NEVjr
11-21-2005, 04:55 PM
Historical background:
on June 13, 1944, noted tiger ace Michael Whitman recieves word of a coloum of allied tanks parked in Villers Bocage, he takes a tiger 1 and attacks alone, against unsuspecting and unprepaired british forces. His tank is eventually tracked, and he abandons it, he then returns with 4 more tigers, and a panzer 4.
Setup:
youll hafta make a map like this:
http://img455.imageshack.us/img455/6562/bocage3ea.png
all the blank hexes are clear
allies get:
3x humbers
3x 6 pounders
7x Cromwells
2x Sherman Command tanks(see stats in allied rules)
2x Sherman Fireflys(see stats in allied rules)
4x Stuarts
2x PIATs
15x SMLEs
10x M5 half tracks
axis get:
1x Whitmans Tiger (see stats in axis rules)
re-enforcements:
4x tiger 1
1x Panzer 4g
3x SSPGs
3x 251 half tracks
Rules:
no stacking limit for infantry
objective is anywhere in the town
15 turns
Allies:
all allied units get a face up disrupted counter at the begining of the first movement phase
all units fail cover rolls for the first turn
infantry may not start transported
cromwells cant use vanguard
Firefly stats:
same as sherman, veh attack of 15/13/11, inf attack of 5/5/4, extended range 10
Sherman command tank stats
same as sherman, no veh attack
Axis:
re-enforcements arrive one turn after whitmans tiger is destroyed, or on turn 7, which ever comes first
SSPG must start transported
re-enforcements arrive anywhere in original deployment hexes
Whitmans tiger stats:
same as tiger 1, veteran crew (move while disrupted, no -1 to attack die while disrupted)
it should be difficult for axis to win, and it should be difficult for allied tanks to survive
i havent playtested it yet, id use easy 8s for firefly minis, and reg shermans for the command tanks. 60 minis is alot, so i imagine it would be mostly proxies in use for this one, it includes set 2 minis too
on June 13, 1944, noted tiger ace Michael Whitman recieves word of a coloum of allied tanks parked in Villers Bocage, he takes a tiger 1 and attacks alone, against unsuspecting and unprepaired british forces. His tank is eventually tracked, and he abandons it, he then returns with 4 more tigers, and a panzer 4.
Setup:
youll hafta make a map like this:
http://img455.imageshack.us/img455/6562/bocage3ea.png
all the blank hexes are clear
allies get:
3x humbers
3x 6 pounders
7x Cromwells
2x Sherman Command tanks(see stats in allied rules)
2x Sherman Fireflys(see stats in allied rules)
4x Stuarts
2x PIATs
15x SMLEs
10x M5 half tracks
axis get:
1x Whitmans Tiger (see stats in axis rules)
re-enforcements:
4x tiger 1
1x Panzer 4g
3x SSPGs
3x 251 half tracks
Rules:
no stacking limit for infantry
objective is anywhere in the town
15 turns
Allies:
all allied units get a face up disrupted counter at the begining of the first movement phase
all units fail cover rolls for the first turn
infantry may not start transported
cromwells cant use vanguard
Firefly stats:
same as sherman, veh attack of 15/13/11, inf attack of 5/5/4, extended range 10
Sherman command tank stats
same as sherman, no veh attack
Axis:
re-enforcements arrive one turn after whitmans tiger is destroyed, or on turn 7, which ever comes first
SSPG must start transported
re-enforcements arrive anywhere in original deployment hexes
Whitmans tiger stats:
same as tiger 1, veteran crew (move while disrupted, no -1 to attack die while disrupted)
it should be difficult for axis to win, and it should be difficult for allied tanks to survive
i havent playtested it yet, id use easy 8s for firefly minis, and reg shermans for the command tanks. 60 minis is alot, so i imagine it would be mostly proxies in use for this one, it includes set 2 minis too