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dlweber2
04-15-2004, 08:12 PM
What do you do with the Russian sub? Join up with UK fleet or block German fleet?

Reyoso
04-15-2004, 08:24 PM
I don't know that it matters much, but I usually use it as a speed bump for the baltic fleet.

Gorak
04-15-2004, 10:02 PM
how late in the game would that be? Allies already kinda have things in hand? Cuz dropping a battleship early is suicidal...in my experience... I shouldn't have ANY experience in that at all, but there it is.

simplifyx3
04-15-2004, 10:04 PM
It's kind of obvious if you think about it but I never noticed it until I read something that Don said.

Say you want to block the Baltic fleet. You probably put the Soviet sub just west of the Baltic. Then, on Germany's turn, there's a decent chance it will get shot at and die. That's the block.

But as Don astutely pointed out, just join the sub up the UK fleet. Have the UK land in Norway as usual. Then, on R2 (before Germany gets a chance to hit the fleet), move the sub to the west of the Baltic. This still achieves the block (except for the 2 sub all air move, which, although decent, would probably cost much of the Luftwaffe and). And after that the UK can probably buy some more cover to make sure Germany stays away from the British fleet permanently.

Actually, after running some numbers, if Germany throws 2sub 5-6ftr 1bmb at the UK fleet it has the top 3 or 4 (mostly some low to mid teens percentages) outcomes that drop the UK fleet and have a couple air units to spare. So, if 5 or 6 fighters (and assumedly the bmb) are in range, you might want to block off with a UK1 destroyer purchase or do something else on UK1 and just keep the Soviet sub with the fleet.

Sinister
04-15-2004, 10:07 PM
yeah gorak, it's a late game whim...

Gorak
04-15-2004, 10:10 PM
Soviets just showin off the brand spankin new battleship eh? Yeah, that's good stuff. :D

dlweber2
04-15-2004, 10:26 PM
Just finished the first round. Put the sub in as "a speed bump" and lost my UK fleet. Germany came in with a sub, fighter and a bomber and took out the UK battleship and trans. He lost his sub and no planes. I now think the only move is to hook up with the UK fleet in order to keep it off the ocean floor.

Maj.Striker
04-16-2004, 06:47 AM
I may be completely wrong on this (so please forgive me in advance if so) but if you move the Russian sub to stand in the way of the German's baltic fleet...why wouldn't they drill it with a fighter and then move the fleet? Am I missing something?

Frode
04-16-2004, 07:28 AM
Originally posted by Daniel Goodwin:
I may be completely wrong on this (so please forgive me in advance if so) but if you move the Russian sub to stand in the way of the German's baltic fleet...why wouldn't they drill it with a fighter and then move the fleet? Am I missing something?All right, newbie A&A player venturing into the fray:

You could still move the fleet during your noncombat move past SZ6, but you wouldn't be able to make a combat move into for example SZ3 where the british fleet might be in G2 if he chose to invade Norway.

Of course you might lose that fighter though..

Please correct me if I'm wrong.

Marik
04-16-2004, 07:44 AM
Exactly. All combat moves are done at the same time. The path is only cleared for noncombat, It only really matters for Naval battles usually, but allows for some nice little tactical moves.

Purple_Scorpion
04-16-2004, 09:11 AM
Speed bump... lol.. I like that analogy.

Here's an intersting note for the revised map; the 2nd IC for USSR is in Cacaucus rather than Karelia. That means you could actually build a viable fleet in the Med. Soviet CV's? or even a Soviet BB? Hmmmm.... could be interesting.

Gorak
04-16-2004, 09:28 AM
being the psycho that I am, I had to put the battleship down for the Soviets in my first practise run. It had a pen and paper out ready to take some names but the germans readily disposed of it....and the Soviets themselves for that matter. As cool as a Soviet fleet would be, I can't really see an early game appearance.

Sinister
04-16-2004, 09:49 AM
When I'm winning with russia I always put a battleship in the Caspian Sea. It's mad and crazy but extremely fun.

simplifyx3
04-16-2004, 10:05 AM
Originally posted by Frode:
You could still move the fleet during your noncombat move past SZ6, but you wouldn't be able to make a combat move into for example SZ3 where the british fleet might be in G2 if he chose to invade Norway.

Of course you might lose that fighter though..

Please correct me if I'm wrong.Well if the Soviet sub is blocking the Baltic fleet, yeah you would have to send something at it. Best thing would be a fighter or bomber because subs can't hit air units. So you would probably attack for one round, hit or miss, and the sub would die or submerge. Then, yes, you could move through sz6 b/c you can move through sz's with only submerged subs, but not into an enemy held sz, correct.

DY
04-16-2004, 11:29 AM
Two reasons to keep the sub with the UK fleet:

Should prevent a bold G1 attack into SZ2

Can move to either SZ12 or SZ6 on R2 to limit exposure of Allied shipping to German surface vessels on G2

This is especially true in Sealion scenarios with a German BB sitting in SZ13 and the Baltic fleet now in SZ7 waiting to clean up Britain's last hope.

pagan
04-16-2004, 07:27 PM
Norway should never fall out of german hands until germany allows it. no reason for it to fall early.