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Roter_Teufel
06-18-2006, 06:34 PM
I quite like plane and would love to see small tactical bombers brought into the game.

However, the power that a bomb has would wipe any unit off the map if it hits so I came up with another idea.

How many people get annoyed when they can't do anymore than disrupt a unit because it keeps making cover rolls.

My idea is to bring in bombers that are quite cheap and you use them the same as planes in the air phase and the bombers are used in order to negate cover - i.e completley destroy it and maybe disrupt the unit in it (might be too powerful). All this is done with a one dice roll.

Could add a new level of strat to the game with players being able to destroy forest hexes and city hexes to deny the player cover and could also be used against the new fortifications in the D-Day set.

Just an idea, would love to see some bomber units.

Kommandant
06-18-2006, 06:44 PM
I quite like plane and would love to see small tactical bombers brought into the game.

However, the power that a bomb has would wipe any unit off the map if it hits so I came up with another idea.

How many people get annoyed when they can't do anymore than disrupt a unit because it keeps making cover rolls.

My idea is to bring in bombers that are quite cheap and you use them the same as planes in the air phase and the bombers are used in order to negate cover - i.e completley destroy it and maybe disrupt the unit in it (might be too powerful). All this is done with a one dice roll.

Could add a new level of strat to the game with players being able to destroy forest hexes and city hexes to deny the player cover and could also be used against the new fortifications in the D-Day set.

Just an idea, would love to see some bomber units.


i would like to see bombers, but not for this game

the only way i would accept bombers in this game
is if they make up some reasonable rules

and this is coming from a big bomber guy, i love bombers especially
those of the Luftwaffe and Imperial Japanese Airforce

Stojakovic
06-18-2006, 06:52 PM
I do have to say the models would be cool. But thats about it. When I first started I wanted them. The more I thought about it the less it made sence. I don't see a need for them. 1 single bomber going out does not make much sence, as well as have a large group to destroy a tank or 2... if the could even hit it.

Kommandant
06-18-2006, 06:54 PM
I do have to say the models would be cool. But thats about it. When I first started I wanted them. The more I thought about it the less it made sence. I don't see a need for them. 1 single bomber going out does not make much sence, as well as have a large group to destroy a tank or 2... if the could even hit it.

yeah same here, but it could be possible if they make rules for them
and if they introduce things like factories, although these would have to be
really big games, atleast 500 pts

Stojakovic
06-18-2006, 06:57 PM
yeah same here, but it could be possible if they make rules for them
and if they introduce things like factories, although these would have to be
really big games, atleast 500 pts

Hey!!!! I had the factory idea months ago :p Then I thought about it. It would get too much into the AA board game. I want a night witch plane before a bomber. And a P-40

DocD
06-18-2006, 07:38 PM
These boards get funnier and funnier.

It makes no sense to place bombers into a tactical board game like this. I vote no to Bombers. I believe there is already a thread somewhere as to why Bombers would be a bad idea for this game......too lazy to look for it though.

Predator666
06-18-2006, 07:51 PM
I see them as use in larger pt games for a tactical bombing of a facility but not in casual game play. I think they should make a new starter with a german, american, british, and japanese bomber for a special scenario. A new map comes with the new starter and a few of the old pieces. I see them only in a complete air scenario or a destroy the strategic position scenario. Not to much could be done with them.

Dr_Strangelove
06-18-2006, 08:13 PM
Next thing you know somebody will want to use a V-2 as an anti-tank rocket.

Predator666
06-18-2006, 08:13 PM
That would be awsome!!!!!!!............but totally unrealistic for the game...

Stojakovic
06-18-2006, 08:35 PM
Who else thinks this will turn into a poll? I know lets have a poll to see if we should have a poll on bombers :p

NEVjr
06-18-2006, 09:20 PM
i say we add b-17s, roll a die before attacking with this unit, on a roll of 4+ it attacks your own unit farthest from the target

every attempt made durring the war to use big bombers for tactical use was a dismal failure, and alot ended up dropping on friendly troops for a multitude of reasons

Roter_Teufel
06-18-2006, 09:44 PM
The German High Command wanted to use to 'Dora' and 'Gustav' guns as anti-tank weapons so a V2 as an anti-tank weapon would be impossible.........................

XAos
06-19-2006, 03:02 AM
AAM does need more ground attack aircarft. e.g. Ju87, Thunderbolt, Val, and various fighter-bombers with an actual bomb, not just MG's.
As is, of the 10 aircraft, 5 are purely fighters. Which are largly pointless, because there are no ground attack planes for them to shoot down.

ayeblackbart
06-19-2006, 07:08 AM
I like bombers for the added units. I agree they will mess up the game without special rules. Also, don't forget that they probably wouldn't fit into the boxes most of us store our game pieces in anyway.

grillcookr2
06-19-2006, 07:16 AM
I think that they could make another spin off game. Axis & Allies: Air Power. It would be a game where you have only bombers, fighters, and AA weapons. The maps would be high altitude and you could have goals of bombing factories. The attacker would have to attempt to bomb the objective and the defender would have to protect. That way you could introduce a format where bombers would be useful, and we would get to see cool models of the big planes.

Stojakovic
06-19-2006, 08:25 AM
I like bombers for the added units. I agree they will mess up the game without special rules. Also, don't forget that they probably wouldn't fit into the boxes most of us store our game pieces in anyway.

Nothing is to scale anyways :) ... :(

Stojakovic
06-19-2006, 08:26 AM
The German High Command wanted to use to 'Dora' and 'Gustav' guns as anti-tank weapons so a V2 as an anti-tank weapon would be impossible.........................

I always thought the dora and gustav were terror weapons on cities.

killermuppet
06-19-2006, 08:29 AM
As stated earlier Level bomber were used in the strategic battle only. Tactical missions were passed off to Fighter/Bombers (Lightning, Thunderbolts, etc) Dive bombers were the favorites for precision bombing as they could almost do pinpoint bombing.


The problem with using level bombing is the altitude the bombs are released. Try hitting a house from 15000 ft or higher and if you were even close to the house (like a mile or so) it would be considered "close".

Even when bombers like Mitchells and other medium bombers used "skip" bombing you had to bounce the bomb into the target. Hitting a tank or even a squad with a 500lb. bomb would be considered a waste of a mission. If WotC were to introduce real objectives with real targets in the objective I could see Level bombers, but even those missions should be for medium bombers not heavies like the 17's and such.

Even though I would love to see level bombers, they just do not fit in the doctrine of the time.

Stojakovic
06-19-2006, 08:42 AM
I agree with NevJr. There were a few cases where bomber did try to weaken armies under cover, but that had little affect, If anything it helped the enemy out more. Having 1 bomber would not make sense to me. Why would you send out one bomber to attack something? There is a very small chance of hitting the target. Then there is the Idea of having 1 bomber represent a squad of bombers. But that does not work as well. With the way Air rules have been incorporated how would you go about with bomber stats? Such as def. and fire power? Plus why would a bunch of bombers go and bomb one unit? Or a pig farm town? There could be a way of bringing bombers into the game but I am not seeing it. I thought I had a good Idea at one time of bringing them but does not work out that well. I had the idea of bringing city maps where you can then have bombers bomb city factories as an objective. But what would be the point? Place a bomber over the hex and hope you roll well? If you don't you lose if you do you win. That will only last for a turn. Might as well throw a tennis ball against the wall. I can see them in a complete different game with just air type units.

Cruizin2000
06-19-2006, 10:25 AM
This is Sgt Johnson. We're being pinned down by a couple of MG42s in sector 6. Yes sir, we can see the three barns. Yes sir, the middle barn, sir. I believe that is where the most consentrated fire is coming from. No, no armor assets available, sir. No, we've already requested an artillery barrage but they are busy bombarding the city. What? Seriously? Ok, I'll let the boys know. Yes sir, thank you sir.

Boys, command is sending a flight of B-17s to take out the two MG units in that center barn. What I'll need you to do is to dig your own individual foxhole to prepare for the strike. And be sure to dig it atleast 6' to help out the gravedigger unit just in case...

C2000

Sniper45
06-19-2006, 11:28 AM
Perhaps bombers in war at sea? And, Stojakovic, what is a night witch plane?

Panzerkampfwagen
06-19-2006, 11:30 AM
Hi level bombers would make no since in this game unless they were in a special mission were fighters had to shoot them down before they reached there target.
Medium range bombers in the role of Ground Attack Plains such as the Mitchell and its eight .50 cals and 500 pound bombs could be feasible. And yes plains did drop bombs on tanks, troops and other small ground targets though hitting the target is another thing.

simonr1978
06-19-2006, 11:40 AM
Perhaps bombers in war at sea? And, Stojakovic, what is a night witch plane?

The Night Witches were a Soviet light bomber/harrassment unit equipped mostly with obsolescent bi-plane types (I believe it was the Polikarpov U2/Po2), operating mostly at night (Hence Night Witches), but did fly by day too, and the unit's pilots were solely female.

Stojakovic
06-19-2006, 11:42 AM
Perhaps bombers in war at sea? And, Stojakovic, what is a night witch plane?

here is a few thing about them...


http://www.nzfpm.co.nz/theatres/tow_tbfm.htm

http://pratt.edu/~rsilva/witches.htm

http://www.flyandrive.com/nightwitches2.htm

Before you say anything about how it does not make sense in this game unless there are night rules. Read Night Witches by Bruce Myles. A lot of them flew a lot of day missions on the German retreat, they cut off supply lines, flanks, and did some scouting. The tactics they had just to take out one German fighter is amazing.

Photoner Hawkwind
06-19-2006, 12:26 PM
I like the idea of small tactical bombers such Stukas and P-38 Lightnings...oh wait, what am I thinking? :o

wkko
06-19-2006, 05:12 PM
The German High Command wanted to use to 'Dora' and 'Gustav' guns as anti-tank weapons so a V2 as an anti-tank weapon would be impossible.........................
'Dora' and 'Gustav'? I like that most.