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View Full Version : Follow-up to Carro roll


jeffgoboom
11-18-2005, 10:41 AM
My group loves playing with Carros. Once we start playing with them correctly - that will probably change.

A "Damaged Counter" is different than a "Destroyed Counter".

Follow-up situations:

1. If a Carro receives 6 successful hits in a round (ludicris on purpose) it receives a face down disrupted, damaged and destroyed counter. The Carro only has to succeed on one flammable roll because their is only one destroyed counter. If successful it can return fire, if going second, before being destroyed in the casualty phase.

2. If a Carro with a face-up damaged counter receives 6 successful hits in a round it receives a face down disrupted and destroyed counter. The Carro gets to return fire, if going second, without having to make a flammable roll.

Thanks, it's great having this resource.

Y2UAsk
11-18-2005, 02:47 PM
1. Correct.

2. Correct. It's odd, but according to the letter of the rules, that's the way it works. Basically, no vehicle can ever recieve two damaged markers in a game. Once you're damaged, you can't be damaged further, only destroyed.

Steve