cossackwarrior
01-07-2006, 10:00 AM
We have a 2-man, 200 point per player build - 15 unit maximum - for Sunday and I am bothered because the judge has already let word that the board will be three wide, little cover and it is Germans vs Russians!
My Germans are limited - I was going to do a Panzergrenadier-Halftrack build until I saw the limited units.
I am Thinking of this MONSTER Build:
GERMANS:200 Points Total
1 x King Tiger - 71 points
2 x Tiger I - 126 points
1 Fusil Modello 1892 - 3 points
Using the Italian because it is unlikely for any other unit to get nailed first
so the +2 dice will make them tougher.
Use stand-off tactics to rape the Soviets while the Fusil moves for an objective hex (plans are for three per game) and when the Soviet armor is cooked, take a second with my tanks. I have done up several Soviet builds and none seem to be able to overpower at long range.
My Germans are limited - I was going to do a Panzergrenadier-Halftrack build until I saw the limited units.
I am Thinking of this MONSTER Build:
GERMANS:200 Points Total
1 x King Tiger - 71 points
2 x Tiger I - 126 points
1 Fusil Modello 1892 - 3 points
Using the Italian because it is unlikely for any other unit to get nailed first
so the +2 dice will make them tougher.
Use stand-off tactics to rape the Soviets while the Fusil moves for an objective hex (plans are for three per game) and when the Soviet armor is cooked, take a second with my tanks. I have done up several Soviet builds and none seem to be able to overpower at long range.