Avalon Hill Boards  

Go Back   Avalon Hill Boards > Axis and Allies Miniatures > A&A Miniatures General
FAQ Members List Calendar Mark Forums Read

Reply
 
Thread Tools Display Modes
Old 10-31-2005, 05:20 PM   #1
Kriegshund
Rough Man
 
Kriegshund's Avatar
 
Join Date: Jun 2004
Location: Out to Lunch.....
Posts: 719
Default Superior Camouflage...

I posted this in the official rules forum, but I wanted to post it here as well to see if you fellows can see if I am just being dense.....

Superior Camouflage - While this unit has cover, enemy units can't attack this unit at medium or long range.

It is my understanding that "Cover" is the effect of a successful roll. In order for a unit to achieve cover it has to have been attacked in defensive terrain that allows it a cover roll. Also that this roll is made each time a unit in defensive terrain is attacked.

From the rulebook page 24:

Cover-When you attack an enemy unit that is in defensive terrain, the defending player may make a cover roll to try to limit the effect of your attack.

Making a Cover Roll: When you are attacking a unit in a forest, hill, marsh (Soldiers only), or town hex, the defending player may make a cover roll. If the defending player succeeds on the cover roll, the effect of your attack is limited to disruption.


Superior Camouflage is worded in a confusing way.

Now, does the above special ability mean that a sniper in defensive terrain is attacked at medium or long range, succeedes a cover roll, and therefore the attack is aborted altogether instead of being limited to disruption? Has the unit that was firing on the sniper just wasted it's turn in the assault phase or can it choose another target since it really hasn't attacked yet?

Or should it say that a sniper in "defensive terrain" simply can't be attacked at medium and long ranges?
__________________
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."--George Orwell
Kriegshund is offline   Reply With Quote
Old 10-31-2005, 05:23 PM   #2
Pasalades
Look how big my hat is!
 
Pasalades's Avatar
 
Join Date: May 2004
Location: Exeter, Devon, UK
Posts: 871
Send a message via ICQ to Pasalades
Default

Just look at the forest camoflauge for the Ha-Go. I imagine they would work in the same fashion. Without cover, the sniper is boned.
Pasalades is offline   Reply With Quote
Old 10-31-2005, 05:29 PM   #3
Kriegshund
Rough Man
 
Kriegshund's Avatar
 
Join Date: Jun 2004
Location: Out to Lunch.....
Posts: 719
Default

Quote:
Originally Posted by Pasalades
Just look at the forest camoflauge for the Ha-Go. I imagine they would work in the same fashion. Without cover, the sniper is boned.
Yah, but the Ha-Go says it automatically succeeds at cover rolls in forest.

The question here is if you must be attacked to make a cover roll ( and you roll each attack), how can you not be attacked in cover?
__________________
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."--George Orwell
Kriegshund is offline   Reply With Quote
Old 10-31-2005, 05:38 PM   #4
Pasalades
Look how big my hat is!
 
Pasalades's Avatar
 
Join Date: May 2004
Location: Exeter, Devon, UK
Posts: 871
Send a message via ICQ to Pasalades
Default

Quote:
Originally Posted by Kriegshund
Yah, but the Ha-Go says it automatically succeeds at cover rolls in forest.

The question here is if you must be attacked to make a cover roll ( and you roll each attack), how can you not be attacked in cover?
I think they reduced the language so they would not have to say, "The sniper succeeds on cover rolls if it's in a town, marsh, forest or hilll hex". It saves space, but yeah it's a bit awkward. I think it's best not to go into linguistic gymnastics over it, and just take the text as meaning that the sniper cannot be attacked at medium or long range while in cover. Perhaps we'll see some rules clarifications on this one after the release.
Pasalades is offline   Reply With Quote
Old 10-31-2005, 05:48 PM   #5
Kriegshund
Rough Man
 
Kriegshund's Avatar
 
Join Date: Jun 2004
Location: Out to Lunch.....
Posts: 719
Default

Quote:
Originally Posted by Pasalades
I think it's best not to go into linguistic gymnastics over it, and just take the text as meaning that the sniper cannot be attacked at medium or long range while in cover. Perhaps we'll see some rules clarifications on this one after the release.
I am sorry to be kicking the same can, but COVER is the result of a successful die roll AFTER you have been attacked! Units are never just "in cover", they are in "defensive terrain" that afford them the opportunity to roll for cover once attacked. That is the problem. No gymnastics required....

There would be absolutely no confusion here if the special ability read:

Superior Camouflage - While this unit is in defensive terrain, enemy units can't attack this unit at medium or long range.

But it doesnt, it says "While this unit "has cover"......

The only way to "get cover" is to be attacked and succeed a die roll....

It also does not say nor can you just infer from what it does say that this unit automatically achieves cover.
__________________
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."--George Orwell
Kriegshund is offline   Reply With Quote
Old 10-31-2005, 06:19 PM   #6
DocD
Spectreman
 
DocD's Avatar
 
Join Date: Mar 2004
Location: Indianapolis
Posts: 3,244
Send a message via Yahoo to DocD
Default

I think the rule makes sense.

Imagine a squad firing on a sniper's position (which can never really be established).
__________________
A Spooky Spectre!
DocD is offline   Reply With Quote
Old 10-31-2005, 06:25 PM   #7
Kriegshund
Rough Man
 
Kriegshund's Avatar
 
Join Date: Jun 2004
Location: Out to Lunch.....
Posts: 719
Default

Quote:
Originally Posted by DocD
I think the rule makes sense.

Imagine a squad firing on a sniper's position (which can never really be established).
So you think that when a unit attacks a sniper at medium or long range, the sniper then makes a cover roll, and upon successfully achieving cover the attack is negated?

Yes, this is a likely explanation, but it still is fuzzy because the way the special ability is worded it would seem that no attack occurs at all. In the above example an attack has to occur to determine if it never happened at all. Fuzzy wuzzy was a bear....
__________________
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."--George Orwell
Kriegshund is offline   Reply With Quote
Old 10-31-2005, 06:41 PM   #8
DocD
Spectreman
 
DocD's Avatar
 
Join Date: Mar 2004
Location: Indianapolis
Posts: 3,244
Send a message via Yahoo to DocD
Default

I went back and read the article and it does state that "if placed in cover", then the sniper can't be attacked at all at medium/long range.

However, I will go with what's on the card until something official comes down otherwise.
__________________
A Spooky Spectre!
DocD is offline   Reply With Quote
Old 10-31-2005, 06:44 PM   #9
gagnon
Junior Member
 
gagnon's Avatar
 
Join Date: Oct 2005
Posts: 26
Exclamation the rule is clear

When this unit have cover, any ennemi unit cant fire on it, in medium and long range. The rule is clear
gagnon is offline   Reply With Quote
Old 10-31-2005, 06:46 PM   #10
PatrickWR
HHR Committee Member
 
PatrickWR's Avatar
 
Join Date: Sep 2005
Location: Chicago
Posts: 2,843
Default

I think this is just a case of wording that was not thought through very well. We all agree that no unit can shoot (indeed, opponents cannot even make attack rolls) at medium and long ranges at a Superior Camouflaged unit if they're in a forest, hill, marsh or town hex.
PatrickWR is offline   Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -7. The time now is 09:06 AM.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
© 1995-2007 Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All Rights Reserved.