boersma8
06-23-2006, 03:58 AM
1.) Ever since the "important clarifications" were issued, vehicles have had the opportunity to make a cover roll against headshots and all other SA's that state instead of attacking ( resulting in rolling attack dice) for that matter,correct?
2.) Consider a sandbagged machine gun in a pillbox. A sandbagged machine gun cannot move. Does this mean it cannot move out of its HEX or does it mean it cannot move AT ALL meaning that if you deployed it inside the pillbox and say an AVRE appears, is it destroyed along with the pillbox or can it " bail out" of the pillbox. but never move out of its HEX?
3.) In response to your answer to one of my former questions concerning hard-charger ( thanks for the explanation, I see the point in using defensive fire now!): Is it true that when you use defensive fire against a cavalry unit in a neighbouring hex that it can still move into your hex during that same movement phase ( since it's SA determined charge states that it doesn't immediately end its movement etc.), but that if the defensive fire attack was succesful, it will have -1 defense, -1 speed and -1 on each attack die during the subsequent assault phase? ( That's the way we've been playing and hopefully, rightly so....)
Thanks!
2.) Consider a sandbagged machine gun in a pillbox. A sandbagged machine gun cannot move. Does this mean it cannot move out of its HEX or does it mean it cannot move AT ALL meaning that if you deployed it inside the pillbox and say an AVRE appears, is it destroyed along with the pillbox or can it " bail out" of the pillbox. but never move out of its HEX?
3.) In response to your answer to one of my former questions concerning hard-charger ( thanks for the explanation, I see the point in using defensive fire now!): Is it true that when you use defensive fire against a cavalry unit in a neighbouring hex that it can still move into your hex during that same movement phase ( since it's SA determined charge states that it doesn't immediately end its movement etc.), but that if the defensive fire attack was succesful, it will have -1 defense, -1 speed and -1 on each attack die during the subsequent assault phase? ( That's the way we've been playing and hopefully, rightly so....)
Thanks!