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mxpxboy288
02-05-2003, 03:15 PM
I have several questions about this card.
A) If you occupy 10 moon territories, with 6 MODS on each, when you invade earth, can you take 50 of those guys off the territories and bring them in, or do you have to only take off of one territory? (The card makes it seem as from any and all territories, but I would assume just one)
B) If you can take the MODS off of any territories, and many, if you decide to retreat, where do you return the men, to just one territory, or deploy them as you wish (obviously, it would be impossible to remember where all of them were)

Another question, in the Armagedon card, is it turn order starting with the first player, or starting with the player who played the card. Also, if a player had a nuke commander when the card was played but it was assasined bombed by the first armageddon player, can he still take his armageddon turn? And finally, do you need to have a nuclear commander at all to partake in the armageddon?

SkullTrap
02-08-2003, 12:44 AM
Invade earth is like opening up a path from ALL Lunar terr to one single Land terr. Attacks are made in the same way as if it was two adjacent Land terr. If you have 7 Lunar terr with 4 MODs in each you have 7 attacks with 3 MODs in each attack. You don’t take all the Lunar forces and make one big army of them!

Armageddon starts with the first player. Remember that the Nuke Commander must be in play to be able to use Nuke Cards.

Micane
02-12-2003, 04:38 AM
If you played an "invade earth" card and succeeded, can you reinforce the taken ter from ANY one lunar terr at the end of this turn or are you still bound to the general rule (through spacestation) described in the gamerules ?

SkullTrap
02-12-2003, 11:25 PM
My interpretation is that the “path” is only there during your attack phase so my answer would be No, you can’t fortify that terr from ANY Lunar terr.

Lotherio
01-22-2004, 12:41 PM
This thread is old, but I'm wondering if everyone agrees with SkullTrap's understanding of Invade Earth.

I'm a new player and this came up in a game I played. I believe that even though the cards says they may attack from any territories, this doesn't mean the can make a single attack from two territories simultaneously. However, the experienced player teaching us the game said they can attack from all their moon territories at once. Not only were there a couple of us frustrated with this tactic, but the experienced player used this tactic to win the game.

Milwaukee_Madmen
01-22-2004, 04:13 PM
Cool. New chance to post... been too long. smile.gif

"Invasion Earth" - Best way to consider this card is as if the land territory you turned over was the "Ministry of Ob" in Africa, and the moon was every other territory in Africa.

The Ministry is reachable by ALL african territories. However, if you have six mods in EACH african territory, you will only be attacking with 5 per territory - you don't instantly form some NATO alliance where you can attack from all territories simulataneously.

Just try not to read anything else into the card that isn't there. It basically allows you to consider the entire moon "connected" to the territory revealed for the duration of your attacking.

Since the card says nothing about reinforcement... unless it has a space station or you have a territory near it - you are S.O.L. Once the invading is done.. that's it.

Now what's the use of this card then? Other moon territories can attack the "target", thus weakening it, and then you could send in an invasion force. Very helpful if you've been isolated on the moon after the first or second year.

As for Loth's "example"... bottom line there bro: Ya got hozed. While the card DOES say you can attack from ANY moon territories you occupy, it does NOT say you can do so SIMULTANEOUSLY. Again, consider the example of africa, above. If his interpretation is correct, then you could do that anywhere on the board normally, and that's just not true.

Basically the card just means that the "target" territory is accessable from any lunar territory for the duration of your invasions. smile.gif

Milwaukee_Madmen
01-22-2004, 04:15 PM
As for the Armageddon card... well... that's been covered in the FAQ, so no need to rehash it here. smile.gif

Lotherio
01-23-2004, 06:24 AM
Thanks for the reply, I'll try to play more so I can offer you more questions here and keep things a little active.

Since the card says nothing about reinforcement... unless it has a space station or you have a territory near it - you are S.O.L. Once the invading is done.. that's it.Ya, this was the problem though, as we play what you call 'sustained attack'. The turn before, mine, I went to the moon to break up his monopoly and he had stealth MODS. I figured this anyways, which is why when I went up, I only attacked 1 territory at a time with one or two guys until he ran out of those cards. It was so I could then hit a less defended territory with my full force when he was out of stealth MODS. That just meant that he brought in more guys from the territories he put stealth mods in for his joint invasion from every territory he owned on the moon.

Incubus
01-23-2004, 08:54 AM
I think Invade Earth is a spiffy way to attack a built-up area, since there is a chance you could draw a poorly-defended enemy territory and get an easy win. Even better if that would be your 3rd conquest (to get the free command card/energy token!) since you can pick your strongest territory to attack with.

TylerChuit
01-25-2004, 03:36 PM
My understanding of the card was that it allowed any ONE moon territory access to Earth, considering that if you cancel an attack from one territory, the attack ends... so too would the card's effects end.

I'm interested to hear your arguments as to why that would not be true.

Milwaukee_Madmen
01-26-2004, 09:39 AM
I'm basing my interpretation of the card on two things, first the "literal" wording of the card, and, the example I provided, which I will recap here. I use africa because it is the simplest example I can think of.

Scenario: Player A owns "Ministry of Djibouti" and Player B owns "Madagascar", "Lesotho", "Zaire Military Zone", "Egypt", and "Saharan Empire". (basically the remainder of Africa.

Player B wishes to own all of Africa, and may engage "Ministry" from ANY of the African territories, as they ALL touch "Ministry". He does NOT, however (in deference to Loth's example) attack from ALL of them SIMULTANEOUSLY (thus allowing him to add the total of MODs for the battle) but rather individually.

Now, the text for "Invade Earth" states: "... During this turn you may attack this land territory from any moon territories you occupy."

(again NOT SIMULTANEOUSLY - You WAY got Hozed Loth.)

Because the card does NOT say "During this turn you may make a single attack on this land territory from any..." - It is my contention that the card basically makes the target land territory instantly accessable to all of the moon territories as if they were touching or connected (as in the African Example.)

The gameplay book reinforces the card on Pg 8, with the following text: "This card allows you to attack from any Lunar territory to a Land territory chosen randomly by flipping a card from the Land territory card deck."

Now again, why is this not just a "single" attack? Whether they refer to it with the singular (territory - book) or plural (territories - card)it really doesn't matter, because of one of the prime rules of R2210: "Pg. 6 Rules of Engagement: "You may attack as many territories as you would like during one turn."

Again, the card states no limit on making "one attack" with the "any territories" caveat, so that is the basis for my interpretation.

Since the RoE states that you may "only attack a territory that is adjacent(touching) to one of your own..." - and the "Invade Earth" card says that you may attack from "any moon territories you occupy" - I take the literal interpretation to mean that for that invasion turn, your moon territories are "considered" to be "adjacent" to the target territory.

Hope that helps. Sorry for the long drawn out explanations, but I'm hoping to be as clear as possible.

Keep those fives hot! (Yeah fives, cuz I NEED those sixes....)

[ January 26, 2004, 12:43 PM: Message edited by: Brewcity Warmasters ]