for occupying capitals
  49. China a player??
  50. Origins Help!!!!!
  51. Japan 1st move
  52. Historical placements
  53. US war entry
  54. Origins planning
  55. New units? What are they?
  56. Kamikazes
  57. General "Why" Questions
  58. subs and aircraft
  59. missing national reference charts....
  60. CAPs and Naval Bases
  61. Airbase Combat
  62. Chinese Production
  63. AAP/AAE Linking Rules?
  64. national Advantages
  65. Bidding? No Kidding!
  66. A&A D-Day BLOCKHOUSES for AAP
  67. The U.S. Sub fleet
  68. High Res Pacific Picture
  69. New Pacific forum
  70. Alternative Combat Rules?
  71. Negative VPs?
  72. Limits on Units???
  73. Forget Capitols!
  74. How does the UK player work?
  75. If you run out of pieces...
  76. Why 22 VPs?
  77. Tordenskjold Attack
  78. Proposals for the PACIFIC game
  79. Uncon History of the World Question
  80. Capturing China...
  81. "The Color Red"
  82. 40 IPC's or Not
  83. How do you balance?
  84. movement & victory questions from a new player
  85. "Japan + British" vs USA?
  86. A&A Pacific with Revised Rules
  87. Naval Base Non Combat Movement
  88. Allied Help Needed
  89. Help NOW!!! (Quikly)
  90. New Maps, New Rules...Please Read
  91. Tournament bids
  92. Should I get a&a pacific or europe????
  93. Question on Convoys
  94. Question on Fighter/Carrier Movement
  95. Why the silly chinese rule?
  96. Stupid newb question about fighters and carriers
  97. National production/Ownership ?
  98. islands and sea zones
  99. Let's talk about real strategy
  100. Keeping Organized
  101. How do you play
  102. AAPacific Tournament
  103. Australia easier then india?
  104. Dead link in FAQ
  105. can naval fleet enter in NCM to the sea zone that is cleared in CM with airplanes
  106. Sea zone question
  107. Got a question...
  108. Whats your favourite Victory Condition (not from sinister's amazing variant)
  109. What's the use of taking over china?
  110. Pearl Harbor
  111. What if???
  112. Tsouras Edited Work Rising Sun Victourious
  113. Any updated maps?
  114. Uncon History Question # 10
  115. Piece inventory sheet?
  116. Uncon Trivia Question #20
  117. Who wins?
  118. A little help plz
  119. Japan Victory Points Question
  120. AA Gun question.
  121. Guam
  122. Japan Opening Move
  123. Naval Combat Question
  124. Marines and Amphibious Assaults.
  125. China/US cooperation
  126. Knowledge Arcana
  127. number of convoy routes
  128. China and IPC's
  129. Are there any other good Pacific theatre games?
  130. Trade Centres
  131. Tournamnet turns
  132. Ideas for a More Historic A&AP rule-set
  133. Border Battle 2006
  134. OOB Unit Set Up
  135. Anti Aircraft question
  136. Axis & Allies Pacific HELP!
  137. Battle of Midway
  138. Saburo Sakai's AAPacific Essays - #1 The India Crush
  139. Saburo Sakai's AAPacific Essays - the rest
  140. tactics for Pacific
  141. Rules question! Plz help!
  142. Newbie and a very basic question
  143. Help Getting Started
  144. Axis & Allies Pacific Essays and Strategies
  145. Best way to use CAP.
  146. Naval bases
  147. Air base question
  148. AA targeted attacks & SBR
  149. New A&A Pacific Article
  150. anyone around here play A&A or risk?
  151. Help!! Rules debate
  152. Anyone done this before?!?
  153. ? concerning rules