PDA

View Full Version : U.K. Launching Pearl Harbor


Maj.Striker
04-16-2004, 07:08 AM
Okay, I am by no means an expert at this game although I have played several rounds of the old Axis & Allies. So, yesterday, I went and bought the revised game and set it up. Yes, it is a thing of beauty. So I was sitting there just lamenting Russia perceived weakness(I have since formed a strategy for them) when suddenly I glanced over at the U.K. Pacific fleet and thought: Holy Mackeral! The U.K. has the ability to crush Japan early. Okay, here's my thoughts and this depends on a few things (namely that the Germans don't assault Anglo-Egypt in R1). So on the UK1 move the Indian carrier, fighter, transport and destroyer to the East indies to assault the Japanese Battleship, carrier and fighter. Next bring the Austrailan sub and transport into the mix. Finally, bring the unexpected fighter from anglo Egypt to join the fracas. I have run this scenario and UK should win this one handily. The elimination of half of Japan's fleet brings their attack on Pearl Harbor to a grinding stop and allows the U.S to keep their carrier and reinforce them on their round (bringing the destroyer and battleship up to suppor and moving the fighter from Hawaiian islands to the carrier and now you have an attack fleet already close enough to Japan, you can control the game. Am I missing something here?

DY
04-16-2004, 07:16 AM
The thing is, the Aussie fleet can't actually reach the East Indies sea zone.

rydiafan
04-16-2004, 07:22 AM
The sub and transport can't reach, but the rest could.

seer
04-16-2004, 07:39 AM
With out the sub and transport.

I.e. UK (fighter x2, transport, carrier, destroyer) vs Japan (carrier, fighter, battleship) the odds are:

UK victory 60%
Japan victory 33%
total destruction 7%

So there is basically a 2/3 chance to wipe out those Japanese pieces.

The transport and sub that can't reach should move towards the US fleet or survivors depending on the results.

I wish I had a board here at work to examine this more closely.

[ April 16, 2004, 10:41 AM: Message edited by: Martin ]

Krieghund
04-16-2004, 07:45 AM
Aren't there 2 fighters on that Japanese carrier?

seer
04-16-2004, 07:47 AM
If they are, that changes the odds to 20, 74, 6.

[ April 16, 2004, 11:23 AM: Message edited by: Martin ]

DY
04-16-2004, 08:01 AM
Yes, 2 fighters. You also are assuming G doesn't kill AES. Also it means you can't kill the precious Kwantung Transport, which many would argue is more important than the CV and BB.

Samurai
04-16-2004, 08:05 AM
Originally posted by Krieghund:
Aren't there 2 fighters on that Japanese carrier?Yes, the Japanese carrier in the East Indies has 2 fighters, and the carrier in the Caroline Islands has 1 fighter.

Maj.Striker
04-16-2004, 08:17 AM
Whoa, I must have missed the fact that there were two fighters on that carrier and that the sub and transport couldn't make it. Hmm, I'm going to have to re-examine the map. I thought I had hit gold. smile.gif If that is indeed the case then the attack is a bit more foolhardly than I thought. Perhaps instead I would fly the fighter to join the Indian carrier and then steam the UK destroyer at the Suez Canal to join them...

rydiafan
04-16-2004, 04:09 PM
That destroyer will be have already been killed by Germany every game you play.

gamecubedude00
04-16-2004, 04:43 PM
a good german player WILL NOT destroy the destroyer and instead focus higher odds on your BS.

JBeach
04-16-2004, 05:02 PM
BS ~ lol

Don't you mean BB? :D

simplifyx3
04-16-2004, 05:19 PM
A good German player will land in Anglo Egypt on G1 and be ready to retake it if necessary on G2.

As such, the battleship must cover the transport, so it's a prime candidate for killing the Med des, since it's going to sz 15 anyway.

Orillian
04-16-2004, 05:20 PM
BS ~ BB almost the same thing! BS is a GOOD acronym, BB is not! smile.gif but for some reason we always call it a BB! Go figure.

tactical
04-16-2004, 07:02 PM
To Gamecubedudeoo,
You say "a good German player will not destroy the destroyer........". Exactly what troops are you bringing to Anglo Egypt? With no transport? Therefore, no ability to get a 2nd tank into Africa on Ger1? I could be HUGELY mistaken, but on Ger1, I take out the BB and Destroyer(among other things). Just don't understand what you mean.

AxisRoll
04-16-2004, 10:04 PM
Yes Germany should take out Destroyer and bring fighter and bomber to AlgoES to make sure they take land, or else UK blows up Germany navy and there is no Africa.

Then UK should go and take Borneo with 2I F. Now Japan has issues. Also take UK destroyer and kill transport in Kwangtung. 2 Much to do for Japan. Being the Japan player of our team, I didn't like this. But now I am happy again. Japan has to chose a path and do it strong. if you try and do everything, you will not be on the land in asia and russia will go toe 2 toe with Germany. At least that's what we have seen in 10+ games so far.

rydiafan
04-17-2004, 08:14 PM
Originally posted by gamecubedude00:
a good german player WILL NOT destroy the destroyer and instead focus higher odds on your BS.Actually, a GOOD player will destroy both.

TomJag2
04-20-2004, 01:39 PM
Originally posted by gamecubedude00:
a good german player WILL NOT destroy the destroyer and instead focus higher odds on your BS.

I've seen good German players destroy the BB and DD and take Egypt and I've seen them ignore the DD and Egypt, and move the BB against the Brit BB. For my money, if I take the Axis, I want to destroy the Brit Fighter in Egypt, the DD by Alexandria, and the BB at Gibraltar. But then, I'm greedy that way. (and I don't consider myself a particularly good Axis player)

mac224-2
04-20-2004, 02:14 PM
US Navy Designations:

http://www.nvr.navy.mil/class.htm

Battleship = BB

<grin>

mac

Originally posted by Orillian:
BS ~ BB almost the same thing! BS is a GOOD acronym, BB is not! smile.gif but for some reason we always call it a BB! Go figure.

Gorak
04-20-2004, 03:59 PM
BS is a GREAT acronym, but I don't use it to represent a Battleship. ;)

Caractacus
04-21-2004, 05:28 AM
We call a battleship BB bcause that's its naval designation, like destroyer - DD, and others - CV, CA, etc...

The problem is, calling a transport 'Trn' sort of breaks the pattern.

Drat.