boersma8
04-15-2007, 10:04 PM
Hi Steve!
I realize that two movement rolls have to be made when you want to cross both a stream and a barbed wire hex-side. The questions, however, are:
1.) Does it matter which roll comes first? ( the one for the stream or the one for the barbed wire)
2.) Suppose the stream comes first and you succeed at the movement roll but then subsequently fail the roll for the barbed wire: what happens then? Does the unit remain in its initial hex and has to make TWO movement rolls again in the next turn or phase, should it want to make another attempt or does it succesfully cross the stream and enters the other hex ( or does it remain in its initial hex regardless???) and has to make only ONE more succesful movement roll to cross the barbed wire in the next phase or turn?
I could've sworn I read something about this very issue before, but unfortunately I wasn't able to find it....
Thanks!
I realize that two movement rolls have to be made when you want to cross both a stream and a barbed wire hex-side. The questions, however, are:
1.) Does it matter which roll comes first? ( the one for the stream or the one for the barbed wire)
2.) Suppose the stream comes first and you succeed at the movement roll but then subsequently fail the roll for the barbed wire: what happens then? Does the unit remain in its initial hex and has to make TWO movement rolls again in the next turn or phase, should it want to make another attempt or does it succesfully cross the stream and enters the other hex ( or does it remain in its initial hex regardless???) and has to make only ONE more succesful movement roll to cross the barbed wire in the next phase or turn?
I could've sworn I read something about this very issue before, but unfortunately I wasn't able to find it....
Thanks!