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View Full Version : Cant wait to see the Pershing and quad 50


Canuck_Captain
03-16-2006, 06:51 AM
I cant wait to get a pershing(IMO think its goin to be the KT of set III)and
a Quad 50... this is goin to make my American army even better :)

set III is goin to round out alot of armies...
new commanders are goin to be cool...

fifleche
03-16-2006, 09:05 AM
My guess for the Pershing:

Same stats as the King Tiger, except the following:
Year: 1945
anti-infantry: 9/9/7
speed 4
cost 62

...

Canuck_Captain
03-16-2006, 09:19 PM
Id say the same pretty much as a Tiger I myself

but the quad 50 is goin to round off the fire support for my americans

Remember-OWS-
03-16-2006, 09:38 PM
Do the American really need Fire support... I guess yeah, because they don't have any MG yet... But a Quad... at roughly 13 to 17 pts will be a mess in the bushes

Grantham
03-16-2006, 11:53 PM
If it is accurate then the gun should compare to the tiger 1 but the armor will ether be 7/6 or 6/4 it was 4 inchs sloped but it wasnted rolled. My guess 7/6 speed 4 cost in the 60s gun little better than a tiger 1 extend 10 or 12 and 7 7 6 ai

Canuck_Captain
03-17-2006, 06:12 AM
I believe it will be almost exactly as the TIGER I
but probably cheaper and probably have some
great S.A. like all american tanks :)

The quad 50's goin to give some much needed long range fire other than a mortar...

Joisey
03-17-2006, 06:19 AM
Wouldn't the Pershing HAVE to cost more than the Easy Eight? It came out later, had a bigger gun and better armor and was produced in much more limited quantities. Seems the price of the Pershing starts at 58 and up to me. That means it'll be much more than the Panther and very close if not exactly the same cost as the Tiger I.

polish_horsy
03-17-2006, 07:12 AM
how much is the piercing round SA worth? 10% of the E8 cost probably comes from that SA alone. Lets hope the Pershing doesn't have that.

Domhnall101
03-17-2006, 07:25 AM
king tiger stats, 58 pts. (going by sherman-pzr iv cost)

i hope to proven wrong.....

FSSF
03-17-2006, 07:28 AM
I'm a bit surprised that US is getting two tank destroyers at the same time (M36 and Pershing). Plus they already have the Hellcat. That will make 3 tank destroyers for one nation.
Also would have prefered the Quad 50 on a halftrack or a tank chassis (like the german Wirbelwind).
I would prefer to get the 105 Sherman or the P-51D as a rare than any of the tank destroyers.

Joisey
03-17-2006, 08:29 AM
The Pershing is a tank, not a tank destroyer.

Allies_UTD
03-17-2006, 08:49 PM
i agree with most of the people because it looked huge when i saw the pic
and it won't be like exactly same,prob little different

dredlox
03-18-2006, 07:19 AM
I have found the tds to be really of little utility in this game (with the exception of maybe the archer and the ho ni). Specialized pieces are not really that hot, and the horrible anti infantry stats and low armor generally relegate this pieces to themed play. Esp the higher cost ones like the jagdpanther, they are awful, although the hellcat is a contender for stinker of the year too.

The honi is cheap enough with a big enough gun that it can trade mutual destruction with the ubiquitious shermans and that makes it a good trade. If you guys havent tried the honi, give it a shot, it's good.

The archer has a monster gun, and that wacky strike and fade makes it virtually impossible to get a hit back when you have initiative - but it seems to me to be more of a "cool" piece than a really good one.

I hope none of this sounds know it all, that's just what I have seen in playing.

But if you guys are serious when you say the pershing will have 9/9/7 ai stat... Count me in!!

Allies_UTD
03-18-2006, 07:45 AM
these are some american tanks!

horacus
03-18-2006, 07:49 AM
Well, has many of you, I hope that the Pershing is a good figure.

Canuck_Captain
03-18-2006, 08:27 AM
I have found the tds to be really of little utility in this game (with the exception of maybe the archer and the ho ni). Specialized pieces are not really that hot, and the horrible anti infantry stats and low armor generally relegate this pieces to themed play. Esp the higher cost ones like the jagdpanther, they are awful, although the hellcat is a contender for stinker of the year too.



the Pershing is not a tank destroyer but a Heavy tank,the M36 I believe is a TD... Pershing will probably will be better than a Tiger I for less points and some extremely awesome S.A.

Ho-Ni's do work well for 12 pts but I dont think the other TD's are useless...
I have found ways of making almost every unit work...

Predator666
03-18-2006, 11:02 AM
what is the quad 50?

"Easy Eight"
03-18-2006, 11:11 AM
what is the quad 50?

Its four .50 caliber MGs put into one AA gun.

Joisey
03-18-2006, 01:23 PM
I have found the tds to be really of little utility in this game (with the exception of maybe the archer and the ho ni). Specialized pieces are not really that hot, and the horrible anti infantry stats and low armor generally relegate this pieces to themed play. Esp the higher cost ones like the jagdpanther, they are awful, although the hellcat is a contender for stinker of the year too.

The honi is cheap enough with a big enough gun that it can trade mutual destruction with the ubiquitious shermans and that makes it a good trade. If you guys havent tried the honi, give it a shot, it's good.

The archer has a monster gun, and that wacky strike and fade makes it virtually impossible to get a hit back when you have initiative - but it seems to me to be more of a "cool" piece than a really good one.

I hope none of this sounds know it all, that's just what I have seen in playing.

But if you guys are serious when you say the pershing will have 9/9/7 ai stat... Count me in!!
Disagree with your assessment of the Hellcat (unless you are referring to how they botched the scale of the mini).

You have to accept the Hellcat on its own terms. It is a specialized unit and has a fairly narrow tactical mission: To be used in conjuntion with a Sherman swarm, and to be the unit or units that get behind the enemy tank being swarmed. That is the whole point to it's high speed, High Gear SA, and Outflank SA. If you are using two Hellcats with two Shermans to swarm a King Tiger, the extra speed will get the Hellcats behind the KT and its Outflank SA will give them an extra die on the attack. You will lose a Hellcat, but at only 20 points it's a good deal if it kills a 71 point KT.

Predator666
03-18-2006, 08:36 PM
Ok now that I know that, the quad 50 will be awsome. I hope they make it a great AA gun.

dredlox
03-19-2006, 06:38 AM
Hmm, well, since a couple of you recommend it, I will give the hellcat another shot. I always think "well, for one more point, i would rather have another sherman", but I have only tried the hellcat twice. Doesnt seem like you gain much in the hellcat, but I sure am not above missing something, esp if fine gentleman like Joisey recommend.

The jagpanther i dont like at all though. I would rather use the regular ss-panther every time. The jag, while damn cool looking(!), is more expensive and doesnt have the awesome ss determination, not to mention it couldnt shoot infantry to save its life and sometimes the lack of turret is a pain. The added gun stats are sort of just overkill anyhow. Id rather play a tiger or a panther. It should have been a lot cheaper.

hornet69
03-19-2006, 07:00 AM
the quad 50 is nice but when will we get a .30 caliber machine gun.i am tired of using the british vickers

Panzerjager
03-19-2006, 07:38 AM
Completely agree! An American and Russian MG are long overdue.

The Hellcat definitely has playability if you know how to use it. Concerning the other TDs and "speciality" pieces, I find they work better in larger point games, larger map games, and in the assault scenario. In a 100 pt standard game I probably wouldn't field a Nashorn or Jagdpanther, but in a 3x2 map 300pt game I might.

Joisey
03-19-2006, 11:04 AM
Hmm, well, since a couple of you recommend it, I will give the hellcat another shot. I always think "well, for one more point, i would rather have another sherman", but I have only tried the hellcat twice. Doesnt seem like you gain much in the hellcat, but I sure am not above missing something, esp if fine gentleman like Joisey recommend.

The jagpanther i dont like at all though. I would rather use the regular ss-panther every time. The jag, while damn cool looking(!), is more expensive and doesnt have the awesome ss determination, not to mention it couldnt shoot infantry to save its life and sometimes the lack of turret is a pain. The added gun stats are sort of just overkill anyhow. Id rather play a tiger or a panther. It should have been a lot cheaper.
Thanks for the compliment, Dred. I completely agree with you on the Jagdpanther---it is terminally over-priced. However, if you are willing to use the HHR stat cards, it's cost is significantly lowered and it gets a new lease on life outside of the tackle box.

wpchen
03-20-2006, 12:52 PM
I don't have that many minis, so can someone explain what's wrong with the scale of the Hellcat? Also, can someone explain what is the range for the fixed turret SA? What is considered "in front" of a target? Can the target be diagonally next to a unit with fixed turret?

Canuck_Captain
03-20-2006, 01:11 PM
The Fixed turret SA doesnt affect range unless the unit has the SA extended range...
Targets in front of the unit is just like frontal armor...from which side you face there is a horizontal line that runs through your tank, anything in front of the line is frontal and anything on the line or behind is the rear...

wpchen
03-20-2006, 01:16 PM
Oh so it's not like a unit with fixed turret can only fire, say, 30 degrees and can't fire the full semi-circle of front? That makes the ability not that bad. I meant range as in left and right range, like how many degrees, except I thought that degrees might make it too complicated...