View Full Version : AARE 2.1 Playtest "Friendly" Match: newaxis vs. stephen
newaxis
02-01-2005, 11:28 AM
Edit: I'll continue to cut and paste the turns here for easy reading. Still can't compress maps down small enough, maybe Stephen will post some.
We're using the bilateral Non-aggression treaty (4:4) and UK restricted to SZ 7 during D-Day. Stephen is Axis, newaxis is allies.
newaxis bid 5 and won, so it is newaxis with the allies and stephen with the axis.
R1: Massive invasion of West Russia with 8 inf, 4 tanks, 2 fighters. I lost only 1 inf. Reinforced Caucasas, placed 4 tanks there. Took Lend-Lease as my national advantage. End of Turn Income:26
G1: went for Long Range Aircraft and succeeded. Took Luftwaffe Dive-Bombers as my first NA. Cleared the med, and took Egypt. Preparing for dead-zone trading in Europe. Retreated to EEur, built AC in Baltic and moved my subs out to do some raiding. I'm curious to see how LDB and LRA will work as a tandem. Should be interesting! The Atlantic just got a whole lot more dangerous for the allies!
UK1: NA=Commonwealth Bought 2 AC for SZ 8. Invaded Borneo with AC, Ftr, 2 Inf and won. DD vs TR in SZ 59 was a draw. Took SS & TR vs SS in SZ 45, lost TR
Flew 1 FTR to Russia & BMR to CAU SS interdiction in SZ 7 results in 4 IPC loss. UK Income: 28
Stephen’s Comments on J1:
I am a first-class MORON! Japan1: I plan to take Naval Advantage to go after LRA, except I don't actually say so in the combat move file. So I figure out my purchases, forgetting that NA gives me an extra $12 to spend! So at the end of my turn, I go to update the NAs list and I say, wait a minute, what the hell did my NA do? After banging my head against the wall several dozen times, I'm now just ashamed! DUMB DUMB DUMB!
US1: NA=Mechanized Infantry Bought 1 AC, 2 FTR, 1 TRA, Attacked Pearl Harbor Japenese 1 AC, 2 Ftr, 1 BB with US BB, TR, 2 Ftr, 1 BMR Amazingly, the Japs were able to kill all the Americans! Mutual annihilation. Placed AC, 2 Ftrs, TRA off US East Coast. Moved Panaman DD to East Coast. Moved DD and 2 Tra full of US EC 2 Troops, Rtl, and tank to UK
Combined UK/US Fleet in SZ 8=2 Ftrs, 2 AC, 1 BB, 4 TRa, 1 sub
Soviet2: Bought 3 tanks, 4 Inf Attacked Ukraine and Karelia. Those blasted Germans hit 3 of their 4 Inf defense rolls, so no Ukraine for me. Moved 3 Arm to India, along with 2 russian ftrs. Moved 2 Inf to Siakiang & 1 Russian Tank. The Japs are going to have a hard time breaking through this turn. Moved Russian sub to SZ 8 for the Triple Threat Fleet
UK2: NA=Colonial Garrison Stocked up the UK with 5 Inf, 1 Art, 2 Tanks. Invaded Algeria in force, moved fleet of 2 AC, 2 Tra, 1 BB, 1 UK Ftr, 1 US Ftr. to SZ 8. Placed IC in India, which has 5 UK inf, 3 Russian ARM and 2 Russian Fighters., & 1 UK Bomber Japan's not going to crack Fortress India this turn, but is welcome to try. Some may fault me for waiting a turn to Garrison up, but I was trying to hamper Japan more effectively on UK turn 1, by having my DD off Kwangtung. I was also hoping to destroy the *** sub either with my UK sub or with the AC, FTR, and TR off Borneo. Anyway, now Japan has to plan carefully, since striking the India IC will take some time.
J2: NA=Banzai! Buys 2 Tr, 2 Ftrs, 1 Art Japan tried to take back Borneo and failed, so UK's income grab has yielded a net +8 for UK and -8 for Japan. Since UK will hold it on its turn, that's +12/-8, heh. Assaulted Siakiang, resulting in 2 US inf, 2 Rus inf, and 1 rus arm killing 2 *** inf, 1 *** arm, and 1 fighter. Japan then flew 2 fighters to Karelia to reinforce the Germans flying over the Russian capital and not being shot at.
US2: Buy 2 ftr, 2 tra, 1 inf for Atlantic. Reinforced UK in Algeria, so Algeria now has btw US/UK: 6 inf, 1 art, 3 tanks, 1 ftr. German's Africa problem just got serious. We will see if they build a Southern navy, fly fighters down, or otherwise pull something out of...the air. Flew a ftr to UK.
R3: Buy=1 AA, 7 Inf Reinforce West Russia so its 13 Inf, 7 arm, 3 ftrs in WR vs. 9 inf, 1 art, 5 tanks, 7 ftrs, and 1 bomber within striking distance. Since Russia moved partially out of India, this gives the Japanese a chance!
G3: Purchase: 1 sub, 8 inf, 1 art, 2 arm Reinforced Karelia and exchanged dead zones. For the first time, a lone German infantry division is within sight of Moscow! He will be dealt with soon enough.
UK3: Purchase 1 Ftr, 3 Tanks In a stunning development the UK India Bomber takes off and sinks 2 unescorted transports off the coast of Japan, landing in Buryatia. The sneaky UK sub parks itself off the coast of the East Indies, thus preventing any reinforcements from the Javas. Liberated Libya & Angloegypt; Africa is empty of German pieces, but five territories are somehow sending supplies to Germany. How they are getting past my land blockade I'll never know... Put 3 tanks in India along with Commonwealth. Compared to Japan's measly 3 inf & 1 art in FIC, Japan is looking weak in Asia since those are the only Japanese pieces in Asia right now! UK suffered 7 IPC loss from convoy raiding; I'm going to have to do something about that. Moved UK fleet to SZ 8, closer to the German subs.
J3: Purchase:3 Tra, 1 Art Japan decides that it has had enough of "Fortress Borneo" and moves v Borneo in force. The UK troops, convinced they were invincible, are caught in the viscious crossfire of artillery and infantry and die quickly.
US3 Purchase: IC, 6 Inf, 1 Ftr The US, following their new war doctrine of "Let others take the casualties first" has no combat, and follows the UK forces into Anglo. The slow US artillery can't keep up with the mechanized troops, and lags behind. Consolidated fleet in SZ8. Flew a Ftr to West Russia. Placed IC in Sinkiang. The two US DD train for sub drills, as they may be hunting U-Boats soon...
Stephen
02-01-2005, 01:01 PM
We're using the bilateral Non-aggression treaty (4:4) and UK restricted to SZ 7 during D-Day. I'm Axis, newaxis is allies.
So, it's the Ralphaxis VS the newaxisallies!
newaxis
02-01-2005, 01:22 PM
newaxis bid 5 and won, so it is newaxis with the allies and stephen with the axis.
R1: Massive invasion of West Russia with 8 inf, 4 tanks, 2 fighters. I lost only 1 inf. Reinforced Caucasas, placed 4 tanks there. Took Lend-Lease as my national advantage. End of Turn Income:26
Stephen
02-01-2005, 02:26 PM
G1: went for Long Range Aircraft and succeeded.
Took Luftwaffe Dive-Bombers as my first NA.
Cleared the med, and took Egypt.
Preparing for dead-zone trading in Europe.
Retreated to EEur, built AC in Baltic and moved my subs out to do some raiding.
I'm curious to see how LDB and LRA will work as a tandem. Should be interesting! :) The Atlantic just got a whole lot more dangerous for the allies!
newaxis
02-01-2005, 03:36 PM
<Insert Map Here>
Stephen
02-01-2005, 05:17 PM
I'm still waiting for your NC moves and place so I can start UK's turn.
Sorry, I thought I had sent it to you already. Shall send it pronto when I get back home.
G1: went for Long Range Aircraft and succeeded.
Took Luftwaffe Dive-Bombers as my first NA.
Cleared the med, and took Egypt.
Preparing for dead-zone trading in Europe.
Retreated to EEur, built AC in Baltic and moved my subs out to do some raiding.
I'm curious to see how LDB and LRA will work as a tandem. Should be interesting! :) The Atlantic just got a whole lot more dangerous for the allies!I applaud your strategy stephen. (Not anything against you newaxisallies!)
LDB and LRA is another anti-Allied Navy weapon in the german arsenal. I like supersubs and wolfpacks, but your option should also send many a tranports to the ocean floor.
Stephen
02-01-2005, 06:38 PM
I applaud your strategy stephen. (Not anything against you newaxisallies!)
LDB and LRA is another anti-Allied Navy weapon in the german arsenal. I like supersubs and wolfpacks, but your option should also send many a tranports to the ocean floor.
Don't applaud me yet... my strategy requires an effective general to make optimal use of it... and I'm not sure I'll be able to do that :D
But it shoud be interesting :) I'm playing a game right now against Japanese LRA, and it's hurt me any number of ways, so it shall be interesting to be on this side of the fence.
newaxis
02-01-2005, 07:18 PM
Shall we do a cut and paste job to have all the turns be together, or shall we force people to read through our posts? Decisions decisions.
UK1: NA=Commonwealth Bought 2 AC for SZ 8. Invaded Borneo with AC, Ftr, 2 Inf and won. DD vs TR in SZ 59 was a draw. Took SS & TR vs SS in SZ 45, lost TR
Flew 1 FTR to Russia & BMR to CAU SS interdiction in SZ 7 results in 4 IPC loss. UK Income: 28
cousin_joe
02-01-2005, 11:59 PM
Very Interesting Strategy Stephen... LDB + LRA can really limit the Allies in the Atlantic... can't wait to see how it pans out
Now you can get LRA for Japan withuot spending the extra 4IPC, or even worse, you can get a Tech for Japan for 4IPC PLUS LRA for only 12IPC (Shared Tech)!!!
Stephen
02-02-2005, 09:50 AM
Very Interesting Strategy Stephen... LDB + LRA can really limit the Allies in the Atlantic... can't wait to see how it pans out
Now you can get LRA for Japan withuot spending the extra 4IPC, or even worse, you can get a Tech for Japan for 4IPC PLUS LRA for only 12IPC (Shared Tech)!!!
Just to be sure, we're still limited to 1 tech attempt per turn, right?
Stephen
02-02-2005, 09:53 AM
I am a first-class MORON!
Japan1: I plan to take Naval Advantage to go after LRA, except I don't actually say so in the combat move file. So I figure out my purchases, forgetting that NA gives me an extra $12 to spend!
So at the end of my turn, I go to update the NAs list and I say, wait a minute, what the hell did my NA do?
After banging my head against the wall several dozen times, I'm now just ashamed! DUMB DUMB DUMB!
TomJag3
02-02-2005, 10:00 AM
I like the combo. Much better than jet fighters and LDB. I'll be anxious to see how it plays out. I still don't think that 5 IPC's is enough for the Axis. More like 16-10.
newaxis
02-02-2005, 11:57 AM
Hey, Stephen said his friends don't bid at all. I thought I would throw him a bone. Double LRA on round 1 sucks for me. Right now I'm waiting to see if Stephen takes a fighter or his CV as a casualty at Pearl. After being battered twice (Pearl Harbor and the latest invasion), the US is tired of being pushed around and has decided for a counterattack. Time will tell whether the Pacific or Atlantic is reinforced. I'm just glad the US has the rail capacity to transport their ships from coast to coast. <Build the ships on the West Coast, I mean the East Coast>
Just think if you had to declare exactly where your units were going when you bought them.
Edit:
Do I sense Jet Power on the Horizon for Japan? When someone asks a question like, "Can I research only 1 tech per turn?" I begin to wonder.
Stephen
02-02-2005, 01:24 PM
Hey, Stephen said his friends don't bid at all. I thought I would throw him a bone. Double LRA on round 1 sucks for me. Right now I'm waiting to see if Stephen takes a fighter or his CV as a casualty at Pearl. After being battered twice (Pearl Harbor and the latest invasion), the US is tired of being pushed around and has decided for a counterattack. Time will tell whether the Pacific or Atlantic is reinforced. I'm just glad the US has the rail capacity to transport their ships from coast to coast. <Build the ships on the West Coast, I mean the East Coast>
Just think if you had to declare exactly where your units were going when you bought them.
Edit:
Do I sense Jet Power on the Horizon for Japan? When someone asks a question like, "Can I research only 1 tech per turn?" I begin to wonder.
Well, in this game the Bilateral Non-aggression treaty PLUS limited D-Day are advantages in the Axis pocket so I thought I'd give it a go with 5 IPC.
As for the double-tech per turn, the way CJ worded his post I just wanted to make sure the limit is still there. JF would be a good combo, but it's getting expensive and with Russia having Lend Lease, I have to be sure I can match up against the big red machine. JF may be a luxury I can't afford.
newaxis
02-02-2005, 02:23 PM
US1: NA=Mechanized Infantry Bought 1 AC, 2 FTR, 1 TRA, Attacked Pearl Harbor Japenese 1 AC, 2 Ftr, 1 BB with US BB, TR, 2 Ftr, 1 BMR Amazingly, the Japs were able to kill all the Americans! Mutual annihilation. Placed AC, 2 Ftrs, TRA off US East Coast. Moved Panaman DD to East Coast. Moved DD and 2 Tra full of US EC 2 Troops, Rtl, and tank to UK
Combined UK/US Fleet in SZ 8=2 Ftrs, 2 AC, 1 BB, 4 TRa, 1 sub
Soviet2: Bought 3 tanks, 4 Inf Attacked Ukraine and Karelia. Those blasted Germans hit 3 of their 4 Inf defense rolls, so no Ukraine for me. Moved 3 Arm to India, along with 2 russian ftrs. Moved 2 Inf to Siakiang & 1 Russian Tank. The Japs are going to have a hard time breaking through this turn. Moved Russian sub to SZ 8 for the Triple Threat Fleet
pagan
02-02-2005, 02:46 PM
MAPS !!!
..maximize MapView
..press these TWO buttons on your keyboard: CTRL + PrtScn/SysReq
..You just Screen-Captured your monitor view
..go to MSPaint , Paste , save as a JPG with lower Size (below 39bytes)
..on the Post Reply option in the forum at the bottom of the typing screen there is an Add File thing. Upload your file and it will disply with your message.
AllWeNeedIsLove.
02-02-2005, 02:50 PM
US1: Attacked Pearl Harbor Japenese 1 AC, 2 Ftr, 1 BB with US BB, TR, 2 Ftr, 1 BMR Amazingly, the Japs were able to kill all the Americans! Mutual annihilation.
while being a major setback for the allies it is not that amazing. 1/3 of the time japan will win or draw(mutualy annihilate)
this is fun to watch. i hope you take pagans suggestions and post maps aswell
newaxis
02-02-2005, 02:58 PM
Thanks Pagan, I was wondering how to capture maps. I'll upload some shortly. And to AllWeNeedIsLove, remember that Japan didn't have a DD or SS to absorb casualties, but point taken. I'm just peeved b/c every time I counterattack with the Americans when Japan takes some T1 Pearl casualties I either get bucthered. At least a draw is an improvement, but it's still a little disheartening not to have a single piece left.
Edit: How do I get the file size lower? I don't have an option that I can see in MSPaint. Also, how do you Maximize Mapview? I didn't see an option for that in mapview. Thanks.
Stephen
02-02-2005, 03:06 PM
MAPS !!!
..maximize MapView
..press these TWO buttons on your keyboard: CTRL + PrtScn/SysReq
..You just Screen-Captured your monitor view
..go to MSPaint , Paste , save as a JPG with lower Size (below 39bytes)
..on the Post Reply option in the forum at the bottom of the typing screen there is an Add File thing. Upload your file and it will disply with your message.
I know how to do it, but do I really want to expose my shame to the entire A&A world? :)
pagan
02-02-2005, 03:35 PM
MSPiant
--File
--Save As
--Save as type
--then an Option button appears
--option button allows compression level in percent (go with about 90%)
then save
You can follow the same guide with almost ANY graphics program.
If your MSPaint doesn't do this (thanks MicroSHAFT!) then downlaod one that does.
there are alot of graphics programs. You don't need any rendering tools for 3d graphics either. Simple paint program stuff. I happen to use MS PhotoDraw. But that was rather expensive. There are FREE ones on the internet that are basically MSPaint upgrades.
pagan
02-02-2005, 03:41 PM
This is a program made to compress a graphics file (shareware)http://www.spinwave.com/jc/
This one (and others like it) will be the easiest
----------------------------------
Download http://www.jsiinc.com/dl/Graphic_Filters.zip
Unzip it and move the .FLT files to "C:\Program Files\Common Files\Microsoft Shared\Grphflt". Double-click the Graphic_Filters.reg file.
I checked it and its CLEAN.
what this does is increases the JPG compression (which i guess is automatic in MSPaint) And adds some other graphic file types.
pagan
02-02-2005, 05:08 PM
I know how to do it, but do I really want to expose my shame to the entire A&A world? :)
I had my game with DocD started up nicely.
A decision to place US transport stuff in Africa rather than on UK was a mistep.
I told myself that I would do it when I initiated my Purchase and Attack for UK. Then when it came to US turn I ....forgot....
Its tougher to lose Round 2 than Round 8
newaxis
02-02-2005, 05:24 PM
As an aside, the file compression programs worked, but only compressed the files from 140 kb to 128 kb. Go figure. I followed Pagan's instuctions, but that didn't work either.
UK3: NA=Colonial Garrison Stocked up the UK with 5 Inf, 1 Art, 2 Tanks. Invaded Algeria in force, moved fleet of 2 AC, 2 Tra, 1 BB, 1 UK Ftr, 1 US Ftr. to SZ 8. Placed IC in India, which has 5 UK inf, 3 Russian ARM and 2 Russian Fighters., & 1 UK Bomber Japan's not going to crack Fortress India this turn, but is welcome to try. Some may fault me for waiting a turn to Garrison up, but I was trying to hamper Japan more effectively on UK turn 1, by having my DD off Kwangtung. I was also hoping to destroy the *** sub either with my UK sub or with the AC, FTR, and TR off Borneo. Anyway, now Japan has to plan carefully, since striking the India IC will take some time.
newaxis
02-03-2005, 02:21 PM
Gee, I wish I could post maps, but I need a file compression program that actually compresses the file more than 10%.
J2: NA=Banzai! Buys 2 Tr, 2 Ftrs, 1 Art Japan tried to take back Borneo and failed, so UK's income grab has yielded a net +8 for UK and -8 for Japan. Since UK will hold it on its turn, that's +12/-8, heh. Assaulted Siakiang, resulting in 2 US inf, 2 Rus inf, and 1 rus arm killing 2 *** inf, 1 *** arm, and 1 fighter. Japan then flew 2 fighters to Karelia to reinforce the Germans flying over the Russian capital and not being shot at.
US2: Buy 2 ftr, 2 tra, 1 inf for Atlantic. Reinforced UK in Algeria, so Algeria now has btw US/UK: 6 inf, 1 art, 3 tanks, 1 ftr. German's Africa problem just got serious. We will see if they build a Southern navy, fly fighters down, or otherwise pull something out of...the air. Flew a ftr to UK.
R3: Buy=1 AA, 7 Inf Reinforce West Russia so its 13 Inf, 7 arm, 3 ftrs in WR vs. 9 inf, 1 art, 5 tanks, 7 ftrs, and 1 bomber within striking distance. Since Russia moved partially out of India, this gives the Japanese a chance!
newaxis
02-04-2005, 10:35 AM
G3: Purchase: 1 sub, 8 inf, 1 art, 2 arm Reinforced Karelia and exchanged dead zones. For the first time, a lone German infantry division is within sight of Moscow! He will be dealt with soon enough.
UK3: Purchase 1 Ftr, 3 Tanks In a stunning development the UK India Bomber takes off and sinks 2 unescorted transports off the coast of Japan, landing in Buryatia. The sneaky UK sub parks itself off the coast of the East Indies, thus preventing any reinforcements from the Javas. Liberated Libya & Angloegypt; Africa is empty of German pieces, but five territories are somehow sending supplies to Germany. How they are getting past my land blockade I'll never know... Put 3 tanks in India along with Commonwealth. Compared to Japan's measly 3 inf & 1 art in FIC, Japan is looking weak in Asia since those are the only Japanese pieces in Asia right now! UK suffered 7 IPC loss from convoy raiding; I'm going to have to do something about that. Moved UK fleet to SZ 8, closer to the German subs.
J3: Purchase:3 Tra, 1 Art Japan decides that it has had enough of "Fortress Borneo" and moves v Borneo in force. The UK troops, convinced they were invincible, are caught in the viscious crossfire of artillery and infantry and die quickly.
Stephen
02-04-2005, 11:59 AM
Its tougher to lose Round 2 than Round 8
Agreed... I have a lot of experience in the former :D
newaxis
02-04-2005, 12:13 PM
Turns have been cut and pasted to page 1, first post
Turns have been cut and pasted to page 1, first post
Stephen
02-05-2005, 05:12 AM
G4: Decide that the Atlantic fleet must be attacked. 7 LRA fighters and 1 LRA bomber converge on the fleet, along with 2 subs. (Sadly the Baltic and med fleets are out of reach, and must wait for the next battle.)
Defending: 4 TRN, 3 AC, 2 DD, 1 FTR, 1 BB
(note: this is what I love about the 1/2 AC. There could have been more fighters on the ACs (at least 5 are spread around UK & Russia), but since they're off resting elsewhere, the ACs are vulnerable)
First round: attacking subs are detected, attacker scores 5 hits (odds: 5 hits).
First round defence: 4 TRN, 3 AC, 2 DD, 1 FTR, 1 BB:
7 hits (odds: 4 hits)
Combined with newaxis choosing his casualties after seeing this result, I think the decimation of the Luftwaffe may spell doom for the Axis!
newaxis
02-05-2005, 11:27 AM
I don't have the Dicey rolls for any of the battles, Stephen.
Stephen
02-06-2005, 09:45 AM
The Axis has decided to submit to the Western powers. The axis surrenders.
Japan is on the verge of being kicked off the mainland for good, the luftwaffe has been decimated, and Russia is becoming a massive powerhouse.
Newaxis was a worthy opponent and played an excellent game.
Whoever I play next, I promise not to make silly mistakes!
newaxis
02-06-2005, 09:55 AM
While I don't think the situation is quite as dire as Stephen suggests, the Allies are not going to refuse a surrender! I look forward to our next game, Stephen.
cousin_joe
02-06-2005, 11:28 PM
I like the combo. Much better than jet fighters and LDB. I'll be anxious to see how it plays out. I still don't think that 5 IPC's is enough for the Axis. More like 16-10.
Allelujah!!! Someone who understands the Axis' true plight in Africa!!! :)
cousin_joe
02-06-2005, 11:31 PM
Well, in this game the Bilateral Non-aggression treaty PLUS limited D-Day are advantages in the Axis pocket so I thought I'd give it a go with 5 IPC.
As for the double-tech per turn, the way CJ worded his post I just wanted to make sure the limit is still there. JF would be a good combo, but it's getting expensive and with Russia having Lend Lease, I have to be sure I can match up against the big red machine. JF may be a luxury I can't afford.
Sorry Stephen, didn't mean to throw you off there. Yes, one Tech/TURN. You can always use Naval Advantage on Turn 2 and take another Japanese NA Turn 1.
cousin_joe
02-06-2005, 11:33 PM
while being a major setback for the allies it is not that amazing. 1/3 of the time japan will win or draw(mutualy annihilate)
this is fun to watch. i hope you take pagans suggestions and post maps aswell
Yes, Japan really needs one more unit in the SZ, usually the DD. Otherwise, it's in US' favor to attack.
cousin_joe
02-06-2005, 11:44 PM
The Axis has decided to submit to the Western powers. The axis surrenders.
Japan is on the verge of being kicked off the mainland for good, the luftwaffe has been decimated, and Russia is becoming a massive powerhouse.
Newaxis was a worthy opponent and played an excellent game.
Whoever I play next, I promise not to make silly mistakes!
Good game guys!!! Congrats on your first PBEM victory newaxis... Keep it up and I'm sure our paths will cross at some point :)
Congrats guys, new axis. Harder to follow game without maps.
Hey stephen...what do you think went wrong, dice? strategy? etc.....just curious.
newaxis
02-07-2005, 10:41 AM
I'll take a shot on where I think Stephen went wrong. Leaving his two transports to be lunched by the UK bomber was bad, buying a 3rd sub was bad for the timing and flow; not using all his japanese fighter in order to push forward with Germany one turn was the game breaker. I calculated that if Stephen had used the *** fighters to land after Germany pressed forward, the cost would have been too high for Russia to attack.
I will say that Stephen was the victim of a few bad battles (Borneo, Atlantic fleet assault, Rhodesia), and that I got the better end of the dice, but not by an excessive amount. His getting LRA on first turn with Germany and Japan changed my wrong buying strategy, and helped him out a lot early, whereas the battles that swung my way broke late. It is hard to overstate the T1-T2 threat of long range stukas.
I'm not sure why Japan bought so many fighters, when what they needed most were troops on the ground. Also, why in the world do you buy artillerty when you have Banzai? That move really puzzled me. Enough said about Stephen; I made my own mistakes.
My turn 1 US buy was intended to go in the Pacific. I was hoping to have my BB left after the Pearl counterattack, so that I could harass Japan. So I failed to see that if I didn't, I would end up with 3 AC in the Atlantic with only 2 ftrs, rather than 2 AC with 4 ftrs.
Stephen
02-07-2005, 12:58 PM
Hey stephen...what do you think went wrong, dice? strategy? etc.....just curious.
The very first Japan turn, I forgot to spend my 12 extra Japanese Naval Advantage bucks. This meant one less transport in the seas on J2, which I then tried to compensate for, not realizing that his UK bomber could reach them (leading to their demise). By that time, I was already threatened with being overrun in Asia, and hoped that I could neutralize the Atlantic fleet in order to buy some time to let Germany run wild, using the Japanese fighters in support of an aggressive German expansion. I failed to kill all the transports and lost 75% of the luftwaffe (unexpected). So, I felt that my chances at winning were beneath 5%, and decided to concede.
To be honest, I hate the Japanese NAs. Not individually... naval Advantage is great, and the Yamato class and Tokyo Express have their benefits. But Banzai attacks is one I have taken because I feel it is useful, but then it's so limiting in what you can attack with. I have yet to face a scenario where even strafe attacks make it useful, since it can only be accompanied by planes or bombard. I can see how it can be good, but I'm not overly fond of it.
Kamikazes and Kaitens... I understand how they are to be used, but I simply don't like them. I don't think Japan is helped by an NA that gives half-odds of hits with 100% odds of losing your unit.
As soon as I can think of improved NAs for Japan (at least two to replace the 2 Ks) I'll suggest them within my gaming group and see how they work. I'm very satisfied with all the other nations. But Japan's stink.
Anyways, that explains why I bought an art with Japan (I guess.. in other words, I was confused by NA dissatisfaction). :)
Anyhow, LDB and LRA is definitely a strategy I'll try out again sometime, and I figure if I can remember to spend all of my money on round 1, I should have a shot! :D
I'm not that big of a fan of Kaitens, (and I wouldn't try and change them either), but there is nothing wrong with Kamikazes. Alot of times it is not the Ipc-lost/gain ratio I look at with them, but the actual destruction of a potent unit. Taking out ACs and or transports at the right time can be and has been a winner in my opinion.
newaxis
02-07-2005, 01:20 PM
I totally hear you on the Kamikazee and Kaitens. Interesting, but no thanks. If you got them both, then maybe, maybe I can see choosing them as a package for 1 NA. As is, no dice.
cousin_joe
02-07-2005, 11:03 PM
I totally hear you on the Kamikazee and Kaitens. Interesting, but no thanks. If you got them both, then maybe, maybe I can see choosing them as a package for 1 NA. As is, no dice.
Remember, these can be used on defense and paired with JP, the Kamis can defend on a 5. Super Sub Kaitens attack at 4. Also, in addition to attack potential, you must consider threat potential. Kaitens and Kamis can really limit Allied fleet movement in the Pacific.
Also, as DocD says, the true value of a unit includes much more than just it's IPC value.
vBulletin® v3.6.4, Copyright ©2000-2010, Jelsoft Enterprises Ltd.