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gagnon
10-22-2005, 11:01 AM
After playing a few games, some questions have come to my mind.

1. Banzai charge: Does the soldier have a limited number of hex to move or it has no importance? Must they be in a straight line? The discription of the ability does not give any indications on the mouvements the soldier can do. The soldier could eventually move across the gameboard to attack the farthest unit, or he could go around the troops and attack the enemy commander.

2. Overrun: The Tiger has the ability to disrupt one soldier when it enters in a hex which has an enemy soldier on it. The question is: is this a face up or a face down disrupted counter?

3. If a SS-Haupsturmfuher is aboard a Sd Kfz 251, does he still have is Exert Will ability?

4. If a unit has a face up disrupted counter from the last turn and receives another hit this turn, does it receive a face down disrupted counter?

5. If a vehicule has a face up damage counter but no disrupted counter and receives a hit, does it take a face down destroyed counter or a face down disrupted counter?

6. Roads have no effect on cover (Advanced rules book p.24 - Cover). If a hex has a hillss and a road in the same hex, what is the priority, the road or the hill for the cover roll?

Thanks

Guillaume Gagnon

Y2UAsk
10-22-2005, 12:44 PM
1. The soldiers use their normal movement, which is 1 hex per movement phase.

2. This is covered in the FAQ. The disruption counter is placed immediately, face up.

3. Yes.

4. Yes.

5. Face-down disrupted counter. A second hit would place a face-down damaged counter, and when that counter turns face up, the two damages = destroyed.

6. Hill. Roads are taken into consideration only during movement. If a unit isn't moving right at this moment, you can ignore the road.

Steve