View Full Version : AAM scale...
Outgunned
04-23-2006, 05:33 PM
How do AAM fit on Heroscape hex terain? To big to small? Would you recomend it or no?
spadsept@mac.com
04-23-2006, 06:58 PM
Tiles are a bit too small... me, i don't like the look snd the feel. But some do like it.
MektonZero
04-23-2006, 07:06 PM
The search function is your friend. :)
Heroscape Terrain w/Pics (http://boards.avalonhill.com/showthread.php?t=11089)
Outgunned
04-23-2006, 07:10 PM
Hmmm...ya it does seem a bit small...what do other people use? There must be other map based games that are about right.
Stojakovic
04-23-2006, 07:21 PM
I could recomend something 1000 times better PM me if you want info...
Stojakovic
04-23-2006, 07:25 PM
here is just a little section of pic. from my map that I am making with my map maker. I am trying to figure out how to put it online... right now It looks I may have to use a scanner...
http://img469.imageshack.us/img469/4131/mvc008s5rl.jpg
Stojakovic
04-23-2006, 07:40 PM
Just another shot to show scale and some other stuff you can do with the program. The liitle holes are fox holes (duh stoj. :p ) The rules I have for them is just to provide cover for soldiers. Vehicles can still enter but they do not receive cover. Any other options I am willing to listen :)
http://img231.imageshack.us/img231/1584/mvc011s7nl.jpg
Photoner Hawkwind
04-23-2006, 08:35 PM
Nice work!
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