mac224-2
12-31-2003, 12:13 PM
I was playing Solo last night (A&A PC) testing out some German strategies. In human games, I'd always been conservative and focused on naval domination of the Atlantic, and Africa, avoiding a big battle in Russia. But that just let the Russians build an unstoppable army.
Insted I played around with a first turn attack on Karelia. And it was surprisingly easy. On their turn the Russians destroyed my transport in the baltic, and built Infantry in Karelia. My turn was:
Build 2 armor, rest infantry.
Move all infantry except one in Ukraine into Karelia. Move all armor into Karelia. Attack with 2 planes into Karelia. Attack British fleet in North Sea with 2 planes, 1 bomber and 2 subs. Advance with infantry and armor deep into Africa (but don't attack anywhere).
This gives Germany a 7-armor, 9-infantry, 2-fighter invasion of Karelia. Result was always a successful attack. The North Sea battle always ended victorious too with no UK transports, keeping Scandinavia safe. Move 2 infantry from Southern Europe to Libya, all but 2 infantry from Germany to East Europe, 2 armor from West Europe to East Europe, 2 Infantry from Germany to West Europe.
If the USSR has strengthened Karelia further, add more fighters and the bomber. This adds chances for aircraft loss. A strong Karelia would be at the expense of Russia, making any counter-attack likely to fail.
If Russia does recapture Karelia, Germany has a 3-infantry, 4-armor + airpower counterattack waiting.
Would this be viable in a human game? Assume 2 cases:
1. No 1st Turn Russian Attack (you still have your transport)
2. With first turn Russian Attack (possibly without East Europe or Scandinavia, but weaker Karelia).
mac
Insted I played around with a first turn attack on Karelia. And it was surprisingly easy. On their turn the Russians destroyed my transport in the baltic, and built Infantry in Karelia. My turn was:
Build 2 armor, rest infantry.
Move all infantry except one in Ukraine into Karelia. Move all armor into Karelia. Attack with 2 planes into Karelia. Attack British fleet in North Sea with 2 planes, 1 bomber and 2 subs. Advance with infantry and armor deep into Africa (but don't attack anywhere).
This gives Germany a 7-armor, 9-infantry, 2-fighter invasion of Karelia. Result was always a successful attack. The North Sea battle always ended victorious too with no UK transports, keeping Scandinavia safe. Move 2 infantry from Southern Europe to Libya, all but 2 infantry from Germany to East Europe, 2 armor from West Europe to East Europe, 2 Infantry from Germany to West Europe.
If the USSR has strengthened Karelia further, add more fighters and the bomber. This adds chances for aircraft loss. A strong Karelia would be at the expense of Russia, making any counter-attack likely to fail.
If Russia does recapture Karelia, Germany has a 3-infantry, 4-armor + airpower counterattack waiting.
Would this be viable in a human game? Assume 2 cases:
1. No 1st Turn Russian Attack (you still have your transport)
2. With first turn Russian Attack (possibly without East Europe or Scandinavia, but weaker Karelia).
mac