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View Full Version : Team AR takes on TomJag1 & Butch


axis_roll
01-25-2005, 06:40 AM
OK, this game has started.

Bid is 12 to Team AR
2 inf in libya
$4 to Germany, $2 to Japan

Russia NA is T-34 tanks.
buys 3 inf, 3 tanks, takes west russia and ukraine
Moves to support India and Sinkiang

Germany takes Panzerblitz
buys A/C, sub, 4 inf, 2 tanks.
takes karelia, ukraine, Anglo-egypt (2 inf, 2 tanks left)
kills med BB without sub loss. See map link for end of G1.

Moderator Sinister
01-25-2005, 06:47 AM
hey guys, even if you aren't using the play-by-post why don't you post there and keep a turn by turn account so the rest of us can watch!!! WHOO HOO

axis_roll
01-25-2005, 08:48 AM
hey guys, even if you aren't using the play-by-post why don't you post there and keep a turn by turn account so the rest of us can watch!!! WHOO HOO
The Play by post forum was not up yet when I posted this....

TomJag3
01-26-2005, 12:55 PM
I'll get the UK posted tonight. It's my normal move. Seeing what happened to Pagan in his posted game out here reminds me how important it is to keep England garrisoned against you tricky Axis types!!!

TomJag3
01-26-2005, 03:04 PM
Butch, as UK, took Colonial Garrison for India. After considering the options, he decided we could take the loss in IPC's for UK and combined the UK fleet in SZ8. We used the CV and DD from India to sink the *** transport and moved our transport from India to the coast of FIC to block the *** fleet off the East Indies. This puts pressure on Japan, they can't just ignore the CV and DD. Axis_Roll has seen me do this in our other games. With the Russians in force at Bury, they can roll across the border into Manchuria if it's left empty and the UK fleet can block amphibious assaults for a turn. I can taste the pressure on the Japanese on mainland Asia.

I think they should concede now :)

The other non-com movements were pretty normal, evacuation of Jordan, the fighter from the CV moved to India, and the shuffle from Persia to India. South African troops made a tentative move to Kenya.

It looks like it will be Jutland all over again around the North Sea.

pagan
01-27-2005, 01:47 PM
I am hoping to see the AR team figure out how to use Japan against the asian rush. I've got my ideas for holding out, but it doesn't help for long.

RuHurt
01-27-2005, 07:06 PM
Sounding interesting... would y'all mind posting the new maps too, so we can watch? :D

DocD
01-27-2005, 08:47 PM
Interesting UK move tom...my only thought is....Japan will be able to reinfore its Pacific Navy, can UK do the same?

pagan
01-27-2005, 08:49 PM
Uk is forcing Japan to use more units to kill the AC+DD on its turn. Japan is already sppread out

China + Hawaii + UK navy

AxisRoll
01-27-2005, 09:43 PM
Well here is J1F. I do a little web hosting, so here is a link.

I can attach bigger files. :)

http://2e4u.com/TeamAxisRoll/index.html

pagan
01-28-2005, 08:06 AM
That's what I would have done for movements

Bottleneck that UK fleet.

I like the second NA as your option....

Beast1313131
01-29-2005, 10:13 PM
Hey, whos the one in the Bears shirt? I love the bears! i agree with Pagan as well, you have to get the UK fleet tied up.

AxisRoll
01-29-2005, 10:27 PM
I am in the Bears Shirt. AxisRoll.

I Have Bears Season Tickets....

R2F Shows a total Allies KJF. Pictures @ J2F

TomJag3
01-31-2005, 09:08 AM
I don't know how to post the maps, but it's Germany's 2nd turn. After that, the UK will send their Pacific sub, CV, DD, and the fighter in India into Japan's home waters to sink the transport and 2 DD's they've built. That should attract plenty of attention from the Japanese, giving Sinkiang and India time to grow.

The Germans are another matter. That German navy is a nuisance. It will take a combined effort of the UK and US to eliminate that threat. It will be interesting to see what Germany does in its turn and what it buys.

axis_roll
01-31-2005, 11:43 AM
I don't know how to post the maps, but it's Germany's 2nd turn. After that, the UK will send their Pacific sub, CV, DD, and the fighter in India into Japan's home waters to sink the transport and 2 DD's they've built. That should attract plenty of attention from the Japanese, giving Sinkiang and India time to grow.

The Germans are another matter. That German navy is a nuisance. It will take a combined effort of the UK and US to eliminate that threat. It will be interesting to see what Germany does in its turn and what it buys.
I want to discuss our plans with my AR partner who is on R&R until Wednesday night...

cousin_joe
02-02-2005, 12:11 AM
I want to discuss our plans with my AR partner who is on R&R until Wednesday night...

Looks like Team AR hit their first snag on their World Tour. The anticipated UK hit on the Japanese Home Fleet could be costly. What NA did Japan pick by the way?

Germany is looking pretty scary in both the Atlantic and Africa. UK could be really hurting for income over the next few rounds.

axis_roll
02-02-2005, 05:41 AM
axis_roll is Germany, AxisRoll is Japan.

The UK planned attack (if successful) would be a mere speed bump for Japan.

TomJag3
02-02-2005, 06:03 AM
Well, losing 28 IPC's worth of the first turn's build can't be good. Also, only having 1 transport to add troops to the mainland for Japan won't be good, especially if the choices are either landing in Manchuria or FIC. It gives the US and UK the chance to build up in Asia and might prevent the Japanese from coming after the US fleet off the WCst of US.

pagan
02-02-2005, 07:39 AM
Here is my prognosis:

Japan has cancer (metasis).

It is inoperable....

RuHurt
02-02-2005, 08:53 AM
Darn it, would someone post a link (preferably not very large, I have a slow connection) to the map?! I wanna see how the game's going, it sounds great! :mad: :D

TomJag3
02-02-2005, 10:10 AM
Well, it's still early, only Germany's Turn 2. The Allies need to get average die rolls in the UK turn for the good stuff to happen. AxisRoll is currently vacationing with his family and shortly after his return (tonight) I'll be going to a game convention for the weekend, so we'll have the game back on track by Monday.

Having a partner certainly improves game play, I have someone telling me not to be stupid!!! ButchOHare provides the voice of reason for our team.

On another note, Axis_Roll and I just completed our second game of enhanced. He cleaned my clock in 4 turns. That ties the series.

AxisRoll
02-02-2005, 08:30 PM
I'm Back! a_r did G2. Germany adds a fighter. Time to mop up some UK troops in the HEART of Japan NAtion! Zig Hil!

AxisRoll
02-03-2005, 04:42 AM
Here is the link. i will update after J2.

http://2e4u.com/TeamAxisRoll/TJ.html

axis_roll
02-03-2005, 11:24 AM
Your link doesn't have the latest G2 turn... and it takes forever to download.

You should seperate the turns into different links/files IMHO

AxisRoll
02-03-2005, 01:17 PM
well i was going to post once per rd. After Japan's turns sounded good to me.


But splitting up the links is a good idea for size / speed.

RuHurt
02-03-2005, 02:27 PM
I second that; I can't download the links that size, and heck, all I'm interested in is the latest turns ;) :P.

pagan
02-03-2005, 04:22 PM
3 megs per second ! Never had a problem yet !

RuHurt
02-03-2005, 06:26 PM
Shut up. Dial-up, about 3K a sec :mad:.

TomJag3
02-03-2005, 09:13 PM
Well, disaster struck. The UK couldn't hit anything.
1Sub,1CV,1DD,1Ftr lost against 2DD's and a transport. That's 9 vs 7 combat factors, with us having the advantage of numbers. We only got one hit.
4 of 5 infantry were lost in FIC fighting 2 infantry before we retreated. That's 5 vs 4 with us having the numbers advantage.

The dice just don't love the UK and are infatuated with Japan.

The UK did succeed in taking Norway. Of course, Norway was undefended.

RuHurt
02-04-2005, 05:22 AM
Let's hear it for the brave UK marines! Storming the beaches of Norway, only to meet a line of staring Norwegians... :D

AxisRoll
02-04-2005, 09:27 PM
J2, Take out Burytia... and the USA air force. Battleships score 2 hits.

What do you lose?

http://2e4u.com/TeamAxisRoll/J2C.jpg

AxisRoll
02-04-2005, 09:35 PM
is this 2 big of an image?

axis_roll
02-05-2005, 04:33 AM
is this 2 big of an image?
that was better... acceptable with my whimpy dial-up

DocD
02-05-2005, 04:34 AM
Mapview questions....

What's OOL mean? Is this to be done every combat round? Every combat? Why wouldn't the Russians just take infs as casualties?

axis_roll
02-05-2005, 05:04 AM
Mapview questions....

What's OOL mean? Is this to be done every combat round? Every combat? Why wouldn't the Russians just take infs as casualties?
yes, it should not have to be done on every turn.

My partner was trying to be nice since there's a nice juicy US bomber mixed in with 2/4 of the US ftr airforce at risk.

In the abscence of a specific OOL indicator by the defender, standard OOl should be used, or a PBEM game could take forever to play.

AxisRoll
02-05-2005, 10:34 AM
I also Although there are times when as the attacker, you do want to see what unit is lost to determine what action should be taken for the next rd of combat. possibly, withdrawl or pull the planes. But this is different being an amphibious assult.

RuHurt
02-05-2005, 02:30 PM
Yeah, the image size is fine, thanks :).

pagan
02-05-2005, 09:08 PM
OOL = Order Of Loss

TomJag3
02-08-2005, 05:54 AM
Well, we got lucky with the results of the Japanese attack. The battle resulted in our losing the 8 inf, 1 ftr, and the bomber. They lost 4 inf, 1arm, and 3 fighters. This makes up for our abysmal luck in the UK turn.

This is definitely shaping up into another weird game.

axis_roll
02-08-2005, 10:53 AM
I guess that was to even out the horrendeous dice UK got trying to attack their last turn.

TomJag3
02-11-2005, 05:45 AM
US takes back China. Russia rolls.

US took China: 3Inf,1Ftr vs 1Inf. No US losses, Russia moves in 4 Inf.
US builds CV,fighter, and tank on WCst and 2Arm in Sinkiang. PacDiv in Sinkiang.
Russia took Karelia: 2Inf,1Ftr vs 1Inf. Both sides lost an infantry in the battle. The fighter flew to the UK carrier.
Russia took Ukrane: 5Inf,1Ftr vs 3Inf,1Art. No Russian losses.
Russia takes Trans-Jordan: 1Inf,1Arm vs 1Inf. Both sides lost an infantry, Suez is closed.

The dice loved the 'good guys' when it counted. Germany now has lots of options.

pagan
02-11-2005, 10:28 AM
and all those options probably suck.... (smile)

axis_roll
02-11-2005, 11:33 AM
Russia took Ukrane: 5Inf,1Ftr vs 3Inf,1Art. No Russian losses.There is a German-initiated investigation into thei travesty!

Russia takes Trans-Jordan: 1Inf,1Arm vs 1Inf. Both sides lost an infantry, Suez is closed.
DAMN! And I thought The Suez was a 24/7 operation!

AxisRoll
02-11-2005, 07:41 PM
Rd3 RF map west view

http://2e4u.com/TeamAxisRoll/R2FW.jpg

AxisRoll
02-11-2005, 07:42 PM
This is R3F East View
http://2e4u.com/TeamAxisRoll/R2Fe.jpg

axis_roll
02-12-2005, 03:03 PM
Opposing navies play ring-around-UK:

axis_roll
02-12-2005, 03:04 PM
Germany eliminates ukraine incursion

axis_roll
02-12-2005, 03:06 PM
Germany controls the med... triples transport capacity

axis_roll
02-12-2005, 03:07 PM
Nothing but German control markers as far as the eye can see

AxisRoll
02-12-2005, 06:04 PM
Zig Hil...

This WAR is turning out to be how hitler wanted it to be.

AxisRoll
02-15-2005, 03:18 PM
where is uk? are they ready to concede yet?;)

axis_roll
02-15-2005, 05:18 PM
Japan is up! Time to rock

AxisRoll
02-15-2005, 07:51 PM
Allies wanna Dance... Let's do the 2 Step!

http://2e4u.com/TeamAxisRoll/TJJ2F.jpg

cousin_joe
02-15-2005, 11:17 PM
Wow, just love them pictures :)

Now this is a great game!!! Lots of multi-front action going on here... And is this that infamous Orange Crush people are talking about with Dual factory, and Dual InF-NA??... Japan looks to be in decent shape right now, and Germany, wow, finally the Powerhouse they should be.

Now, the big question here is, will the Axis get their 4 VCs??? Time will tell...

pagan
02-15-2005, 11:43 PM
I believe these are the basic concepts.....

ICs = Stall

ICs + US-PAcific = Stall/Kill

pacific fleet + ICs + INF-NAs = Orange Crush

___now remember, that all of these things usually require USSR help at some point. The changes to D-Day allows gemany to go strong at russia OR they can waste less units defending and pop in a strong navy with minor trades on USSR. The multilateral part reomves USSR from hitting japan freely. Now what germany does affects how Japan will be dealt with.
___Orange Crush is death dealing for japan without those two changes.

--these are of course my opinions.

axis_roll
02-16-2005, 05:32 AM
I believe these are the basic concepts.....

ICs = Stall

ICs + US-PAcific = Stall/Kill

pacific fleet + ICs + INF-NAs = Orange Crush

___now remember, that all of these things usually require USSR help at some point. The changes to D-Day allows gemany to go strong at russia OR they can waste less units defending and pop in a strong navy with minor trades on USSR. The multilateral part reomves USSR from hitting japan freely. Now what germany does affects how Japan will be dealt with.
___Orange Crush is death dealing for japan without those two changes.

--these are of course my opinions.

Have you play tested these changes yet Pagan?
I ask because I wanted your opinion about:
"Are these changes you speak about above enough to give the axis a fighting chance?"

pagan
02-16-2005, 06:13 AM
I played ONE f2f game on saturday.

The changes DRASTICALLY altered the situation.

I was the allies and went with a pacfic kill japan type thing....

germany went big on navy and left AES alone. Dropped units into Algeria and went REAL slow at africa. UK had to pump out Subs (to kill subs) a few DDs and ended up with a double AC. Germany just kept buying 1 SS per round without fail.
Uk got owned on money, thank god they had most of africa.

Germany played smart and just sat on sz6 unitl they got attacked. Everything died. Uk had to start from round 1

Japan used my own tactic against me (BASTARDS!).... BBs & an IC on phillipines... so with USA I knew that I couldn't handle the strafffing attacks since I wanted to put a TN + some INf in the atlantic each round, I wanted ARm on singkiang.... money got short pacific fleet did the Polar Express thing. Which worked sruprisingly well. This Polar express thing really needs to be looked into for the US.

Japan got cocky as soon as I went to alaska, (he knew I was spread out), he went for double ICs. Kwangtung + FIC..... japan lost FIC once, but naval BBs and ARM fixed that minor inconvenience.

US naval presence in the North of the pacific did not threaten the double IC build.
US ended up with 4TNs + 4SS + 2DD + 2AC + 1BB + 4 FTR sitting in sz off of FarEast.

USSR had to help vs Japan's double ICs... then the steady slow IPM from germany eventually everything waws in russia. US was supposed to take over for USSR, but as japan did not want that to occur, he hit US with everything he had. Japan got tired of placing sitting units on japan since he couldn't defend two seazones, USA forces kept getting bigger, strafffing attacks started taking their toll in keeping the US navy down, it was on round 8 that japan finally wasted everything with 3 survivign FTRs left....

once the US navy was dead, 6 ARM per round....germany IPM..... Uk small building 2nd navy....free ICs on asia ...... axis win in a crushing double shot on moscow

it was not easy, but it was definately a good game.

We also used the territory restriction for production to include the INF-NAs. Had I been able to plop on an additional 2 units it would have been different for japan even with the double ICs. since I would have had more units from the onset of the asia-contest

axis_roll
02-16-2005, 06:53 AM
Thanks for posting your testing results.

AxisRoll
02-25-2005, 10:31 PM
Japs didnt roll so well in india, but i cant complain...

http://2e4u.com/TeamAxisRoll/TJJ4F.jpg

AxisRoll
02-25-2005, 10:34 PM
German Transport shoots down UK bomber in Brazil. So far, he is the MVP of the AxisRoll Team.

http://2e4u.com/TeamAxisRoll/TJJ4Fw.jpg

RuHurt
02-26-2005, 11:11 AM
Those links don't open for me... are you sure they work, or is my computer being stupid again? :o

AxisRoll
02-26-2005, 05:03 PM
they work for me, but they are on my web server. which is having issues with my new firewall allowing access into the site. i am working on it.

AxisRoll
02-27-2005, 04:39 PM
ok firewall fixed, so pictures should be fine. any issues, let me know.

RuHurt
02-27-2005, 06:35 PM
Yup, links work fine, thanks :)

AxisRoll
02-27-2005, 06:54 PM
good to hear, and I am glad to have my firewall working... now i can get on to better things.

AxisRoll
02-27-2005, 08:26 PM
I had to reroll india battle due to a error.

AxisRoll
02-27-2005, 08:27 PM
We need a dice server for enhanced. if anyone has web code, i have a server. I need to get better at coding java

ButchOHare1
03-02-2005, 05:33 AM
Hey I just looked at the reroll map. Wow I thought Allies looked pretty good before that reroll. Now I'd say the game is over. Tom do you want to fight on?

axis_roll
03-02-2005, 06:44 AM
Hey I just looked at the reroll map. Wow I thought Allies looked pretty good before that reroll. Now I'd say the game is over. Tom do you want to fight on?
The reroll was a travesty of dice.... sorry

8 inf difference

although the first roll we got a little humped....

TomJag3
03-04-2005, 12:20 PM
Let's keep going, they might forget to buy units for a few turns and let us get back in the game. :-)

AxisRoll
03-04-2005, 09:27 PM
When the axis are high fiving, its isnt a good sign for the allies.

http://2e4u.com/TeamAxisRoll/TJJ5F.jpg

cousin_joe
03-04-2005, 10:14 PM
Oh my!!! :eek: I don't know if these guys can be stopped!!!

AxisRoll
03-07-2005, 10:29 PM
Their Ship is sinking. The German war machine is rolling tonight.

TomJag3
03-15-2005, 07:05 AM
Yup, they've convinced me that India cannot be held. I'll have to look at an alternative Allied strategy in future games.

TomJag3
03-18-2005, 07:59 AM
Resistance is futile, I concede to the A-R's who are on a roll.

ButchOHare1
03-19-2005, 06:07 PM
You guys got game. Tom showed me the ropes a little with Enhanced "Uh Ted that won't work...no that won't work either...not that...no, no let's not try that...hmm..." :) It's a good rule set for sure.

I'm just ****** we can't rematch poolside next month. :(

axis_roll
03-19-2005, 06:29 PM
I might host another weekend in late June....

cousin_joe
03-19-2005, 11:55 PM
Any chance of seeing the final map guys? :)

anton1983
03-20-2005, 09:16 AM
Hey how do you play with partner? If there is somebody outthere who wants to be my partner against this axisroll please reply so we can kick their buts! And you Axisroll standby!

For mother Russia................

AxisRoll
03-21-2005, 11:59 AM
anton1983... looks like you need a smoke break to relax. all in due time. no rush getting thumped.

AxisRoll
03-21-2005, 12:00 PM
I will do final maps tonight. Team AxisRoll is undefeated!

AxisRoll
03-21-2005, 09:27 PM
Final Maps to follow

AxisRoll
03-21-2005, 09:29 PM
TJJ6F1 axis roll

http://2e4u.com/TeamAxisRoll/TJJ6F1.jpg

AxisRoll
03-21-2005, 09:30 PM
TJJ6F2

http://2e4u.com/TeamAxisRoll/TJJ6F2.jpg

AxisRoll
03-21-2005, 09:31 PM
and the winner is???????

http://2e4u.com/TeamAxisRoll/TJJ6F3.jpg

cousin_joe
03-22-2005, 08:20 AM
Congratulations Team AR! :)


Wow!!! Enhanced really is a lot faster moving than AH/LHTR - 6 rounds! Don't get too confident though! ;)

AxisRoll
03-25-2005, 10:43 AM
Yes, I like how games move along. more channels to explore. it is very interesting when both sides attack other areas instead of countering the aggressors moves. then it goes to which capital falls first.