PDA

View Full Version : Question about movement


Menagon
11-04-2004, 05:53 PM
Can you split up your movement? i.e. Can you move part of your speed, make an attack, then keep moving, or move, trade, finish moving? Couldn't find this specificaly in the rules. Thanks.

Crypt
11-04-2004, 10:56 PM
yes, you can use your movement as you want until you enter an unexplored room where you have to draw a card.


(question = if an item already in a hero inventory is used and say to draw a card, does it stop the player turn too ?)

them
11-05-2004, 02:58 PM
Can you split up your movement? i.e. Can you move part of your speed, make an attack, then keep moving, or move, trade, finish moving?
-----
yes, you can use your movement as you want until you enter an unexplored room where you have to draw a card.
Are you sure about this? I have not come across an "official" opinion yet, and would be grateful for one. The rules say you can move, discover, attack, roll, etc in any order, which I interpret as doing each separately, but in any order - move/roll/attack, or attack/move, etc - rather than partially move, then attack, then roll, then finish moving, etc. It seems that if that had been intended, it would have been explicitly so stated - but then as has been pointed out, there are a couple of other things that might have been explicitly stated as well...

Apologies if an answer from the designer has already been posted - if so, could point me to it?


(question = if an item already in a hero inventory is used and say to draw a card, does it stop the player turn too ?)
The rules state "Whenever a game effect makes you draw a card, you must STOP moving for the rest of your turn" - so I would think that yes, as long as you consider drawing a card based on an items use to be a "game effect", you'd have to stop moving. Of course if, as I suspect, movement is a discrete event, then this might not come up. Just an opinion.

revnk
11-05-2004, 03:58 PM
Interesting question. I thought I knew the answer, but the questioners are correct: one can interpret the rules either way. Our group has been assuming that you can bash and run, although you can be stopped if injuries sufficiently decrease your speed so that you can no longer pass non-stunned monsters/heroes.

We also have not treated cards allowing the drawing of cards as "game effects." Our play has effectively been that the room icon stops movement. If a FAQ or BB message from the mountain top says we're wrong, I reckon we'll have to change it.

Gamemaster71
11-05-2004, 07:56 PM
According to the rulebook on page 4, it states that "you can do as many of the following actions as you want..." It doesn't say "each." And if you read the possible actions, it makes sense that you can move as much as you want (up to your speed of course), discover as many rooms as you want (up to your speed of course), attempt dice rolls (although certain situations only allow you to attempt once per turn), use as many items as you want, and even attack (rules state only once per turn) all in the same turn.

So, the specific question of breaking up movement in order to do another action in midstream, we always allow it. Only the rules are very specific about stopping movement when you draw a card.

them
11-06-2004, 05:49 PM
According to the rulebook on page 4, it states that "you can do as many of the following actions as you want..." It doesn't say "each."

Yes, but it does say "in any order". So I guess it depends on what you think "in order" means - I personally think it means sequentially (even if the sequence varies), which rules split moves out. Wouldn't a split-move be moving twice, really? You're talking about moving, then fighting (for instance), then moving again. Even if the total moves are no more than the equivalent of a single movement, it's still two moves with a different phase in the middle - which isn't "in order", at least in my opinion.

Not meaning to be argumentative, but in the absence of an official opinion, this makes more sense to me than the split moves. Even from the standpoint of realism, try running, stopping to fight and start running again vs simply running. Which circumstance gets you farther? It doesn't make sense to me that the former could make as much ground as the latter.

Somebody over on BGG posted that they'd heard "officially" over here that split moves were allowed, but I haven't found any "official" rulings, yet. I'll humbly eat my hat (er, words) if the designer(s) tells me I'm wrong, but at least logically, I don't think I am. What matters more to me is the intent of the designers - they might have a purpose to the rule (whatever it turns out to be), after all. Regardless, I for one won't look down my nose at anyone playing any game anyway they want to - as long as they're having fun!

FWIW.