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Beast1313131
12-16-2004, 10:56 AM
just wanted to know how many people liked each power.

axis_roll
12-16-2004, 11:45 AM
I like the underdog, so it's more fun (and less work: coordination) to be the axis. If I am on a team, I usually play Germany.

Germany controlls the game, and can win (or lose) the game all by themselves.

but in out of the box AH rules, it's too easy to crush Germany, so that makes playing them no fun. Even with LHTR, crush Germany is still the optimal allied game plan, hence no fun again with Germany :(

In Enhanced, everything is up for grabs since we all get goodies! In this case, I still like Germany best, but the other countries come very close.

General Norde
12-16-2004, 11:52 AM
I went for Japan as its starting possibilities and extensive combination of air,land and sea strategies make it a wonderfully original team to play.

As for your "Germany too easy to crush", not so sure about that... I've seen "All on the German" games that actually ended up in total disaster for the allies. When the German player goes fleet building and defensive in the beginning of the game, he can deal the Allies a serious blow. And don't leave the Japs alone as they'll clearly walk on Moscow in a few turns...

AAGeneral
12-16-2004, 12:18 PM
I voted for Japan. Though Germany can be as fun. Just my playing style makes it relatively boring.

Nuclear
12-16-2004, 01:12 PM
Soviet Union, quite fun holding off everyone, and best of all I do not need to listen to the allies.

Lt M Cotten
12-16-2004, 01:29 PM
I like Japan's ability to fight both a Naval campaign as well as a Army campaign as well.

I would prefer the US but their ground game is no good. I don't like the way China is handled so I don't think that counts, and the North Africa to W Europe route is just not the same as a good solid ground game. I do like the flexibility that having money allows you to have though.

Another example as to why it sucks to be poor, even as a nation.... :D

axis_roll
12-16-2004, 02:10 PM
As for your "Germany too easy to crush", not so sure about that... I've seen "All on the German" games that actually ended up in total disaster for the allies. When the German player goes fleet building and defensive in the beginning of the game, he can deal the Allies a serious blow. And don't leave the Japs alone as they'll clearly walk on Moscow in a few turns...

A German navy can be tough if Germany has 4 ftrs at the end of G1. I've run safe battles G1 as Germany and lost 3 ftrs ... so my A/C buy was a waste.

Now does that happen all the time? Hell No.

But a strong USSR can take advantage of the lack of German ground units... so Germany has to be sure she can handle the lack of early ground units well.

There also is a most efficient way for the allies to run the atlantic, specifically the USA. If the allies don't do that, then for sure a German navy can spoil a crush Germany allied game plan.

DocD
12-16-2004, 02:57 PM
Soviet Union, quite fun holding off everyone, and best of all I do not need to listen to the allies.
But you want them to listen to you????????

Lt M Cotten
12-16-2004, 03:11 PM
Soviet Union, quite fun holding off everyone, and best of all I do not need to listen to the allies.

But you want them to listen to you????????

That sounds about right. The Russians can and did act independently a great deal for an "ally", and yet they wanted to tell us when and where the "secont front" should be opened (immediately and in Europe).

DocD
12-16-2004, 03:12 PM
Russia- was fun in the ole MB version where Russia could dominate if things went well. Now in AAR, Russia is too often holding on for dear life, or just trading spaces back and forth....boring and a real drag in my book.

UK- was kinda boring in the ole MB version...but now with AARe, alot more interesting. Still, hard to get too excited about playing mostly defense.

Japan- Always one of the top countries to play and enjoy, even more so in AARe! With fun Pacific naval battles to engage in and an exciting Asian war to fight, I like Japan alot.

USA- The US can be fun in some games, but by the time Shermans get to kick butt the game is in its last stages. Not much there for thrill-seekers.

Brings me to the best country in all AAs....GERMANY. The game hinges on what Germany does or don't do! Hell, the game could be called Germans and Allies and who would care.
Being the focus point has its advantages and that is why Germany is the best country in AandA.

Don't believe me?....betcha more people have heard of Hitler than that ruler from Japan...what's his name...oh, Tojo.
'nough said.

ButchOHare1
12-16-2004, 04:52 PM
I voted for the USA. With all that money and almost no threat you can choose a different strategy every game. Build in the Atlantic or the Pacific. Lots of trans for a D-Day, or shuck to Algeria and run through Africa, or double shuck into Archangel, or island hop in the South Pacific.

So many ways to kick ass and so little time.

Celeritas
12-16-2004, 05:28 PM
My vote is for the UK, because they have the difficult task of keeping the Allies in the game early.

Russia: Entertaining because it requires perfect execution. An aggressive and opportunistic Russia can buy herself an extra year or two - time that her Allies can use to reinforce her against the inevitable push for Moscow. Russia is usually played by newbies or experts in FtF games I play. For a true tactician, Russia may be the greatest challenge of all.

UK: VERY entertaining because early on, UK is the heart and soul of the Allied effort. UK kind of sets the tone and decides, strategically, what emphasis to place on the Atlantic and Pacific theaters. They kind of force the USA to follow along, at least early on. Later on in the game the UK becomes pretty boring, as their strategic units are bound to be eroded in Africa and the Pacific. But a well-played UK gives the Allies a great start.

US: The USA is the Allies in the mid to long-term game. They are the finisher. Without good US play the Allies will not win. The ability of the US to get boots on the ground in Eurasia and fly planes to the mainland for reinforcement of key allied positions is critical. Of all the nations, they have the most ability to take risky attacks and attempt to erode Axis power through attrition. The most difficult aspect of the USA is building 2-3 years out and keeping supply lines of land forces and shipping in position to repeatedly do good things for the Allies.

Germany: If Germany gets going, they are THE juggernaut. They can also be the defensive bulwark that wins the game for the Axis if they recognize a KGF early and play accordingly. Germany has some unique strategic choices to make in terms of building allocations (sea/air/land), the emphasis they place on the Russian front, the tradeoff between the need to defend and the need to push as many forces East as possible etc. Their air force is massive, but the limited range of Fighters makes non-combat movement and anticipation of combative need critical for Germany. Germany must preserve her fighters and tanks early in order to have the kind of punch she needs later to break the Russian lines.

Japan: Japan is the most carefree nation of all. Unless the Allies go KJF and execute well, Japan pretty much has free reign. Even if the USA comes after Japan in the Pacific, she has the advantage of (usually) 2 years headway, and the ability to supply herself immediately while it takes the US years to do so. I've seen the US get bogged down in the Pacific (and lose) again and again and again because of this. Successful Japanese efforts seem to find a good balance between stealing IPCs from the Allies and developing a concerted well-supplied thrust on Moscow via one of the three land corridors (Northern Russia, China or India/Persia). I myself prefer the latter. The staggering amount of strategic forces that Japan begins with make for very interesting decisions, and her two battleships give her a unique defensive edge against Allied forces that would attempt to hold Coastal provinces. The key to Japan is not biting off too much and not sacrificing strategic forces because of impatience early.

The Axis powers are also simpler to play because they do not require (at least in the early game) the sort of cooperation that the allies do. Then again, it's always fun to see the Allied players' looks when Germany bombs the blitz-on-Moscow-blocking delaying INF and opens a pathway to instant cash for Japan's tank column.

The Allies require more cooperation. In FtF games with 3 players this can be a big disadvantage if the team chemistry isn't good and agreement isn't easily reached as far as strategic objectives are concerned. The Allies do better when played by 1 person.

In summary, I think the Axis are more fun to play because they have more "cool" units, but they're more difficult to win with, even with a significant bid. The UK is the most fun of the Allied players early, and the US probably in a late game, unless perfect tactics are your thing, in which case Russia is made to order.

One of the beauties of the Victory Cities concept is that the game is more strategic. I just won a game in the FIDA tournament on 9 VCs, and it was very fun to have unstated strategic goals for the Allies. My opponent had a strong Germany, but he left Rome weak to put pressure on Cau, and when Shanghai, Manila and Rome went down, so did his win.

VCs - and particularly the 15 VCs in enhanced seem to have the most promise to change the game and render it more dynamic.

AxisRoll
12-16-2004, 06:30 PM
Japan is the way to go. Control the pacific and get pressure in Asia... then you have to be creative depending on the game.

But definately with enhanced, more options. Plus you force the allies to deal with you in the pacific.

And the best reason is to partner with a_r :)

DocD
12-16-2004, 06:58 PM
Russia: Entertaining because it requires perfect execution. An aggressive and opportunistic Russia can buy herself an extra year or two - time that her Allies can use to reinforce her against the inevitable push for Moscow. Russia is usually played by newbies or experts in FtF games I play. For a true tactician, Russia may be the greatest challenge of all.

Well Celeritas, that was a very good thesis....but you left off who you thought was the best country?
Don't worry, easy to forget those things......

Anyway, I liked almost all of that except for.....Russia may be the greatest challenge of all....Come on, are you joking here or what?

It may be a challenge to keep Russia a float all game, but that hardly defines "the greatest challenge of all".

If "newbies" can handle her, what does that say? Sorry, but you are greatly overemphasizing Russia.

Lt M Cotten
12-16-2004, 06:58 PM
The Allies require more cooperation. In FtF games with 3 players this can be a big disadvantage if the team chemistry isn't good and agreement isn't easily reached as far as strategic objectives are concerned. The Allies do better when played by 1 person.

VCs - and particularly the 15 VCs in enhanced seem to have the most promise to change the game and render it more dynamic.

I totally agree about the allies, and I do like the idea of the 15 VCs....

SCIPIO
12-17-2004, 06:57 AM
I like to play the UK, and it seems I am the only one that voted so! :)

First of all I like to play UK not for game reasons, but only for the old glory of the Great Britain Empire, I know, it's stupid, but I like to become involved in this way in the game. Then, UK was the first country I played in the first game of the old 1st Edition.
But, let alone this emotional reasons, i like to play UK because it's, like Celeritas said, the motor of the Allies early in the game, preparing the way to USA death blow, in Europe or in the Pacific, depending on the strategy. UK plays in all the theatres, and could gain a lot of money if it takes keys territory like FIC, Borneo, and maybe W.Eur and holds India and Africa. I like to have to think of my Atlantic Navy AND my Pacific Navy (if one is further available on round 2 :)), I like to have to think of Africa, Asia, Australia, W.Europe, Karelia, Finnland, Baltic, etc.

For quite the same reason, to play a VERY variable game, I also like Japan!

Germany and Russia are also great to play, but they lack the flexibility of UK and ***. Russia for evident reasons (could never play with a navy, and I wonder why there are so many soviet naval units in the box), Germany could be more flexible and is at the very CENTER of the game, but to be really effective have to concentrate on a single objective. USA are strong, lot of money, very fun to be able to spend a lot for all the units you like, but come later in the game and are not boring, but like boring, I don't know if I made me understand... :)

Beast1313131
12-17-2004, 09:51 AM
Germany is the greatest. they could have a large navy and a very large army at the same time. they have a lot of money and can build lots of tanks.

nlentz88
12-17-2004, 10:35 AM
I voted for Russia as my favorite nation to play in AAR. In most of the games I’ve played, the Russians have the worst position. They’re being attacked on two fronts, can’t afford a navy, and must ration every last tank, artillery, and fighter. I love it! There’s nothing better than setting up cool deadzones with carefully positioned tanks, and then waiting for some player to make the mistake of trying to push too far into Russia. I love making them pay for their arrogance! In a KGF game you get to constantly battle the mighty Germans and also send reinforcements to the eastern front to contend with the Japanese. If played poorly, Russia can be taken early in an Axis “Russian Push” game, and this spells certain doom for the Allies. But if played well, Russia can be thorn in the Axis’ sides from the beginning of the game until the end. Good stuff!

Celeritas
12-17-2004, 10:38 AM
Anyway, I liked almost all of that except for.....Russia may be the greatest challenge of all....Come on, are you joking here or what?

It may be a challenge to keep Russia a float all game, but that hardly defines "the greatest challenge of all".

If "newbies" can handle her, what does that say? Sorry, but you are greatly overemphasizing Russia.

Russia is hardly trivial to play if you're facing a good opponent(s). You have to make every resource count. You have to make lower odds attacks than the other allies. You start out with two mobile attack units (Fighters) and 4 Armor that you can scarcely afford to lose (which means that employing them in a way that exposes them to loss becomes a tough choice). You have to strategically sacrifice units and delay the Axis rush on your homefront. It's a non-trivial game.

I didn't say that newbies can handle her. I observed that newbies often get put in Russia. I've also observed - in those cases - that the Allies generally lose because Russia cannot make mistakes. They have less margin for error than any other power. Ergo, they are the most difficult/challenging to play. If they leave 3 or 4 INF too many in a deadzone early, they're in trouble.

As for preferred nation - I added it to my previous post: The UK.

DXfoxman
12-17-2004, 08:03 PM
First of all. There is no "easy" country to play. All of them become a challenge simply because of the fact that they are allied with other countries. And if your allies loose, your gunna loose too. :D
Even U.S.A., who is farthest away from any major threats, has a lot of pressure keeping the Axis out of Europe, the Pacific, and Africa. That''s what makes the game great.

But, personally, Japan is my favorite power to play as. You usually can choose your targets and have alot of freedom expanding your empire. But, as i said, you have to put pressure on the Allies early, and keep them from triple teaming Germany.

DXfoxman
12-17-2004, 08:16 PM
Don't believe me?....betcha more people have heard of Hitler than that ruler from Japan...what's his name...oh, Tojo.

Doc. Hitler isn't more famous because his empire was in some way more important or more of a threat to the Allies than Tojo's. Hitler was more famouse because of 1 word: Holocaust. Tojo didn't try to eliminate an entire race of people. If he did, then we'd hear of him just as much as Hitler.

pagan
12-17-2004, 09:10 PM
not really there DXfoxman.

Now this may come as a shock to you:

JAPAN was WORSE than germany, in regards to Bad-Stuff. Their attrocities are not spoken of, but they are (in my opinion) worse than that wonderful Holocost people like to view as the low point in humanity.

-Germany needed to be stopped and many of the trangressors killed for the attrocities of the war commited by them, and made to pay finaincially for an extended time to the people trangressed.

-As for the Rising Sun, we shouldn't have just bombed Japan, we should have removed them from existence.

If you think that the Holocost was the worst thing possible by humans in WW2, then you along with many others remain ignorant of WW2.

DXfoxman
12-17-2004, 09:52 PM
JAPAN was WORSE than germany, in regards to Bad-Stuff. Their attrocities are not spoken of, but they are (in my opinion) worse than that wonderful Holocost people like to view as the low point in humanity.

Ok pagan. Lemme get all this staight. You're saying that Japan are more "evil" than Germany? Germany tried to remove a race off the face of the earth.
What did Japan do that was worse than Germany? NOTHING!!!! Japan tried to liberate orientals (their very own people) from European Colonialism. Many Asian cities (i.e. Singapore) and countries(i.e. Philipeans) were just colonies for Europeans. Controlled and run to use thier resources, and teach everyone there of European culture. Japan didn't like it, and tryed to remove european power from South East Asia.
I'm sorry. That doesn't match up. Japan had a great reason to expand their empire. Germany DID NOT!!
Give me some of your "un-spoken attrocities" than Japan did that was worse than Germany. Because I don't know what your talking about.

-Germany needed to be stopped and many of the trangressors killed for the attrocities of the war commited by them, and made to pay finaincially for an extended time to the people trangressed.

What??!!??!?!! Did anybody else understand what the hell he just said? How about you say that again.

As for the Rising Sun, we shouldn't have just bombed Japan, we should have removed them from existence.

Well. A little racist, are we there buddy?

qmp
12-18-2004, 11:12 AM
To quote DXfoxman

"What did Japan do that was worse than Germany? NOTHING!!!!"

"Give me some of your "un-spoken attrocities" than Japan did that was worse than Germany. Because I don't know what your talking about."

Hello, I have to disagree with you. I'll just name 10 as I am short on time.

1) Nanking - 200,000 men murdered, 20,000 Girls raped
2) Malaya - 200 Aussie PoWs decapitated
3) Singapore - 300 Hospital patients and staff of the Alexanda Hostipal bayonetted
4) Bataan Death March - 7,000 PoWs murdered
5) Borneo - The entire white population of Balikpapan was executed.
6) Japan - At least 8 US airmen were used for medical dissection at Kyushu Imperial University with organs removed while the prisoners were still alive.
7) Hong Kong - Canadian PoWs had their hands tied behind their backs and then thrown off a cliff
8) "Korean Comfort Women" - 80,000 to 200,000 women of all ages. Forced all over asia to provide "comfort" to Japan's soldiers
9) Java - Survivors of DD219 the "USS Edsall" are decapitated
10) Thai-Burma - "The Railroad of Death" 12,000+ PoWs die as well as 80,000+ asian labours. Note this does not include just over 1,000 Japanense guards.

In my opinion, Japan in the World War 2 era was evil.

Adios

DocD
12-18-2004, 11:48 AM
Doc. Hitler isn't more famous because his empire was in some way more important or more of a threat to the Allies than Tojo's. Hitler was more famouse because of 1 word: Holocaust. Tojo didn't try to eliminate an entire race of people. If he did, then we'd hear of him just as much as Hitler.
Not to get into a political discussion about the atrocities of wwII but, the fact that Hitler pursued a Holocaust made him more of a threat to the Allies than Tojo.

And not to discount any thing the Japanese did, the Allies agreed that Hitler's Germany was the more "closer and immediate" threat in WWII. Same as in the game if you ask me.

Doctor Strategy
12-18-2004, 11:50 AM
Qmp,

Nobody disagrees that what Japanese soldiers did wasn't terrible. But did Tojo order the soldiers to do it. I don't know that he did. However, Hitler ordered the systematic extermination of millions of people predominantly Jewish. If you add up the numbers, they don't come close to the total of deaths that Hitler ordered. Also, on a side note the Russian leaders were also responsible for purging hundreds of thousands if not millions of Jewish people and others over the years.

Did we hold the USA or the Presidents at the time as evil because of what some soldiers did on their own in Vietnam against the civilian poulation? You cannot account for what some soldiers do unless they were ordered to do it by higher ups. I'm quite sure there was mistreatment of Japanese prisoners and POWs by even the US. When in war, you are literally brainwashed into hating your enemy. However, some soldiers take it to the extreme. For example what the US did to the Iraqi prisoners. Even the "good guys" do some not so good things.

Don't get the impression that I am a liberal. I am definitely not.

pagan
12-18-2004, 12:07 PM
DXFoxman --> Your ignorance speaks for itself. I am not your teacher. Learn things for yourself or dont.

But I won't mind clarifying something for you that I wrote:

from ME: "Germany needed to be stopped and many of the trangressors killed for the attrocities of the war commited by them, and made to pay finaincially for an extended time to the people trangressed."

clarifications:

1. trangressors = 'trangress' _ intransitive verb do wrong: to commit a crime or do wrong by disobeying a law, command, or moral code

2. attrocities = MISPELLED (so this could have thrown ya) 'atrocity' _ a shockingly cruel act, especially an act of wanton violence against an enemy in wartime

3. finaincially = MISPELLED (again this could have confused you) 'financial' _ relating to or involving money or finance

"Germany needed to be stopped..." _ what i was trying to say here is that germany needed to be stopped.

"...the trangressors killed for the atrocities of the war commited by them..." _ the people doing bad stuff should be killed becasue they did bad stuff

"...made to pay finaincially for an extended time to the people trangressed." _ germany has been paying MILLIONS of deutschmarks to Israel + the individuals still alive + the relatives of the individuals still alive that were marred by germanys Bad-Actions. {that's millions 'every' year}

__side note: Germany has only recently decided to stop paying any more money to Israel. They will only continue paying to those directly affected by the holocost until they are dead. (basically) _ this should have been quite a wild tale for you! Your ignorance knows no bounds.


----> DXFoman: 'a little racist there buddy?'

If you say so, then it must be true, Bro.
Rock On!

pagan
12-18-2004, 12:16 PM
Nobody disagrees that what Japanese soldiers did wasn't terrible. But did Tojo order the soldiers to do it.Yes. Check out the wonderful world of the Japanese WW2 trials.

The wonderment of humanity is to me, the world's blind eyes to the event.

However if the offspring of the 'moral-nation' spew forth such brilliant minds as those impressed upon me by DXFoxman, then I should be more upset with the flow of DNA towards the wrong canals in the females.

qmp
12-18-2004, 01:04 PM
Hello everybody. I was not trying to suggest Nazi Germany wasn't less evil than Japan.

I guess my point is World War 2 era Japan should not really been seen as a liberator of asia from European colonialism. Thats all. Sorry for any confusion.


As for in the game, Japan is quite interesting with the options it has. I would have to say it is tie between the UK and Japan for my favorite country to play.

Adios

General Norde
12-18-2004, 01:32 PM
Japan was not trying to expell the colonialists or free the asian people, they wanted to become the colonialists, the masters... if you see what I mean. They simply wanted to be just like the English and French, they wanted to be the ones who controlled everything.

After all, if all what Japan wanted was to give the western powers a lesson, then why did they challenge China first? They were a classic case of imperialists bast****, like pretty much everyone at that time. ;)

As for the evils... According to us, occidental people, they were cruel mindless, feelingless butchers. But think about it, they didn't know the concept of surrendering (tremendous amount of soldiers and civilians commited mass suicide instead of surrendering to the americans) . In their culture, it was a basic to fight to the bitter end. This is why they executed or severely humiliated their POWs and threated them as inferiors. It's awful, but I understand... :(

As for the women raping and stuff, it is still very common these days in every single wars around the globe... I'm pretty sure hormons go up while under harsh fighting conditions. And since you have no respect for your opponents and you hate them... :(

And by the way, I must commend the ***'s modern society as they have become a very peaceful, intellectual and working nation. Not like some others I know of... :(

DXfoxman
12-18-2004, 01:52 PM
However if the offspring of the 'moral-nation' spew forth such brilliant minds as those impressed upon me by DXFoxman, then I should be more upset with the flow of DNA towards the wrong canals in the females.

Lol. I liked that, pagan. :)

But, Yes i see your (as well as General Norde and qmp's) point. Japan had its share of "imoral" acts. So did the U.S. So did every country in every war in history. What can i say? In war, **** happens.

And, pagan, don't get me wrong, I'm not a Bush worshiping pro-world democracy lunitic. As you seem to think i am.

But anyway. I think we've said enough. Let's get back to A&A.

pagan
12-18-2004, 02:59 PM
Germany is definately my top pick among A&A nations.

Everyone else is just fooling themsleves.

DocD
12-18-2004, 04:09 PM
Germany is definately my top pick among A&A nations.

Everyone else is just fooling themsleves.
LOL :D We agree again Pagan.... this is too much!! :D

General Norde
12-19-2004, 12:29 AM
Anyway people, altough we argue either Japan or Germany is the best, we are missing the point here.

The best nation a player can choose to play is the one that's gonna have the lucky dices. After all, A&A is mostly about luck, it's a total dice game (I am aware of the amount of comments this'll make fall upon my tiny person :eek: ... bring it on! :cool: )

General Norde
12-19-2004, 12:30 AM
Yeah! got the master sergeant! :D :D :D :D

axis_roll
12-19-2004, 04:21 AM
The best nation a player can choose to play is the one that's gonna have the lucky dices. After all, A&A is mostly about luck, it's a total dice game
What you say is, for the most part, true.

I wouldn't say its a TOTAL dice game. That would be a game like Yahtzee or LeftRightCenter. I say this mainly because usually the dice will follow expected outcomes (within reason).

Between players of equal skill, the game will come down to either:

- who ever gets the dice in their favor (especially in a big key battle)

~ or ~

- who ever does not makes the one mistake.

================================================== =====
Maybe not in A&ARevised Enhanced though. There's plenty of strategic options since the game openings can vary greatly, ESPECIALLY for the axis. I also like that tech can be a part of the game... because of how tech works in the game rules(4:2 or 6!), tech can be part of a game plan.

At least this is my opinion after playing A&A and it's variants for 20+ years now......

DocD
12-19-2004, 09:20 AM
Maybe not in A&ARevised Enhanced though. There's plenty of strategic options since the game openings can vary greatly, ESPECIALLY for the axis. I also like that tech can be a part of the game... because of how tech works in the game rules(4:2 or 6!), tech can be part of a game plan.

At least this is my opinion after playing A&A and it's variants for 20+ years now......
I couldn't agree more roll! :D

The truly awesome thing about AARe is its multiple strategic options and opening moves.
With AARe, players have many options in how to pursue their strategic and tactical goals.

Oh course dice will always have their say in the game, but I guess one could say the dice are alittle more diluted in AARE. If things go bad in one area, the dice gods may favor you in another.

But it is truly a double edged sword. I have seen many a times one front go sour because of bad dice, then the dominos fall in succession!

PaschatKing
12-20-2004, 06:13 AM
I voted for UK. In both old and revised versions, they get to play across the globe. But the revised version is better as UK has a better navy and its more protected. Personally, i prefer to be more aggressive, and the Indian navy can be a real thorn to the Japs. You get lots of kit, the influence across the board and can remain a real power for the whole game - notwithstanding the American Bear once it gets going.
The downside - as the empire goes, so does their impact on the game especially as the US usually needs the UK to help out to support Russia.

Russia is much better in the new version. You can be more aggressive with a good mix of land units and have more influence. The downside - generally, you only play with land units.
USA is fun for newbies playing with that cash or old boys with grand plans, but is probably the least fave to play as it can take a few turns to get going - although once they do.. bye bye Axis.
Germany is understandably a fave and in a much better position in the new version - more kit, better set up and can be more proactive - what Germany does is kick ass.
Japan - i like Japs and i prefer to be moderately aggressive. Too defensive means death at the hands of a three way allies crush. Too aggressive has often meant you can't deal with both Brits and US - and if Russia take a hand, Japs just don't have enough on land. But they're still fun.

As for atrocities - all nations are responsible for some level of atrocities. To say that one was worse or another is rather ignoring the fact that all are evil. The holocaust was a black episode in history because of the systematic attempt to purge a race, as was the japs attitude towards surrender leading to the butchery they were responsible for and the Stalinist purges and pogroms. The Brits and Yanks are not innocent either. The modern American imperialism and the old Empire have done much harm to societies and cultures.
However, it is the consensus that the holocaust stands out as unparalleled as a catalogue of evil bearing in mind the end goal - but this doesn't negate the aforementioned *** and Stalinist acts as 'minor' - far from it.

But on a lighter note - no nation to me is boring, unless you play with players who throw the game away by stupid buys and moves and leave you in a pickle. One other reason i like UK. If you have an IC in India (which you should have) or Oz or SA, you get to switch plans like no other nation.

IBKsax44
12-20-2004, 11:11 AM
I vote for Japan, but I could just as easily have said UK. They both get to conduct naval operations in the south pacific early on. It's kinda like a duel since all your reinforcements are at least one turn away-more if you're the UK(unless you're using colonial garison, in which case UK is the only way to play).

Vollick1979
12-20-2004, 12:26 PM
What you say is, for the most part, true.

I wouldn't say its a TOTAL dice game. That would be a game like Yahtzee or LeftRightCenter. I say this mainly because usually the dice will follow expected outcomes (within reason).

Between players of equal skill, the game will come down to either:

- who ever gets the dice in their favor (especially in a big key battle)

~ or ~

- who ever does not makes the one mistake.



I'm sorry but Yahtzee has plenty of strategy. There are times when you have to decide whether to put the 6,6,5,4,3 as your chance or your sixes! Especially with the game winding down and you not having any 6's. You might think easy call but if you write a zero for your 6's you have no chance to get the score bonus for the top part and you'll definately need a yahtzee (or a yahtzee bonus if your opponent has a yahtzee!) to even have a chance at the game.

I was always thought that Axis and Allies is a lot like a fight. The most important punch is the last one thrown and the second most important punch is the first one! You win the big stack showdown, you've won the game! You win the major first round battles, you're planting the seeds for an easier last punch.

TomJag3
12-20-2004, 12:38 PM
I happen to be fond of playing Russia. You're in the middle of the fight, no matter what.

axis_roll
12-20-2004, 01:03 PM
I'm sorry but Yahtzee has plenty of strategy.
Wow, Vollick, I used to put some credance into your posts because they usually are well thought out and reasoned....

but if you REALLY think there's strategy in Yahtzee, then I might have to rethink my above statement.

Atlantikwall
12-20-2004, 01:15 PM
2/3 of the votes are now for the axis (and it`s even one nation less). But I can tell you that what really makes the difference between an average, good or excellent player: It`s the possibilitity to play them both with equally good skills. I think that most people consider it either more fun (because they`re offensive at the start) or easier to play the axis. Therefore I strongly prefer playing the (western) allies and furthermore I think that they make the difference!

Hey dude
12-28-2004, 01:43 PM
Although not as much fun as an Axis country, the Brits are really in a position to spoil things for Ger/*** until the Allies really gear-up. I was goading an English friend of mine in a bar one night about German attempts at domination and he finally stated, "Hey, they wanna be the next big white kid on the block, let 'em come!"