Darksideknight
12-20-2003, 04:19 AM
After reading this new article today and thinking over the new starting ipc change, I was excited about what it might mean to the game. I have played A&A against a very tough opponent who plays a strong Germany even with their disadvantage in the original. The problem seemed to be if the bulk of the German army got past Ukraine, the allies would be able to get a very fast foothold on Southern Europe, as well as Western Europe. I liked the 40 starting ipc total for Germany. It seems like Germany will actually be able to take on Russia and be able to keep the allies off of its doorstep for the first four or five rounds when you take into account their ability to expand. Some changes I hope to see.
#1. With the new American Ipc count at 42 that the Atlantic is much like it is in the Europe edition,(Takes two turns to unload troops on to German soil.)
#2. That the main Japanese front is to the South Pacific and against the western United States coast. Hopefully they won't be able to be as effective against Russia as it was historically. ( In most of the games I've played, the Japanese can get a foot hold on China and India relativly quickly, and then are able to expand into the Middle East, large parts of soviet territory and sometimes parts of Africa. All of which historically never happend. ) Most of Japan's expansion happened in the south Pacific and hopefully that will be Japans best shot for territorial expansion in this game. This would also be good for the game because the opponents I play use all of the american ipc might against germany. I would like to see alot more action in the pacific before the game is decided. So in this case more Chinese and American forces in China, and more British might in India and Australia, factorys in both I hope.
#3 Larger German Navy at the start of the game. The two sub, two transport, one battle ship thing just doesn't cut it for me. I would like to see Germany be able to fend off the allies with alot less risk of aircraft in the opening two or three rounds this way building German navel units would be of some use,it seems in the original the German player doesn't have the steak to work with, all it's Ipcs must be spent on aircraft or ground units.
Just some ideas I hope the makeover designers have taken into account. I think these would make for more exciting gameplay, less stockpiling of ground units and more realistic historical recreation.
Any other Ideas please respond.
Thanks- Jason
#1. With the new American Ipc count at 42 that the Atlantic is much like it is in the Europe edition,(Takes two turns to unload troops on to German soil.)
#2. That the main Japanese front is to the South Pacific and against the western United States coast. Hopefully they won't be able to be as effective against Russia as it was historically. ( In most of the games I've played, the Japanese can get a foot hold on China and India relativly quickly, and then are able to expand into the Middle East, large parts of soviet territory and sometimes parts of Africa. All of which historically never happend. ) Most of Japan's expansion happened in the south Pacific and hopefully that will be Japans best shot for territorial expansion in this game. This would also be good for the game because the opponents I play use all of the american ipc might against germany. I would like to see alot more action in the pacific before the game is decided. So in this case more Chinese and American forces in China, and more British might in India and Australia, factorys in both I hope.
#3 Larger German Navy at the start of the game. The two sub, two transport, one battle ship thing just doesn't cut it for me. I would like to see Germany be able to fend off the allies with alot less risk of aircraft in the opening two or three rounds this way building German navel units would be of some use,it seems in the original the German player doesn't have the steak to work with, all it's Ipcs must be spent on aircraft or ground units.
Just some ideas I hope the makeover designers have taken into account. I think these would make for more exciting gameplay, less stockpiling of ground units and more realistic historical recreation.
Any other Ideas please respond.
Thanks- Jason