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Darth Nazi
03-31-2006, 10:48 PM
Yes folks you can now rush out to your local store and know what boosters will have planes in them! Shake em and if they sound like poker chips you have a plane inside. yes someone else on here said you could figure out what boosters have them and I tested it tonight. Shake em' smak em against the table, wall, the counter at the store and you will know what I mean when you start hearing that plink sound.

And you won't have to weigh them either!

:eek:

Vulturedoodle
04-01-2006, 04:00 AM
Thanks.

I'm glad I don't particularly want airplanes, cause now I know I'll never get another booster with one.

--SEF

FNG
04-01-2006, 04:12 AM
Hey guys, any one know how to tell if there is a Godzilla in the new Atomic Terror Boosters? Ahhhh, April Fools!
FNG-out

Darth Nazi
04-01-2006, 07:36 AM
The good thing hopefully is that you have a store like ours. They won't let you touch the boosters until you purchase them. They take the boosters off the shelf and hand them to you after you buy them.

Plus they always open several cases and mix all the boosters up before putting them on the shelves.

That way people who watch and try to figure what came out of a perticular case can't do that either.


:D

Zhukov
04-01-2006, 08:40 AM
Yes folks you can now rush out to your local store and know what boosters will have planes in them! Shake em and if they sound like poker chips you have a plane inside. yes someone else on here said you could figure out what boosters have them and I tested it tonight. Shake em' smak em against the table, wall, the counter at the store and you will know what I mean when you start hearing that plink sound.

And you won't have to weigh them either!

:eek:
I found out another way. I believe Ive mastered Set III boosters. I shaked one and said this has a big tank maybe like a Pershing. My friend bought it, a Pershing. The other pack I could tell it was a plane but I really cant explain it but I just get a feeling it has a plane, it did, a Zero!

Lotus
04-01-2006, 08:49 AM
The good thing hopefully is that you have a store like ours. They won't let you touch the boosters until you purchase them. They take the boosters off the shelf and hand them to you after you buy them.

Plus they always open several cases and mix all the boosters up before putting them on the shelves.

That way people who watch and try to figure what came out of a perticular case can't do that either.


:D

Glad you added this. Cheat the random nature of boosters and someone else loses.

Zhukov
04-01-2006, 08:55 AM
Glad you added this. Cheat the random nature of boosters and someone else loses. Me and my friend who we play AAM the most, we shake packs all the time. He plays Western Allies and the Japanese, I play European Axis and Russians. The only time Ive ever pulled a Western Allies tank was it was a gift (I didnt choose the pack) and before I found my favorite nationalities.

It has worked out perfect except for me getting a Zero, but I was originally working on Japanese too.

Shaking packs can be bad, but it hasnt been that much in my situation. Also we will allow to borrow each others units.

Shaking in DDM and SWM at my store is another story, its bad.

Photoner Hawkwind
04-01-2006, 08:56 AM
I found out another way. I believe Ive mastered Set III boosters. I shaked one and said this has a big tank maybe like a Pershing. My friend bought it, a Pershing. The other pack I could tell it was a plane but I really cant explain it but I just get a feeling it has a plane, it did, a Zero!

You're learning to see into the futre by reading too many of Stoj's 3000 posts. :D April fool!

Dr.Cornelius
04-01-2006, 01:32 PM
Yet another reason to only buy sealed cases, especially online. I would not buy singles online, the risk of cherry picking is just too high.

It is even worse in D&D Minis, were each set has one or two especially high value pieces: Red Dragon, Beholder, Balor, etc. These prestige minis are several times more valuable than the average piece and represent a significant percentage of the value of a complete set. Shady operators sort the high weight boosters from a case and open boosters until a high value mini is pulled, the sell the rest as single boosters that have no chance of containing a high value mini.

Modern Major-General
04-01-2006, 01:57 PM
Yes, it is kind of funny that Darth Nazi posts this on April Fool's Day, because it is in fact true. And it is unfortunate that it is so easy to identify planes as shady operators will take advantage of it, as previous posters have indicated.

Yep, the planes come as two pieces that will make a distinct "clink" sound when a booster is shaken. The plane that will not make a sound is the Stuka (funny since it made a distinctive sound in the war) because the plane part is held by a piece of cardboard that will nullify the sound.

furious angel
04-01-2006, 02:51 PM
I'm truly sad........i just pick up a booster and see if i get "a positive feeling" about it......my insticts seem to work better at D & D boosters than for A & A.
In the latest set the only fig i REALLY wanted was a dwarf lord...and got him first booster i chose.... :D

NorthernRommel
04-01-2006, 04:03 PM
Going by weight is a waste of time as well. We tried that as a test, and what people got was the McCheese Car and a few other lesser vehicles.

But I do agree you can figure which has a plane in it. There is a distinct sound from the base.

drunkninja
04-01-2006, 04:30 PM
I bought a booster case and noticed this on the first booster I pulled out of it. I pulled iit out of the case, and heard that "plink" sound. I was like "I bet there's a plane in here" and sure enough, I got a Mustang!

Strangely, though, as much as I shook every other booster in the case, I never heard the sound again. I ended up with 3 more planes in the case.