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Old 02-23-2007, 06:06 PM   #1
Luthorn
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Default How many cases will it take to get a set completed?

I know there is 64 mini's in WAS, and there are only an average of 45 in the sets 1-5. When i collected the first five sets it took me 2 cases to get a full set, so my question is just how many cases will it take to put a set together?
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Old 02-23-2007, 08:35 PM   #2
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Completely depends on how they distribute rares in a case. I would say 3 if your lucky. If your luck holds up like mine you'll have to buy 4 or 5 cases. If you don't want to spend that much then the secondary market may be the place to go after you boughta case or two.
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Old 02-23-2007, 08:36 PM   #3
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i say three cases as i have three ordered from my local store as well as 3 starters
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Old 02-23-2007, 08:50 PM   #4
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I think that 3 will be enough, but, maybie I'm wrong and it is a little more.
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Old 02-24-2007, 11:27 AM   #5
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I'm thinking of getting two starters and then just buying the individual minis I want. I'm thinking more in FOW terms then "collect the whole set" terms. I think I'm just going to want to build the national fleet of my choice, or maybe two fleets, one Axis, one Allied.
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Old 02-24-2007, 06:08 PM   #6
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Personally, I think because this is the base set, getting a full set of minis would be a good idea. Unless you are very sure of your area's preference -- i.e., your friends would only want to play with Kriegsmarine or with USN, etc. -- it might be good to build a spread of navies.

I think I might go with 2 booster cases and 1 starter set. The rest I can snipe off eBay.
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Old 02-26-2007, 07:44 AM   #7
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Quote:
Originally Posted by Luthorn View Post
I know there is 64 mini's in WAS, and there are only an average of 45 in the sets 1-5. When i collected the first five sets it took me 2 cases to get a full set, so my question is just how many cases will it take to put a set together?
I plan to buy two starters and two cases and then trade or buy singles to get the few rares I might be missing. That has worked for me with similar sized D&D sets.
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Old 02-26-2007, 08:47 AM   #8
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Quote:
Originally Posted by TheFoeHammer View Post
I plan to buy two starters and two cases and then trade or buy singles to get the few rares I might be missing. That has worked for me with similar sized D&D sets.
Yea, I think that will be my plan also...... Thanks guys for the ideas...
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48/48 Base set
45/45 Eastern Front
45/45 Contested skies
45/45 D-Day
45/45 Reserves

Good trades: Sherman951, Outpost Orange,118th_MPCo_abn , Patton4014, Miles66, Desert_Rat, Sarge
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Old 02-26-2007, 09:00 AM   #9
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With AAM I always got away with 1 case plus 3 boosters, which accounts for the 15 rares in each set. Anything else I needed I would get off of ebay or traded here. This time around it will be tougher with 24 rares, I will buy 2 cases of boosters plus 1 starter set and trade for the rest. But then I am interested as a collector so really I would like one of each, I am not really interested in fielding 4 MYOKO class cruisers, although I am sure that there are others who may be.
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Old 02-26-2007, 11:46 AM   #10
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I think you can measure the amount of time players will abide by the 100 point build limit in minutes. The whole appeal of this game is going to be big fleet battles. Plus, I suspect that a duel between 2 ships, or two small squadrons, would be a rather quick game.
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