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Modern Major-General
11-16-2005, 06:24 PM
Does Overrun occur before or after a Soldier gets to use Defensive Fire?

"Overrun - Once per phase, when this unit moves into a hex, you may disrupt one soldier in that hex."

I assume any Soldier in that hex gets to make defensive fire first (thereby using Close Assault if available).

If not, a Soldier would become disrupted and unable to use Defensive Fire on the tank. (Although a second Soldier could if there are two in a hex.)

If this was already asked before, then my apologies for not noticing.

Y2UAsk
11-17-2005, 09:23 AM
If a Tiger tank enters a hex that contains an enemy soldier, then the soldier gets disrupted immediately, before it gets to use defensive fire. The disruption marker is placed face-up. This is covered in the FAQ, by the way.

Remember, however, that defensive fire can be taken in the hex that the enemy is leaving or in the hex that the enemy is entering. In the case of a Bazooka or Flamethrowwer, it would be best to take the defensive fire shot while the Tiger is still in the neighboring hex. In the case of a rifleman ... well, he's just hosed.

Steve