- Question about markers
- Brummbar/Blast Question
- Brixia and SS Haupsturmfuhrer
- 80pt limited tournament
- Sherman Calliope
- tRANSPORT ISSUE
- Brixia Clarification
- Fighting Platform and artillery
- Road and/or Forest
- Rhino through hedge hex?
- River/Water Hexes
- Rhino defensive fire
- Road stuff?
- Bunker Q
- Speed boost question
- Speed Boost Question Clarification
- Speedboost again......
- Speedboost Revisited
- Speedboost game mechanism
- Fighting platform question
- minefields and friendly units
- Angriff and Grizzled Veteran
- 100 point tournament victory conditions
- Stacking Angriff and Banzai Charge
- Minefields prevented by Aircraft?
- Ferocity - able to attack
- Depot Units
- Fuel Depot
- Ammo Depot and overheat
- Guards Crew
- Goliath
- Ammo Dumps and SAs
- Shoot at enemy sniper with improved indirect fire?
- Another fighting platform question
- Strike & Fade & High Gear & Road bonus
- Open Back question
- Minefield_Tank obstacle_forest
- Fuel Dumps + strike & Fade/Aggession
- Shoot at enemy sniper with improved indirect fire, thread nr.2
- Fuekl Dump & damaged vehicles.
- 2 ammo dumps.
- Base speed?
- feul dump redux
- Bombardment & rocket salvo -> Sniper
- Modified die rolls impacting SA effects
- RE:Bombardment & rocket salvo -> Sniper
- Cover v. Aircraft
- Ranger-spotter
- "Brummbär" / Blast
- M1 81 mm mortar
- pillboxes
- Mortar use?
- Disrupted leader Abilities
- Banzai & Defensive fire
- Mortar & planes
- Mosin and transport
- Defensive fire, Banzai and acting player.
- Large unit transport revisited
- Scenario FE-1
- Scenario MG-2 Initial Setup & Movement
- Pillbox
- Camouflaged and Transport
- Rocket salvo
- Units special abilities in official scenarios
- Facing a "noob" question
- Goliath, Line of Sight and Targeting
- Indirect fire question
- German Sniper - Headshot
- Scenario " Blood from Stones"
- Cover rolls
- Change in defn of attack & Rockets & Spotter bonus question
- Limited Tournament
- close assault
- Super Russian Sniper
- Yet another Transport question
- Fighting Platform & Light Artillery
- t-35 question
- RE:Fighting Platform & Light Artillery
- Goliath and LOS
- Wording on the Blast SA
- T-35 mini - question ?
- Goliath - Remote Control - Target number
- Support Unit Question
- Support Units & Disruption
- Are the Support Units Broken and Why?
- Rangers and Ammo Dump or AKA lead the way to the dump...
- Goliath - attack vs front or rear defense?
- Covering Fire and Defensive Fire
- Open back units
- Defensive fire and attacks clarification
- Hero vs SS
- Defensive Fire??
- Brixia mortar and ammo dump
- RE:Yet another transport question
- Overstacked Dismounting
- Hulking mass question
- Several questions
- ME-262's SA: Jet
- Headshot and cover rolls & new defn of attack
- Mortars and Aircraft
- Headquarters and "Organization"
- Guards T-34/85 reroll ability and ammo dump
- defensive-fire against planes?
- Planes and Ammo Dump
- Fuel Depot and Strike and Fade
- Defense Fire + Ammo Dump
- ME-262's SA: Jet
- Bocage and LOS
- Paratroops and a Higgins Boat
- Improved Indirect Fire and Disruption
- And another transport question...
- Rocket Salvo Front or Rear Armor
- Do German Goliaths ignore cover saves?
- close assault
- Open back vs. Hand to Hand
- Paras dropping on Dumps/Depots
- probably a stupid question but..
- Tally ho Question!
- Vehicle Defensive Fire
- Sand tiles
- 50. cal gunner
- EE NCO and medium range enhancement
- M4 Sherman T-34 Calliope vs superior camouflage sniper
- Vet. SMLE and Steely Resolve
- Rockets
- Field of Fire vs. Line of Sight?!
- Hero Spawning
- Heros and Support Units
- Is there a complete glossary?
- ammo dumps and gaurd crew
- defensive fire suppression effects
- Ranger
- Hero movement
- Is this correct on the PzKpfw 38(t)?
- LOS and Pillbox Questions
- ALERT Thread For Everyone!!
- SOVIET CLOSE ASSUALT units
- SOVIET CLOSE ASSUALT units
- Does the Cossack Captain's Intimidation apply to defensive fire?
- The 88
- Pillbox
- Bob Wore
- flak 88 + pillbox
- Open Back and Mortars
- 88mm Flak 36 and Pillbox part 2
- Can mortars attack planes?
- overstacking+defensive fire
- Hero of the Soviet Union in transport
- Multiple Partisans in one hex
- Silly Idea: Hero Deployment
- Fighting Platform and Defensive Fire
- Incorrect Answer or Fighting Platform Defensive Fire
- Ammo Dump and Rockets
- Banzai
- Advertizing
- Command dependent+transport
- Moving in/out of terrain with roads
- Unit Limit? and a couple mine questions.
- Marsh hexes.
- heroes, defensive fire, and Ruthless
- support units
- Tournament Rules for 150 & 200 Point Armies
- partisans
- deployment
- Angriff- movement of the oberleutnant
- Extra Attack: 1st or 2nd
- rangers and the spotter ability
- New T-35 and Multi-turret
- The Occasional Reminder
- Flame Thrower: 'Immediately'
- High Gear Question
- Bombs
- Literal wording: Strike & Fade US Lee
- Movement roll and retreat....
- US units spotting for Mortars
- movement rolls
- Hero Spawn from transport?
- Half Hex Value
- Hero spawn from transport again
- Hero spawn from transport again, again
- Kuomitang Machine Gun Team Overheat
- Fucile Modello question
- betio Beach hexes
- Mismatched card and figure
- Higgins boat/t35
- Snowdrift
- New official map configs?
- The 88 and the sdkfz 250
- Stupid question about indirect fire
- Strike and Fade-Terrain
- speed boost
- Sorry for another stupid question...
- Mortars LOS
- snowdrift tiles and snowMAPS
- Angriff/Banzai Charge Question
- Artillary
- High gear and Road bonus
- Transport
- Overrun
- Calliope & ignore cover attacks.
- Aircraft facing
- Starting the game
- Defensive fire in turn's last assault phase
- Flamethrower and Defensive Fire
- Vehicle Disruption
- Mortar/Sniper
- Mortar attacks with enhanced range 16
- remote control
- Command ability
- Follow up Banzai question.
- Paratroopers
- Inaccurate and damaged
- Tally Ho! and Banzai
- Firing front hex
- Camo and transport
- Auto hits
- no turret defensive fire
- KV-1 and multiple attackers
- Sniper Superior Camouflage vs. M1 81mm Mortar
- two questions
- Angriff/banzai
- Covering fire vs. Vehicles
- Transporting Large Artillery
- Katyusha vs Aircraft?
- Universal Carrier "carrying limits"
- Resourceful Hero Again
- Rocket Salvo and other SAs/restrictions
- Resourceful Hero
- Breda modello 37
- Breda Modello 37 Cont.
- Endurance and Flamethrower
- Bonus vs Penalty - which applies?
- lots of Questions
- Sd Kfz 251 / 37mm Light Antitank Combo
- LOS and half hexes
- War at Sea Questions/Clarifications
- Additional War at Sea questions:
- More War @ sea questions;
- Roads in cities and what is this terrain
- Transport and commanders
- Katyusha and LOS
- Combat Zone III
- Infantry defensive fire vs. vehicles
- Hedges, LOS, and cover
- Hero Deployment
- Commander sniper and heros
- MG and Banzai
- -
- WaS
- More questions on town hex movement