Comassion
10-19-2005, 11:53 AM
The ruling Y2UAsk made in response to elindo's Banzai question seems odd, so I would like to clarify some banzai issues.
Banzai charge states that a unit can move into an opponent's hex and attack an enemy unit during the assault phase. Y2UAsk's ruling indicates that if that unit is disrupted by defensive fire, it may still make a regular attack, even though it attempted to move in the assault phase via Banzai charge.
The specific wording that I'm wondering about is this: "However, also like any disrupted unit, it can still fire in the Assault phase."
I understand that a Banzai-charging infantry will still get to attack even if it reaches it's target hex while disrupted. But is it really true that if you fail to enter your opponent's hex with this special assault-phase move, you can still attack with your disrupted unit in the same assault phase?
Assuming this ruling is correct:
Can units that are disrupted by defensive fire while moving (not banzai charging) during the assault phase then attack instead?
Does the unit that was disrupted during the banzai charge still get the +1 banzai charge bonus to die rolls to attack a unit in the hex it was trying to move into?
Can the unit that was disrupted choose to attack units other than it's original target? If so, does it retain the +1 bonus?
Oh, and a final question on Banzai charging in general: Can a disrupted soldier unit execute a Banzai charge (Since the Imperial Sergeant's command ability says 'can move'), or does the disrupted counter negate the unit's ability to move, thus negating the ability to banzai charge?
Banzai charge states that a unit can move into an opponent's hex and attack an enemy unit during the assault phase. Y2UAsk's ruling indicates that if that unit is disrupted by defensive fire, it may still make a regular attack, even though it attempted to move in the assault phase via Banzai charge.
The specific wording that I'm wondering about is this: "However, also like any disrupted unit, it can still fire in the Assault phase."
I understand that a Banzai-charging infantry will still get to attack even if it reaches it's target hex while disrupted. But is it really true that if you fail to enter your opponent's hex with this special assault-phase move, you can still attack with your disrupted unit in the same assault phase?
Assuming this ruling is correct:
Can units that are disrupted by defensive fire while moving (not banzai charging) during the assault phase then attack instead?
Does the unit that was disrupted during the banzai charge still get the +1 banzai charge bonus to die rolls to attack a unit in the hex it was trying to move into?
Can the unit that was disrupted choose to attack units other than it's original target? If so, does it retain the +1 bonus?
Oh, and a final question on Banzai charging in general: Can a disrupted soldier unit execute a Banzai charge (Since the Imperial Sergeant's command ability says 'can move'), or does the disrupted counter negate the unit's ability to move, thus negating the ability to banzai charge?