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View Full Version : Flamingo Madness, well kinda :D


Kommandant
05-17-2006, 03:08 PM
ok here is another build that i just put together
and can't play test for another 2 days or so


9 units 100 pts:
2x Flamingos
1x Elite Panzer
1x Wehrmacht Sniper
1x Bf-109E
3x SSPG's
1x SSHF

so what you think?

PatrickWR
05-17-2006, 03:10 PM
Dude, I LOVE Flamingos! Sure, they're a little overcosted, but I've always thought they'd make an unconventional swarm tank! I'd drop the BF109 and add in more Flamingos! Speed 4 makes them ALMOST competitive.

Generaloberst_Beck
05-17-2006, 03:15 PM
If the other guy puts a Heavy tank against you you´ll have to sacrifice one or two of the flamingos as they´ll be a magnet for enemy fire. It´s not bad but I always play these tanks with their sacrifice in mind: gaining the initiative, moving it close to the enemy tanks and using the flamethrower SA but in the process they´ll be pretty forsaken.

Predator666
05-17-2006, 03:16 PM
Thats a pretty good build. Try playing a 500 pt game and getting like 10 of them with some larger tanks. Your opponent won't know what to deal with first, the weak but awsome tank or the strong but slow tanks. It could even save some of your tanks.

Kommandant
05-17-2006, 03:24 PM
also keep in mind that the 109E will be replaced by the 190A
same cost, but a bit better against infantry.

although i know that it won't make much of a difference at all

Kommandant
05-17-2006, 03:26 PM
If the other guy puts a Heavy tank against you you´ll have to sacrifice one or two of the flamingos as they´ll be a magnet for enemy fire. It´s not bad but I always play these tanks with their sacrifice in mind: gaining the initiative, moving it close to the enemy tanks and using the flamethrower SA but in the process they´ll be pretty forsaken.

yeap thats the idea for the flamingo, their kamikaze units :D
but as long as i can take out a bigger piece, it'll have done it's job :cool:

Kommandant
05-17-2006, 03:28 PM
now that i was looking at the build
i noticed one big problem that i might face,
AIRPLANES!!!, but luckily i barely have to play against them

Nylore
05-17-2006, 07:07 PM
I like it! As most people will tell you, it can't compete against an army made from 1945 units but for a 1939-1940 army I think you did something fun and unconventional. As for planes don't worry there are no planes that this army has to face in 1940. :)
I never used to play by year restrictions however my friends and I found we never used certain units. With year restrictions wow that sure changes. Most people complain that the Japanese army is awful however it is fantastic for a 1939 army. It can't compete well with the maps we have but if someone wants to play Japan simply restrict the year and you can play on an even footing (actually might have the upper hand) in the early years.

Just my two cents,
Brian

Sherman_buster
05-17-2006, 11:18 PM
Who frets about the Japanese? The only problem I've got with them is that I don't have enough of them. :) Ho-Ni's are excellent for their cost. They did a smart thing: why have crummy ai dice when you can leave it to the Jedi? :)

rebelyell
05-17-2006, 11:35 PM
Anyone want pink flamingoes in their front yard?

Canuck_Captain
05-18-2006, 05:52 AM
sounds like a good build but not enough A/T firepower

I cant see you taking out my Pershing with that army build...
and it wouldnt have a chance against a sherman swarm...

scorpnoire
05-18-2006, 08:10 AM
Our group experimented a lot with the Flamingos and our result is quit devastating:
The unit is not able to deliver the intended punch. It was generally destroyed befor it even reached short range. Even a swarm of 4 o' them died against my 2 russian tank - build.

The Elite 4, WeSniper + Air support but sounds okay.

dredlox
05-18-2006, 10:07 AM
Honestly, I think the flamingo is an awful piece. It looks cool, but for a flamethrower to be effective, you need heavy armor ala the croc, not paper thing armor. Then you can try to flame 1 soldier, wee, then you get close assaulted. And it has a much lower chance of flaming a tank than say the croc.

For 1 more point, you can use an elite panzer which is 10X better than the flamingo

Just my opinion, if you are playing them for fun, right on. but the Flamingo is not a good AAM unit, if that makes sense.

Generaloberst_Beck
05-18-2006, 01:02 PM
Anyone want pink flamingoes in their front yard?

I think I´ll get my brushes out of the drawer and do something like that for fun. :D

Generaloberst_Beck
05-18-2006, 01:07 PM
Honestly, I think the flamingo is an awful piece. It looks cool, but for a flamethrower to be effective, you need heavy armor ala the croc, not paper thing armor. Then you can try to flame 1 soldier, wee, then you get close assaulted. And it has a much lower chance of flaming a tank than say the croc.

For 1 more point, you can use an elite panzer which is 10X better than the flamingo

Just my opinion, if you are playing them for fun, right on. but the Flamingo is not a good AAM unit, if that makes sense.

No matter what the flavour text says: this unit is not for assault. You have to use it rellying a lot on cover and if you want to hold the objective it´s only possible if there´s some cover element around to avoid enemy approaching tanks´ fire.

The infantry stuff, of course, is possible only if you leave it uncovered by your own infantry. These tanks don´t work well at all without infantry support.

dredlox
05-18-2006, 02:35 PM
>The infantry stuff, of course, is possible only if you leave it uncovered by your own infantry.

Yeah, except for Hard Charger. Hard Charger is not just for healing disruptions, there are like a million things you can do with it (another tricky use is jumping into the same hex as grenadiers against a Brumbar). It is not that hard to get in, esp against the 3 or 4 grenadiers this team is packing.

You mean to tell me you are going to use the flamingo for objective control? So that means you have a 33% chance of not getting blown to bits at medium ranges, and you have 0% change of hitting anything in return.

The flamingo is a bad piece. I would love an axis flamethrower as much as anyone, but this piece is like not even playable imo. Horrible armor, very limited attack ranges, and even fairly poor stats up close. For the price of an Elite Panzer...

Generaloberst_Beck
05-18-2006, 03:35 PM
I don´t say it´d be my MBT. That´d be at least a SS-Panzer IV. What I say is that this is a good suicide unit and well played you can get a lot out of it. Otherwise, if you go for powergaming... :P

Sherman_buster
06-06-2006, 10:32 AM
What about a combination of the WE sniper and flamingoes? Speed 4 helps in being both in range for an attack, and far enough to be safe..