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View Full Version : Multiple hits while in Cover


Chairman7w
10-26-2005, 05:26 PM
BUT, if a unit is in cover, and continues to make cover rolls each time he's hit, he can still only be disrupted, is this correct?

Y2UAsk wrote: In other words, each time a unit gets hit in a single phase, it gets a marker one step worse than whatever is already on it.

Y2UAsk
10-26-2005, 09:46 PM
That's correct. Assume I'm a Stuart on a hill.

1. I get hit -- 4 successes against def of 4. No cover roll is needed because I'm going to be disrupted whether the roll succeeds or fails.

2. I get hit again -- 4 successes. That should place a second (damage) marker on me, but my cover roll succeeds. That means the attack can't do anything worse than disrupt me, and since I already have a face-down disruption marker, there's no additional effect.

3. I get hit a third time -- 6 successes! That's enough to place a second (damage) and third (destroyed) marker on me, but again a successful cover roll cancels the damage.

4. I get hit a fourth time -- 4 successes. This time my cover roll fails, so I take a damaged marker. Thankfully, my opponent has run out of AT weapons to shoot at me.

This time, different Stuart on a different hill;

1. I get hit -- 5 successes, enough to disrupt and damage my tank. A successful cover roll reduces it to disruption, and the excess hit is ignored.

2. I get hit again -- 8 successes, enough to destroy me outright. Another successful cover roll reduces it to the already-placed disruption marker, and my opponent's wails startle the Masai tending their herds in Kenya.

If only I could actually roll dice like that ...

Steve