general hoth
01-10-2006, 02:37 PM
The russian army has just penetrated east prussia. The Fatherland is in danger!
With strong armored elements supported by infantry and cavalry, the russians have just taken their first "german" town and are in the process of consolidating their stronghold.
The only german hope of stopping the red flood lies in the remnants of a heavy armored kampfgruppe supported by rallied infantry. In typical german style, the counter attack gathers momentum...
Maps: charlie2-able1
dog1-baker2
russian battle group holding the town:
Is2
T34-76
t70 x2
kv1
jeep x2
comissar x2
sniper
zis 2 x2
41 smg x3
vickers x2
mosin x3
antitank rifle x2
cavalry men (polish) x2
the russians set up anywhere on able1- baker2 (full hexes only)
remnants of the german kampfgruppe counter attacking:
Kingtiger
jagpanther
panzer3 f x2
kf 251
ss leader (rallied the infantry!) x2
sniper
pak 40
panzerfaust
mg 42 x2
mauser x6
the germans set up anywhere on the first left half of charlie2- dog1 (full hexes only)
german objectives:
1st:the center of the town on baker2 to retake the town
2nd: the crossroad a few hexes away on baker2 to block futher russian reinforcements joining the battle!
special rules:
the german starts with the initiative.
one of the two panzers 3 can use its smoke screen twice during the game. decide which one before the game starts!
victory conditions:
russian wins if the germans fail to retake the town.
it's a draw if they retake the town.
german victory if both objectives are controlled at the end of turn 10.
let the battle begin...
With strong armored elements supported by infantry and cavalry, the russians have just taken their first "german" town and are in the process of consolidating their stronghold.
The only german hope of stopping the red flood lies in the remnants of a heavy armored kampfgruppe supported by rallied infantry. In typical german style, the counter attack gathers momentum...
Maps: charlie2-able1
dog1-baker2
russian battle group holding the town:
Is2
T34-76
t70 x2
kv1
jeep x2
comissar x2
sniper
zis 2 x2
41 smg x3
vickers x2
mosin x3
antitank rifle x2
cavalry men (polish) x2
the russians set up anywhere on able1- baker2 (full hexes only)
remnants of the german kampfgruppe counter attacking:
Kingtiger
jagpanther
panzer3 f x2
kf 251
ss leader (rallied the infantry!) x2
sniper
pak 40
panzerfaust
mg 42 x2
mauser x6
the germans set up anywhere on the first left half of charlie2- dog1 (full hexes only)
german objectives:
1st:the center of the town on baker2 to retake the town
2nd: the crossroad a few hexes away on baker2 to block futher russian reinforcements joining the battle!
special rules:
the german starts with the initiative.
one of the two panzers 3 can use its smoke screen twice during the game. decide which one before the game starts!
victory conditions:
russian wins if the germans fail to retake the town.
it's a draw if they retake the town.
german victory if both objectives are controlled at the end of turn 10.
let the battle begin...