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Old 12-11-2007, 02:04 AM   #31
Yuki Sanada
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thanx for clearing that up for me Grenze.

I never played Panzer General, but this scenario might get me back into plaing A&A miniatures.
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Old 12-14-2007, 05:17 PM   #32
unc_samurai
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So if you lose a game, does your superior tell you, "Your services are no longer needed" while he cocks his Luger?
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Old 12-18-2007, 06:56 AM   #33
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Originally Posted by unc_samurai View Post
So if you lose a game, does your superior tell you, "Your services are no longer needed" while he cocks his Luger?
Hehehe, Well being as you are the "Superior" I would say your being rather hard on yourself. Losing is almost inevitable. France is a very tuff nut to crack as is Early North Afrika with the Italians. The key is how you manage your force. If you win at all cost in one Battle it garuantees defeat in the next. Historicly this is accurate as almost all offenses From the Army Level down to Company attempt to follow up Attacks with Counter-Attacks when the enemy has stalled and exhausted themselves.
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Old 12-18-2007, 07:05 AM   #34
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Default Heres the Link to DownLoad AAM General

Even if you dont have time to play the full Campaing you will find some nice quick Scenarios here. Great for a fast game that gives you Historical unit lists for each battle to Build your force. No power gameing here. Each unit has a max number that can be purchased. Find out what its like to battle with those units that have been collecting dust. You may find that against their historical Advasaries they were actualy useful.

http://boards.avalonhill.com/showthread.php?t=24732
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Old 01-28-2008, 11:09 AM   #35
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We played through Poland and the first France scenario the other day and are quite pleased by the scenarios and the game mechanics. Question. For those that have played.. do you find the 5 turn limit (vs. 7 per standard A&A) too limiting. We were thinking about tweaking that portion of the scenario. Open to comments.

thanks
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Old 01-28-2008, 04:52 PM   #36
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We played through Poland and the first France scenario the other day and are quite pleased by the scenarios and the game mechanics. Question. For those that have played.. do you find the 5 turn limit (vs. 7 per standard A&A) too limiting. We were thinking about tweaking that portion of the scenario. Open to comments.

thanks
The Turn limit's are based on points and the size of the maps. You will find the points and maps get larger as you progress. Also since those early scenarios are Blitz Krieg Historicly it kinda makes sense that they are quick.
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