- AAR HOUSE RULES COMPILATION 1: Infantry
- AAE Maestro's Gotterdammerung Scenario
- Defender Retreat Poll
- AAP Varaitions Roundrobin
- AADD Some rules changes to add more historical accuracy
- AAE: New Board
- AADD My Adjustments
- AAR Cards: Experiencing the what-ifs!
- AADD German Fighters
- AAR Paratrooper
- AAE The Clausewitz Map Archive
- AAR:Enhanced variant v2.0 Final
- AAR HOUSE RULES COMPILATION 1: Tanks
- AAE Crazy idea:3 super-powers
- AAP Information about new victory conditions
- AAR Rogue Commander New Version?
- AAE Clausewitz question
- AAR New map in progress! Want some opinion...
- AADD Introducing: The Luftwaffe!
- AAE Stalingrad Scenario
- AAE 1944/1945 setup?
- AARE Axis Roll versus the World
- AAR Oil Resource?
- AARE Playing 2.0 & losing with Axis (& winning with Allies) Please help
- AAR Have you experimented with not letting transports be hit until warships=dead
- AAR Scenarios?
- AARE 2.0 Rule Clarification - re: D-Day
- AARE idea for NA deployment
- AARE rules clarification
- AAR Map West-Flanders/North-Western France region
- AA mechanized infantry
- AA Oooh first one in the new room
- AARE Proposed Rule: Transports may not be casulties until warships are dead
- AA Proposed rules for all versions: max # support shots=# of amphib land units
- AARE Proposed rule: In land battles, aircraft hits=choose land target
- Title Key READ THIS BEFORE POSTING
- AA "Simultaneous"
- AA the Next step up Beta Version
- Homebrew Problem
- AAP Moderator Sinister's Varient
- AAR Dive bomber rules?...
- AAR Axis vs Axis?
- AARe - N/A, when active
- AARE rules question: Max economic damage.
- AA Cruisers
- AAR/AARe: Strategic Bombing
- AA WW1 Game Beginning stage.
- AARE Proposed Bilateral Rus-*** Nonagression Treaty
- AAE Axis too strong
- AAR: Manuel Pg. 6, "Once you've decided who will play which power...."
- aare n/a deployment
- AA WW1 Development Trenchs
- A&A House Rules - in the A&A Section
- Consolidated Homebrew Map Thread: Post your A&A maps here.
- AARE: Improving the Royal Navy NA, Suggestions?
- aare d-day
- AARe:NAs- INF
- How to eliminate sub-stalling & preserve the value of subs
- cousin_joe vs. The Hive
- PBEM AA: When to select defending casualties?
- LHTR Update: If Allied 1 attacks SZ w/Allied 2 & Axis, Allied 2 are legal casualties
- Consolidated List of Proposed Enhanced 2.1 Changes.
- AARe: Setup Changes?
- Link to 7 sided dice
- Does this seem fair?
- d.donddo
- Risk 2210:I need help for a venus map
- AARe Enhanced 2.1 Beta Rules - so far...
- Manuvers Question
- Sticky Maps Here
- AARe USSR-NAs: T-34 + Lend Lease
- PREVIEW - World War 3: ARMAGEDDON!!!
- House Rules idea for Air Support
- Minor allies
- AA WW1 The War to End All Wars V1 Rules
- Free Axis & Allies Custom Made Board Game Maps!
- AARE - some rules questions from my last game
- Free Axis & Allies Custom Made Board Game Maps!
- AADD: Different Beaches?
- AAA Map Experiments
- AARe: Allied starting subs in the Pacific
- Alternate Beach Landing for DDay
- Our Advanced A&A
- Enhanced
- Improved Axis and Allies Revised
- The High Council of Enhanced
- Enhanced 2.1 beta rule question
- Phase I: Brainstorming for Last Minute Rule Changes to Enhanced 2.1
- Axis and Allies: Hex Pacific
- Reputation
- AARe Tournament: AH vs. AAMC
- test
- REVOLUTION! New technology/ units
- Revolution expansion yes/no?
- Interceptors
- Another Question about Subs in Enhanced
- Preview: Rockers and Rappers
- Axis and Allies Monopoly
- POLL: Rockers Vs. Rappers
- Nuclear's Advanced Axis and Allies
- AAR:Enhanced Variant v3.0 Beta
- Map for Europe A&A game
- My A&AP house rules
- AAE and AAp
- Resources rule
- Rockers and rappers
- Industrial Complexes
- Industrial Comlexes
- An Idiot Idea
- New Idea for Mechanized Infantry rule
- Rockers and Rappers Coming Soon
- The Admiral's Variation of A&AP
- Marines?
- Destroy Industrial Complexes
- Unusual A&ARE question
- LHTR rules for Download, now also German version available
- Mediterrian Variant
- AARE Automatic NA's
- A&A Europe--alternate rules
- Aar: Enhanced 3.0 Final
- Enhanced Non-agression treaty question
- Enhanced map modification
- Artigliery Update
- Air Combat Rules in AA Pacific.
- Flaming Hex
- An idea for A&AP
- Med. Version Map.
- Where to get maps?
- New Technology Tree
- Nuclear - Map request
- Series Co. Board Meeting 5/29/05
- What rule do you use for Strat bombing
- Restructuring Unit Prices.
- Game Balance AARe 3.0
- AARe 3.0 NA: Russian Rail
- AARe 3.0 NA: Lend-Lease
- China as it's own producing country?
- Overall Assessment of AARe 3.0 NA selections and strategies
- Wolf Pac/Keitan combo
- AARe 3.0 NA: Atlantic Wall
- AARE-LHTR-AAR debate.
- Call for Playtesters: Enhanced 3.1 Beta
- House Rule for Transports: Convoy and Combat Loads
- Panzerblitz ?
- New game idea
- AARe Championship Belt...
- D-Day clarification
- Another D-Day Question
- Clarification on three tactics cards for DDay
- On transports
- AAR:Enhanced Game at AAMC...
- Enhanced 3.0 Sub Question
- My Unit Values that I play with
- Heavy Bomber Solution
- Panzer Blitz
- Another Call for Playtesters
- 3.1 question
- Convoy Raids in 3.1
- Diplomacy-based A&A
- Possible change to Afrika Corps in 3.1
- Possible Change to Luftwaffe Dive-Bombers
- Possible Change to Long Range Aircraft for 3.1
- Possible Change to Mechanized Infantry for 3.1
- Modifying how Luftwaffe Dive Bombers NA is negated.
- Change to SUBs passing through SZs with DDs
- Helping 3.1 Pacific Sub 'imbalance'
- Crazy Idea I Thought Up...
- A&A Tactical Battles...?
- Kaitens and Kamis in Enhanced 3.1
- Possible Change to Heavy Bombers for 3.1
- Jet Power in Enhanced
- Possible Change to Combined Bombardment for Enhanced 3.1
- Where's Vollick?
- Another Idea, that I probably won't work on
- A couple of house rules
- A&AM: vassal mod now online
- Enhanced: Trn in hostile sz
- Enhanced 3.1 final date?
- Finally
- USSR in Enhanced
- Enhanced 3.1 Battleships
- Enhanced 3.1 Radar NA
- Enhanced 3.1 Rockets
- Helping Britian
- Enhanced 3.1 Rough Draft
- Operation: Sea Lion - 1940
- Super Axis and Allies
- Kamis in 3.1 Enhanced
- Players/Playtesters wanted
- Fixing LHTR
- AAR : Enhanced - Final
- Advanced A&A Rules and Maps
- A&AD-Day style mapview games
- AARe battle raging! ......DocD__vs__CousinJoe
- Please Explain
- Ambiguities in AAR: Enhanced- Final
- Questions regarding Enhanced
- AARe Championship Match: cousin_joe vs. Axis Roll
- Mapview needs our support! Let's show him We appriciate it!
- Borneo Is Toast
- Idea For Houserule Eliminating KGF and changing gameplay a bit?
- AARe Enhanced : Mission Impossible
- Enhanced 3.1 Nonagression question
- On optimal stategies (AARe/AAR)
- Interesting looking variant
- Under the enhanced rules....
- AARe Championship Belt now up for grabs!!!
- Just Wondering
- Back with some more AARe 3.1 clarifications
- Results from AARe . . .
- AAR:Enhanced Low Luck Beta
- Need help with a few more . . .
- Just Wondering - Part 2
- Russ Winter in AARe3.1 puzzler . . .
- AARe Final Text
- AAR-Enhanced VS. Caspian Sub VS. LHTR - Comparison Questions
- Russian Rail
- submerging?
- couple questions
- 3.0 German Rail and other musings . . .
- Enhanced - Game Balance
- Aircraft Attacks in A&A Pacific
- New NA Debate - Mobile Industry
- sequence of NAs in 3.0
- New NA Debate - Siberian Conscripts
- New NA Debate - UK Lend-Lease
- New NA Debate - Royal Air Force
- New NA Debate - Reinforced Carriers
- New NA Debate - Tech Investment
- Do (Enhanced) Allied National Advantages Need Re-Balancing (in general) ?
- Simple Fuel Rules
- Convoy raids too effective
- Possible Enhanced Change #1 of 3 - Radar
- Possible Enhanced Change #2 of 3 - Kamis
- New Subject
- Possible Enhanced Change #3 of 3 - Long-Range Aircraft
- Tweaking Enhanced Idea
- AARe __ Mechanized Infantry
- AlekTrev's Proposed Enhanced Modifications
- Enhanced - Ready for Playtesting
- Combining AA Pacific and AA Europe
- Possible Enhanced Change - Luftwaffe Dive-Bombers
- Enhanced 3.1 Progress Reports ??? ...and some Thoughts
- Imperious Leader's version of Enhanced
- Paging Cousin Joe and A&A Enhanced
- advanced concepts in combat system: By Imperious Leader
- New article in KA on making your own A&A varient
- Revised Expansion pictures (free varient w/ map file)
- Revised Expansion pictures (free varient w/ map file)
- IL's Variant: modifying AARe or completely new?