View Full Version : Terrain rules idea for WoTC (and all others)
Lotus
11-25-2005, 04:08 PM
I am submitting the following to WoTC for future development:
A plain, hexed map with the following:
Separate tiles for terrain
Each hill, forest, village, river, road, etc., gets its own tile
Tiles divide between players before game as kind of a precursor...or foreplay to the greater game if you will. Each tile gets placed, one by one, taking turns between players, as a strategy aspect to the later tactics of the game. River tiles must connect with other river tiles...roads with other road tiles, village roads work especially but not exclusively well to turn direction on the map for roads.
One bridge-the player who winds up w/ this gets first turn at placement and must place this tile first so as to set precendent for all subsequent river and road tiles. This prevents conflicts between river and road placement later on. I also play tested this in foresight of conflict. It works.
Insight from all is welcome. The advantage is a different game each time for the cost of a single map expansion set...piddly when you consider the potential longevity of the game. (The maps, in my opinion, are the weak point of this great game.)
Lotus steps aside for peer review. :)
Thoughts? (See attached terrain image)
Lotus
11-25-2005, 04:33 PM
Oh BTW, belated Happy Thanksgiving everybody. :)
spadsept@mac.com
11-25-2005, 05:05 PM
i like that, i hate those cheap AAM maps... they don't fit at all with the nice minis! While i work on my 3d terrain, i use Mem44 tiles and board, and DASL maps.
Lotus
11-25-2005, 07:16 PM
i like that, i hate those cheap AAM maps... they don't fit at all with the nice minis! While i work on my 3d terrain, i use Mem44 tiles and board, and DASL maps.
I just looked up Memoir 44 tiles on the internet to correct my admitted ignorance. Unclear what DASL maps are. :confused:
I made my stuff in a week from felt, cardboard, foam...I'm sure WoTC could put together something much better and of course more marketable. What bothered me most about their maps was that they came in 4 sections, each with troublesome folds that didn't like to lay flat. I had to put a sheet of plexi over the top of them. After that they were still too small.
It's good to see that others, such as yourself, have taken map making into their own hands. Maybe that will energize WoTC to work this end of the game better.
Vulturedoodle
11-25-2005, 07:38 PM
Unclear what DASL maps are. :confused:
Deluxe Advanced Squad Leader. Two modules released: "Streets of Fire," with four geomorphic city maps, and "Hedgerow Hell," with four geomorphic hedgerow terrain maps. They have 2.25" hexes, and a mounted on good solid paperboard. Out of print but available if you look around.
Regards,
Steve F.
Lotus
11-25-2005, 07:41 PM
Deluxe Advanced Squad Leader. Two modules released: "Streets of Fire," with four geomorphic city maps, and "Hedgerow Hell," with four geomorphic hedgerow terrain maps. They have 2.25" hexes, and a mounted on good solid paperboard. Out of print but available if you look around.
Regards,
Steve F.
Thanks much Steve.
Best,
Fred
Muenchausen
11-25-2005, 07:46 PM
Deluxe Advanced Squad Leader. Two modules released: "Streets of Fire," with four geomorphic city maps, and "Hedgerow Hell," with four geomorphic hedgerow terrain maps. They have 2.25" hexes, and a mounted on good solid paperboard. Out of print but available if you look around.
Regards,
Steve F.
Seve, can you PM me where to look. I've been trying to find them with absolutely no success. Thanks
Lotus
11-25-2005, 07:56 PM
Here's a link to alot of DASL maps:
http://asl.histofig.com/maps/
They're low res but large dimensionally and may serve once printed out.
JimTullis
11-26-2005, 04:38 AM
I'd be interested in a Green 2inch Hex marked Vinyl Mat.
I've seen Grey for dungeons, and Black for space,
but i don't think I've seen Green for Wargames.
I love my Black space mat.
The vinyl is easy to clean, easy to mark with washable marker, and creaseless.
And for easy transport, just make a map tube out of a length of PVC pipe.
If we had that, then we could add the Terrain Hexes for a game and be good to go.
Remember-OWS-
11-26-2005, 11:19 AM
Deluxe Advanced Squad Leader. Two modules released: "Streets of Fire," with four geomorphic city maps, and "Hedgerow Hell," with four geomorphic hedgerow terrain maps. They have 2.25" hexes, and a mounted on good solid paperboard. Out of print but available if you look around.
Regards,
Steve F.
About the "Out of Print"... Wrong ;)
If you look under MMP site,
Street of fire (http://www.multimanpublishing.com/ASL/prodsof.php)
And
Hedgerowhell (http://www.multimanpublishing.com/ASL/prodhh.php)
You can order the maps, 4 in each set, for $20USD each package.
tomster
11-26-2005, 11:53 AM
Deluxe Advanced Squad Leader. Two modules released: "Streets of Fire," with four geomorphic city maps, and "Hedgerow Hell," with four geomorphic hedgerow terrain maps. They have 2.25" hexes, and a mounted on good solid paperboard. Out of print but available if you look around.
Regards,
Steve F.
yep, thats i am doing using streets of fire boards and some old ASL senerios. tiger of tangoon. but i think there is a market for quality boards, butt WOTC seems not intrested in making them.
Vulturedoodle
11-26-2005, 12:00 PM
About the "Out of Print"... Wrong ;)
If you look under MMP site,
Street of fire (http://www.multimanpublishing.com/ASL/prodsof.php)
And
Hedgerowhell (http://www.multimanpublishing.com/ASL/prodhh.php)
You can order the maps, 4 in each set, for $20USD each package.
Not wrong. No longer being printed, i.e., out of print. But, as I said in my original post, available if you look around. Multiman is where I bought my copy of HH. It's the complete game, btw. But take note: the Streets of Fire maps are unmounted (and the game itself is unavailable).
--SEF
spadsept@mac.com
11-27-2005, 05:04 PM
Look on the boardgame geek site under AA mini for custiom DASL map rules... pretty nice!
PatrickWR
11-27-2005, 06:34 PM
I made my stuff in a week from felt, cardboard, foam...I'm sure WoTC could put together something much better and of course more marketable. What bothered me most about their maps was that they came in 4 sections, each with troublesome folds that didn't like to lay flat. I had to put a sheet of plexi over the top of them. After that they were still too small.
It's good to see that others, such as yourself, have taken map making into their own hands. Maybe that will energize WoTC to work this end of the game better.
Funny, I just made a set of similar custom terrain (http://boards.avalonhill.com/showthread.php?t=6910) using....wait for it...felt, cardboard and foam. Great minds think alike. My hexes are about 150% larger than standard hexes, and my map is square, with about 196 playable hexes (compare to ~170 on a standard map). Customization is the name of the game!
komichido
11-27-2005, 07:41 PM
There are so many new folks on the boards that I am posting a link to my thread of custom modular terrain I made for the exisitng maps. It has been a dead thread for a while so I figured it would help inspire some of you to make your own like a few of the other guys have done. Thanks and enjoy.
Komi
http://boards.avalonhill.com/showthread.php?t=6149
Lotus
11-28-2005, 03:02 PM
Funny, I just made a set of similar custom terrain (http://boards.avalonhill.com/showthread.php?t=6910) using....wait for it...felt, cardboard and foam. Great minds think alike. My hexes are about 150% larger than standard hexes, and my map is square, with about 196 playable hexes (compare to ~170 on a standard map). Customization is the name of the game!
Sweet! Verry nice! I just painted my hexes (not easy on felt). More stackable that way but not nearly as nice as yours.
I also made bunkers out of sculpy. I'm going to try simple rules w/ them, like they take damage counters like a tank, they fire at close/medium range, armor 3/3, and can only be attacked at close range, and only by men(as they would attack a tank). Does that sound reasonable? Should vehicles be able to attack them? I've only heard of men grenading them and stuff like that.
Also, note the sherman with the star. That I got in Toys-r-Us some years back and stuck it in my Axis and Allies board game as a joke. Perfect scale for this game. Go figure.
vBulletin® v3.6.4, Copyright ©2000-2010, Jelsoft Enterprises Ltd.