View Full Version : why is so many people quiting
Allies_UTD
03-15-2006, 10:21 PM
so many people are quiting this game, it is very sad.
i am wondering when you guys are thinking about quiting.
i don't know when i am quiting.
Wakrob
03-15-2006, 10:27 PM
Huh?
According to your post everyone is quiting and you just want to know when and you are quiting but you are not sure when and all this makes you sad....
I love this game and plan to buy a case (at least) of every expansion. I am having great fun with are big campaign game at the local game store. Anyone who is bored because of tournment cheese should try playing other formats (scenerios, year restricted, campaign game of some kind, etc)
Wak
Remember-OWS-
03-15-2006, 11:00 PM
At our Local Game Store, we play every first week of the month a Tournament 100 pts (for now) and every other week we play something else. At this moment we did just play 1941, so next week is 1939-1942 Single Nation.
It is quite fun! I had raise the bar to 150 pts for the 22nd of march.
Arontje
03-16-2006, 02:58 AM
so many people are quiting this game, it is very sad.
i am wondering when you guys are thinking about quiting.
i don't know when i am quiting.
The ones who quited or are going to quite feel that this game isnt what its supposed te be. They wanted a real good WW2 game. But then again, they shouldnt have bought this game cause its a collectible game that has a historic background. Or just use houserules so to make it better in their eyes (HHR for example).
hornet69
03-16-2006, 03:12 AM
and some people can not afford the game .three months between boosters(sets).should be 4 months.and hopefully the new naval expansion will be set 5
Arontje
03-16-2006, 03:14 AM
and some people can not afford the game .three months between boosters(sets).should be 4 months.and hopefully the new naval expansion will be set 5
LOL.... Yes its expansive but worth the money in my opinion. But I dont buy multiple cases of the same set....
hornet69
03-16-2006, 03:22 AM
LOL.... Yes its expansive but worth the money in my opinion. But I dont buy multiple cases of the same set....
its quite resonable priced compared to other styles of world war 2 minatures .worth the money yes .
Arontje
03-16-2006, 03:33 AM
its quite resonable priced compared to other styles of world war 2 minatures .worth the money yes .
yes its expansive cause the release dates are so close to eachother... thats what i meant.
Dr_Strangelove
03-16-2006, 03:48 AM
I don't know about what is happening where you are at but in the Twin Cities AAM seems to be getting bigger. At my FLGS we are getting more players and at the other shops I visit they seem to be selling the boosters just fine. The big question they ask at my shop is not how many boosters of Set III you are getting but how many cases. Sure, the game has some problems but nothing that can't be fixed. My honest opinion is that this game has legs. You can quit if you like but I personally am sticking with AAM.
tomster
03-16-2006, 03:56 AM
its just the rules right now are too simple, they want sqaud leader and panzer leader and others rule intences games. but the reason they went down is becuase of the computer and today people dont have the time to read the rules. plus if you played a ASL game, say 10 hours 4 hours are aurguing about the rules. give it time and the rules will be better. plus right now with most people thing are tight, its kind of exspencsive, hey thats why i think army packs and singles are good. WOTC thinks hey we have to get the average person too spend $350.00 to keep the game running. but they are really loosing money with the little guy quitting and not making starters with maps with senerios. guys playing campains starters with pieces and army boosters. they say hey we have senerios on line,but it cost money to print them. its $50.00 for a cartage and paper with ASL you bought a game every 6=12 months for $40.00 dollars. plus the extras and mags and still avalon hill made cash. plus just the time players have to invest to make maps and senerios are a drag. WOTC can not get this through there heads and when you tell them what you want they come up with a flilmsy excuse, like hey this is what you can do about it, but no i am spending the money mabey you should give me what i want.
Xzuatl
03-16-2006, 05:04 AM
so many people are quiting this game, it is very sad.
i am wondering when you guys are thinking about quiting.
i don't know when i am quiting.
I don't think so many people are quiting, and considering the fact that no game has 0% attrition, it is to be expected that some people do stop playing. That being said, I really like this game. It's cheap relative to other WWII table top squad level options. I have enough unit variety out of the first two sets to play ( but still gonna buy a case of set 3 :p ). The base mechanics are good. And house ruling is easy.
I don't think I will ever "quit" and I thank AH\WoTC for filling a much need void. :)
Remember-OWS-
03-16-2006, 05:11 AM
I would also point out, that it is quite rare that ppl are sharing so much in a forum. So, being notice, they empty their heart to us, for some reason.
Domhnall101
03-16-2006, 06:12 AM
I have seen a lot more new faces every week on the boards. I am sad to see some of the early faces go but I see no need to worry about the future of the game. The game has gone in the right direction for some and not for others.
Joisey
03-16-2006, 06:15 AM
There is only ONE thing about AAM that House Rules can't fix: Tournament play at conventions, where you will be forced to play by the decreed "Official Rules", in all their odious offensiveness to reality and common sense.
If you are playing AAM with the main goal of going to conventions to play in tournaments, then yes; my advice is to flee this game, now, and don't look back.
With that one exception out of the way, a small number of simple House Rules will bring AAM back to everything it is supposed to be---fun, exciting, simple, AND faithful to history and reality.
Best of all <shameless plug warning here>, HHR has already done all the work for you, all you have to do is download a couple of .pdf files. Life is Good! :)
Canuck_Captain
03-16-2006, 06:27 AM
The game is still fun with the original rules, yes maybe not exactly historically correct but I dont mind the rules at all...when I can get a game in in an hour compared to 2-5 hours for warhammer 40k and still have to paint the minis...this game has given me a ton of great battles with the original rules...yes SSPG's are cheap, so are shermans...
I find this game has a counter for every unit just like MTG...
I also like that you can find kewl combos to play also...
dredlox
03-16-2006, 07:13 AM
I hope people arent quitting, it really is a great game. Maybe your friends just need a break? You can always change things up once in awhile... like play some scenarios one week and some constructed play the next. And every once in awhile, no matter how great any game is, you *should* take a break and do something else. Otherwise it gets stale.
The tournament rules need some cleaning up though, I'd have to say. They really are not that fun - and I am just as competitive as anyone. Allies vs allies is not only boring (croc vs croc is horrible) it also detracts from the game
PatrickWR
03-16-2006, 08:03 AM
Guys, the folks who are quitting are exercising their most basic rights as capitalists: they're voting with their dollar.
Something about the game has prompted them to quit investing, and rather than bellyaching (and still purchasing two cases of each new set), they've decided to not support the game. It's simple, though I apologize if I put words in the mouth of anybody who's leaving the game. That wasn't my intention.
Bobsalt
03-16-2006, 09:07 AM
I hope people arent quitting, it really is a great game. Maybe your friends just need a break? You can always change things up once in awhile... like play some scenarios one week and some constructed play the next. And every once in awhile, no matter how great any game is, you *should* take a break and do something else. Otherwise it gets stale.
The tournament rules need some cleaning up though, I'd have to say. They really are not that fun - and I am just as competitive as anyone. Allies vs allies is not only boring (croc vs croc is horrible) it also detracts from the game
It's possible that people are just taking a break, but I don't think so. For the most part, once the guys in the group around here stop playing a game, that's pretty much the end of it. It might get hauled out once a few years later as a one-time thing, but even that's rare. I think most people are that way - once a game goes on the shelf in favor of something newer, it's not likely to ever come back off the shelf (unless it's to put it up on eBay).
dredlox
03-16-2006, 11:51 AM
That is pretty much what I did with Versus and Clix, so I see your point totally.
One game I havent played in awhile I hope isnt dead is Sw minis. That game is a blast. Very abusive, but usually in a fun way. The gambit rules help a lot. There hasnt been a set in ages though, and the worst thing that ever happened to that game was the Ultimate Missions. They were so consitently awful, my friends all got discouraged from even playing at all after buying the books (at a big price tag too)
Stojakovic
03-16-2006, 12:40 PM
I am not quiting... yet. The new navy game got me pumped up! I just wish they could give us a bit more info :(
Zhukov
03-16-2006, 12:50 PM
There is only ONE thing about AAM that House Rules can't fix: Tournament play at conventions, where you will be forced to play by the decreed "Official Rules", in all their odious offensiveness to reality and common sense.
If you are playing AAM with the main goal of going to conventions to play in tournaments, then yes; my advice is to flee this game, now, and don't look back.
With that one exception out of the way, a small number of simple House Rules will bring AAM back to everything it is supposed to be---fun, exciting, simple, AND faithful to history and reality.
Best of all <shameless plug warning here>, HHR has already done all the work for you, all you have to do is download a couple of .pdf files. Life is Good! :)
This is an execelent post.
If you dont like the game for its not historical enough use house rules! Dont play in tournaments, tournaments in this game are gay. In the end I think all tournaments are stupid from what Ive heard all paras, 4x sherman. Luckily by me no one really does that for they have honor!
Also their are many threads on how people think the rules are fine or they are staying. One old pole showed like 70% or higher of all players staying. Of course many are houseruling but people are still playing. Overall I believe not everyones quiting but the quiters are more active posters and thats why you get the impression everyones quiting.
If you dont like the game to much you could always try scenrios, campain games, year restrictions, one nation armies or historys what ifs. What if something crazy happend that you can think of? Make a scenrio of it.
Overrall I think the main reason why people are quitting from what ive analyzed is its not historical enough or they just found out they dont like collectible games.
Zhukov
03-16-2006, 12:59 PM
Heres more I have to say concerning the state of AAM and it kind of connects to the topic of people quitting.
A complete AAM critic by me has said this line and its true only its not bad as he describes it. "AAM is a game for a group of friends who like to do fun historical things together or what not" Its true. Its not gonna be a big tournament game. They wont have $50 minis like DnD minis. Hes also said "Dont play AAM is a flop when it first came out a tiger I was going for for $100 now its going for 15!" Its true minis arnt expensive now and thats PERFECT! SO if you need a good single it wont caust $100 for it and I think its good because once minis are expensive you start getting people who weigh out the good packs and other bad acts.
Someone bought 4 packs of DnD minis from their friend. They had to buy them for it was a really old set. He figured out that the packages had been opends and glued. The checklist wasnt in their and it was even missing a common in one. His friend hiped saying oh that $50 mini is in their you can feel it all sell it to you since your my friend! Some friend that is. Ive never seen this happen with AAM and have never been ripped off or no one has ever attempted too which leads to another thing all ramble out.
I think better people play this game. The people who play DnD minis by me are very immature and obnoxious. The 2 kids my age that play are not.
Yes the packs are $2 more but I think its not that bad considering its about history and war!
Just my opinions and experiances!
Joisey
03-16-2006, 01:06 PM
This is an execelent post.
If you dont like the game for its not historical enough use house rules! Dont play in tournaments, tournaments in this game are gay. In the end I think all tournaments are stupid from what Ive heard all paras, 4x sherman. Luckily by me no one really does that for they have honor!
Also their are many threads on how people think the rules are fine or they are staying. One old pole showed like 70% or higher of all players staying. Of course many are houseruling but people are still playing. Overall I believe not everyones quiting but the quiters are more active posters and thats why you get the impression everyones quiting.
If you dont like the game to much you could always try scenrios, campain games, year restrictions, one nation armies or historys what ifs. What if something crazy happend that you can think of? Make a scenrio of it.
Overrall I think the main reason why people are quitting from what ive analyzed is its not historical enough or they just found out they dont like collectible games.
I only went to one convention. I don't like the steep admission fees. One convention was enough to meet a bunch of local guys who play the game, that's all I need.
2x2 maps and low build points/unit caps are far too claustrophobic and artificial for my taste.
Moderator Sinister
03-16-2006, 01:24 PM
Some D&D do go for these kinds of prices do to many sets being "out of print" that has yet to happen to AAM but the trend will. They'll be a day when a king tiger is $50 bucks.
hornet69
03-16-2006, 01:40 PM
well i just should the little info about naval entering the system to some long time wargammers .they are interested.navy will add a new element to the system .
its kind of exspencsive, hey thats why i think army packs and singles are good. WOTC thinks hey we have to get the average person too spend $350.00 to keep the game running. but they are really loosing money with the little guy quitting and not making starters with maps with senerios. guys playing campains starters with pieces and army boosters. they say hey we have senerios on line,but it cost money to print them. its $50.00 for a cartage and paper with ASL you bought a game every 6=12 months for $40.00 dollars. plus the extras and mags and still avalon hill made cash. plus just the time players have to invest to make maps and senerios are a drag. WOTC can not get this through there heads and when you tell them what you want they come up with a flilmsy excuse, like hey this is what you can do about it, but no i am spending the money mabey you should give me what i want.
I had to reread your post tomster, but I agree totally.
I have no problem with people quiting. Besides, there always seems to be new people picking the game up.
Colonel_Coo
03-16-2006, 02:27 PM
Because I beat their Russian Tank army with my Japanese Tank Army!
They are quiting because their SS_PG team was decimated by K'Tang Rifles.
They are quiting because they get their Arse's handed to them on silver platters!
Then again,
Maybe, they just don't like the game.
Zhukov
03-16-2006, 04:45 PM
Some D&D do go for these kinds of prices do to many sets being "out of print" that has yet to happen to AAM but the trend will. They'll be a day when a king tiger is $50 bucks.
Well I had that idea and was another reason why I went all out for AAM so I wouldnt be the new player wishing he had the generic cool units. I hope it doesnt go to $50 but it proably will now since Ive thought about it.
Zhukov
03-16-2006, 04:50 PM
Because I beat their Russian Tank army with my Japanese Tank Army!
They are quiting because their SS_PG team was decimated by K'Tang Rifles.
They are quiting because they get their Arse's handed to them on silver platters!
Then again,
Maybe, they just don't like the game.
lol we need to change this thread into stuff like that.
They are quiting because their croc seems to play as if it has Highly Flamible SA
They are quiting because I always win iniatiative with a Koumting Officer
They are quitting because I keep banzai charging there Flamingos. [and winning]
They are quiting because my Fucilos never lose their Bravado.
They are quitting because my Pak 38 keeps blowing up their KV-1s
They are quitting because my Sherman knocks out a Tiger at long range [true story!!!]
phoenix
03-16-2006, 06:25 PM
They are quitting because my Sherman knocks out a Tiger at long range [true story!!!]
:eek: Ouch!
Remember-OWS-
03-16-2006, 06:44 PM
This is an execelent post.
If you dont like the game for its not historical enough use house rules! Dont play in tournaments, tournaments in this game are gay. In the end I think all tournaments are stupid from what Ive heard all paras, 4x sherman. Luckily by me no one really does that for they have honor!
Also their are many threads on how people think the rules are fine or they are staying. One old pole showed like 70% or higher of all players staying. Of course many are houseruling but people are still playing. Overall I believe not everyones quiting but the quiters are more active posters and thats why you get the impression everyones quiting.
If you dont like the game to much you could always try scenarios, campaign games, year restrictions, one nation armies or history's what ifs. What if something crazy happened that you can think of? Make a scenario of it.
Overrall I think the main reason why people are quitting from what ive analyzed is its not historical enough or they just found out they don't like collectible games.
This is a harsh depiction of Tournament play!
Well, to raise such a opinion is small mind talk, sorry!
It is a blunt judgment.
At my local gaming store, we get 2 to 3 players more each weeks. They all know we are using in tournament DCI official rules. Yet, no one had any real complaint.
Why... It is only a game darn!
We do play scenario, year restriction, nation restriction in 3 of the four weeks of a month. The first week of each month, it is the tournament. And no, the Sherman swarm, KV-1, Croc Style, US para Drop is not seen in all tournament by all players.
Sorry, too much blunt judgement for me... Over and out of this thread
Stojakovic
03-16-2006, 06:56 PM
This is an execelent post.
If you dont like the game for its not historical enough use house rules! Dont play in tournaments, tournaments in this game are gay. In the end I think all tournaments are stupid from what Ive heard all paras, 4x sherman. Luckily by me no one really does that for they have honor!
Also their are many threads on how people think the rules are fine or they are staying. One old pole showed like 70% or higher of all players staying. Of course many are houseruling but people are still playing. Overall I believe not everyones quiting but the quiters are more active posters and thats why you get the impression everyones quiting.
If you dont like the game to much you could always try scenrios, campain games, year restrictions, one nation armies or historys what ifs. What if something crazy happend that you can think of? Make a scenrio of it.
Overrall I think the main reason why people are quitting from what ive analyzed is its not historical enough or they just found out they dont like collectible games.
that is a bit harsh. tournament play is fun. I play just about every sat. and nothin is gay about it. The cold basement sux but hey its like we are in stalingrad :cool: the armies are never the same as most people. Senior takes the path of all vehicles while hornet 69 and I have a mix we are a bit more faithful to the queen of battle.
Zhukov
03-16-2006, 07:18 PM
I dont mean to be harsh. When I use words like gay, stupid, dogg Im proably not being to serious about it. Sometimes I am in this case I didnt want to sound like its horrible. I apolgize if it offended anyone. The stories of tournies being lots of Para Bombs, Sherman Swarms, and a few Croc and Tiger I armies do sound kind of lame. I know not every place is like that but thats all ive heard of and my store which so far ive mentioned these and they all aggree with me. PS also wall writing these I had that one critic in my head and memories of him walking up to EVERY SINGLE person that enters the flipping store and saying basically AAM is a horrible game thats dying dont play it and telling them play DnD minis! Luckily no one buys any DnD, sadly I think he scares them away so no new players or customers buy at all thus possiable ending of my game store! :eek:
Muenchausen
03-16-2006, 07:26 PM
People are quitting for one reason or another. Whats the big deal? The bottom line is they don't enjoy the game any more. I don't understand why anyone is concerned over that. One mans trash is another mans treasure.
Stojakovic
03-16-2006, 07:29 PM
aam can't be doing all that bad. it has been in the top 5 best selling minis games several times in the past couple months.
Zhukov
03-16-2006, 07:35 PM
It isnt doing bad at all. If you just look at the negatives of the game it looks like it is, but then every game would be bad. I checked DnD forums once to see if they have complaining issues and half the threads were on how the new set is bad and the paint job is really ugly. The games doing fine if people go around saying its not it wont do good. The choice is yours threads like this are bad and make the game look bad when its not. Please I urge everyone to not make any thread concerning AAMs state of being thats related to its bad or how rules are bad or anything negative. Just for safty, and just my opinion.
MrBluze
03-16-2006, 08:00 PM
I don’t see a lot of people quitting in our area. Going from one game to another game seams to be the nature of a lot of game players. I play at two Game stores three times a week. We see new faces every week buying the starter pack or a booster or two. Admittedly we may not see some of those people for weeks or maybe they only come in to buy and not to play. I once bought 103 pieces and cards for $45.00 from a player. He said that he was all done playing the game and was going to focus on Star War minis. About a moth later he shows up with 3 new booster packs of A&A minis set II and wanted to trade! Also the release of next set will increase interest in the game again. If you look at he first page of the forum you will see that A&A minis has more threads and posts than A&A board game. A&A board games have been around a long time. The game will hit its apex some day but I feel it is not there yet.
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dredlox
03-17-2006, 06:49 AM
I personally like competitive tournament play in nearly every game i have played. I would participate in A&A tournaments far more if it wasnt ridiculous... allies vs allies is not good, and it ruins the storyline of the game.
It's just lazy on the part of wotc op (organized play) if you ask me. Minis game companies frequently are very lazy about op, wizkids used to be horribly lazy for instance. They figure most everyone who buys their games just collects, so they come up with half ass tournament rules that cause the least amount of effort on their part.
Still at least it's not like it was in heroclix - where you'd have Johnny Alpha telekinesis Firelord who had perplexed by a Hooker (con artist) after Batman outwits someone. Just incredibly stupid combinations like that, villains and heroes from alternate universes on the same team
NorthernRommel
03-17-2006, 09:05 AM
lol we need to change this thread into stuff like that.
They are quiting because their croc seems to play as if it has Highly Flamible SA
Thats not why people are quitting. Most of those leaving are people angry with the rules holes. Please don't twist the truth.
I agree the HHR rules are the way to go. But tournament play uses the official broken rules, and gamers seeking historic sensibility are exposed to the negatives this way and are turning their back on the game. Its not really that hard a problem to fix if WOTC wanted to. But the longer they let this go on unaddressed the worse it will get.
Like Joisey said earlier, the end result will be a balkanizing of the game which will in all likely hood divide players into two or more camps. That kind of outcome never ends well for the hobby.
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