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View Full Version : The Best Infantry For 3.......?


Cpt. John Miller
01-15-2007, 05:34 PM
Your opinions on this, I left out a few.

Vikingwarrior
01-15-2007, 05:51 PM
The Arisaka Rifle with hand to hand 12 is probably the best with the MAS a close second. The worst is probably the Mosin which is command dependent.

The_Second_Gunman
01-15-2007, 06:06 PM
Mosin Nagant has ca 8 i think it 's worth commander dependent more than one German tank has gone down under one or two of these guys while a commissar stands near by yelling and waving his pistol

horacus
01-15-2007, 06:07 PM
Mosin Nagant has ca 8 i think it 's worth commander dependent more than one German tank has gone down under one or two of these guys while a commissar stands near by yelling and waving his pistol

Agreed.

I prefer the MAS.

Vikingwarrior
01-15-2007, 06:09 PM
Then it isn't really an 3 is it? It would be more like an 8.

PatrickWR
01-15-2007, 06:24 PM
The MAS is where it's at. I feel bad for any of these 3-point chums that DON'T have some sort of bonus SA....they're relegated to the tackle box for competitive play.

J.L.Robert
01-15-2007, 06:50 PM
I agree that the Arisaka Riflemen are the most efficient of the 3-pointers. May lack the firepower of the Mausers, but their HTH fighting is incomparable.

Predator666
01-15-2007, 07:00 PM
I love the Communist Partisan. Those little guys have helped me wreak so much havoc on German armor. In 2 different games I have destroyed 2 SS-Panzer IV's, 1 Sig 33, and caused a lot of distraction to my enemies.

Krimsonstarr
01-15-2007, 07:01 PM
Yes, I agree: Arisaka Riflemen! Hands down :)

Kaufschtick
01-15-2007, 07:13 PM
Then it isn't really an 3 is it? It would be more like an 8.

Yes and No. The thing with the commisar is that bravery enforcement, it's a pretty potent SA on top of being there to move Mossins and DP-27s. It's essentialy "crack shot" on demand for soldiers. The command dependant is/can be a problem, and I used to stay away from Mossins because of it, but CA 8 is nothing to balk at. Can you imagine getting a CA of 8 and having a commissar add in bravery enforcement?!

If you have Mossins ride a transport tank to get them on or very near the objective, they're not too bad on defense. But I believe you are right as far as trying to use Mossin offensively. Without a commander near by, they are unable to move into a tanks hex in the first place, making the CA of 8 kinda pointless. But if the tanks gotta move into the Mossins area to contest the objective, they can be tough, IMHO.

The Cossack Capt. brings a nice SA too. So yeah, you could say the extra cost of the commander makes the 3 points actually cost more, but then the two Red Army commanders bring some added SAs along with them, there-by raising the stock of the Mossins by that much more too.

Vikingwarrior
01-15-2007, 07:29 PM
Ok I'll buy that arguement, so maybe it is more like a 5.5 then. It still ain't a three that is better then the Arisaka or the MAS.

Kaufschtick
01-15-2007, 07:35 PM
At three Mossins to each Commissar, I'd call them more in the neighborhood of 4.65s...;)

I didn't see Arisakas on the poll...I guess I would give them the nod over the Mas 7.5s, which I voted for in the first place.

In 100 point games, it's all about how the pieces you select interact with one another anyway. You can put each one of these infantry pieces under a microscope and examine them to death, and it doesn't mean a thing. It's all about how each player uses the pieces in a game in conjunction with the rest of their build that really matters. With a CA of 8, and in the presence of commanders, Mossins can be every bit as tough as any of the 3 point infantry pieces.

Arisakas that run up against Stuarts and M16 Half tracks are likewise going to find their HtH of 12 quite useless. MAS troopers are going to find no advantage when fighting on Tiger Heaven. It's all relative to the situation.

Vikingwarrior
01-15-2007, 07:58 PM
I would like to know how everyone gets the Mosins so close WITH a Commisar. Call me crazy but if I'm Germany as soon as I see a Commisar he is on the top of my hit list.

Are you guys driving them both up on T34's and KV1's because that is about the only way I see them getting close enough to use the CA 8?

Cpt. John Miller
01-15-2007, 08:17 PM
I meant to include the arisaka, but somehow managed to leave it out. It is obviously a better entry than the free french inf. or the luftwaffe inf.
I will assume all the votes for "something else" are for our niponese friend.

Kaufschtick
01-15-2007, 08:29 PM
I would like to know how everyone gets the Mosins so close WITH a Commisar. Call me crazy but if I'm Germany as soon as I see a Commisar he is on the top of my hit list.

The Hampsterfury is #1 on my hit list as soon as I run up against one too, but unfortunately they don't blow up on their own just by being shot at like ammo dumps!:D Sometimes commanders are hard to root out, they make cover rolls, they hide behind terrain, they have their own guys shoot up your guys before you can get at them, or the dice may fall just right for them and not you.

Once again, it all depends on the situation. To me it's like the football saying goes, "On any given Sunday, any team can beat any other team." Which, in turn leads directly to the next football phrase, "That's why you play the game."

Hiro
01-16-2007, 06:47 AM
Arisaka's are the best 3 point infantry in the game.

Kaufschtick
01-16-2007, 08:28 AM
Arisaka's are the best 3 point infantry in the game.

I would have to agree, but the 5 rating at medium range is a pretty poor rating. Even on those occasions when an allied commander comes into their gunsights at 2+ hexes, it's going to take above average luck to effect them.

DarkMercy
01-16-2007, 01:16 PM
Arisakas are my favorite of the 3 pointers based on ability. 12 dice against infantry in their hex can be a killer. And for a measly 3 points a pop you can have plenty of them in your army.

Hiro
01-16-2007, 01:28 PM
Yeah infantry in the open and at medium range they suck, but in cover fighting they are gems. Do not get me wrong I would rather have a ranger or ss-panzergrenadier, but these guys do pretty good in their own area.

Surfer_Sam
01-16-2007, 02:18 PM
MAS has Urban combat

Wiking_5
01-16-2007, 06:10 PM
Arisaka Riflemen is deadly with 12 h.h. and bonzai charge..

J.L.Robert
01-16-2007, 07:07 PM
Arisaka Riflemen is deadly with 12 h.h. and bonzai charge..

They bill you for small, miniature trees? :confused:

Kaufschtick
01-16-2007, 07:57 PM
They bill you for small, miniature trees? :confused:

LOL!!!:D Very funny!

Kaufschtick
01-16-2007, 08:00 PM
Yeah infantry in the open and at medium range they suck, but in cover fighting they are gems. Do not get me wrong I would rather have a ranger or ss-panzergrenadier, but these guys do pretty good in their own area.

I'm with you on the arisakas all the way.

P.S.- Great message with your avatar. You can bet the farm I won't forget, not one single day will I not remember.

RaidingParty
01-17-2007, 10:49 AM
Arisaka is missing, so I voted for the Soviet SMG. Those 3-point units have the best chance at killing elite infantry or Heroes.

I also like the Mosin Nagant and his Close Assault 8. He's usually a slow bugger, but with +2 CA dice over a Mauser, I'm willing to wait.

TheCygnysGuardian
01-17-2007, 12:19 PM
(Chanting)Arisaka! Arisaka! Arisaka! Arisaka!
*Realises what he is doing & slaps himself*

DooMNaToR
01-17-2007, 12:19 PM
I vote for the Arisaka ... euh or not in this list. ;)